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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Autochthon Wurm
Creature — Wurm
Convoke (You may tap your creatures as you cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's colour.)
Trample (This creature can deal excess combat damage to the player, planeswalker or battle this is attacking if lethal combat damage would be dealt to all blocking creatures.)
Andramalech on
Ghalta's Fury
2 weeks ago
capwner I'm literally clutching my pearls because I feel so called out- Thassa's Oracle would've been included if Laboratory Maniac made the list. Ibid your comment about not being all-in combo, but rather keeping some of what Neobrand originally was known for- sweating your choices, counting your life down and hoping you hit the Autochthon Wurm. Thanks so much for your commentary!
Balaam__ on
The Carnage Patch Kids
4 months ago
Always appreciate the input slvstrChung. I’m going to leave this comment posted for anyone who is interested in cheaper alternatives to the wurm, but I did some quick googling and I’m seeing Autochthon Wurm coming in around ~$2-3? Unless the $8 quote is for the full playset, in which case yeah that type of thing definitely adds up. I happen to have a set on hand which is probably why I included them here without much thought.
Gandolfini on
The Shrieks of Mindshrieker
3 years ago
@pboverm Actually, Autochthon Wurm might be worth playing for Nourishing Shoal
Ebro on
The forests are on fire
4 years ago
I like it! I’d recommend capitalizing on the convoke strategy. If you don’t mind adding white, Autochthon Wurm could be a really epic addition. Sundering Vitae could save ya in a pinch too. March of the Multitudes would be a savage second wincon option, especially if you wanted to take it one step further with token creatures. I find myself inspired by this deck
multimedia on
Kinder Surprise
4 years ago
Hey, interesting version of Atla, that's a lot of creatures.
Consider cutting a few of the least good creatures for more early game ramp?
- Arcane Signet, Fellwar Stone, Wild Growth could replace Gruul Ragebeast, Thromok the Insatiable, Autochthon Wurm
Could also replace a few other big creatures for some enablers.
- Mirror Entity, Imperial Recruiter, Samut, Voice of Dissent could replace God-Eternal Rhonas, Archetype of Endurance, Impervious Greatwurm.
Nature's Lore and Farseek are land ramp spell upgrades for Explosive Vegetation and Cultivate because you have Savannah/Taiga/Garden/Ground and Farseek can get Plateau/Foundry. These two drop land ramp spells can be quicker ramp and they ramp with a dual land.
I don't think I've ever seen a manabase with Savannah/Taiga/Plateau, but also Guildgates... You could improve the manabase a lot. Some changes to consider:
- City of Brass and Exotic Orchard could replace Arctic Flats and Highland Weald.
- Fire-Lit Thicket, Rugged Prairie, Wooded Bastion could replace the three Guildgates.
- Brushland, Battlefield Forge, Karplusan Forest could replace Blossoming Sands, Graypelt Refuge, Shivan Oasis.
- Windswept Heath, Wooded Foothills could replace Game Trail and Fortified Village.
Good luck with your deck.
GenericToaster on Biggest ass on an mtg …
4 years ago
Seems so! The only competitors here that i can find Autochthon Wurm, Emrakul, the Aeons Torn, Worldspine Wurm, and Impervious Greatwurm, and those dont quite top it
Cup0fCovfefe on
Atla's Game Show
5 years ago
I've got to say, I really love this deck idea. Pulling 19 random creatures and putting them into the deck makes for a truly unique and fun experience each and every game. I love the way this whole deck looks and sounds. I do have few things for you to consider, though. One, maybe a bit more ramp could help you out, and using a card like Tempt with Discovery can both help you out immensely and make the game interesting. Two, while a lot of those extra creatures are cool, another funny one you could consider adding is Autochthon Wurm, which is pretty funny as a 9/14 trample. Wurmcoil Engine is also a very scary card, and will certainly add some excitement if he pops out. Finally, what if you have one of your big creatures in hand, and can't cheat in with Atla? Well, Summoner's Egg could really help you out in this situation, still allowing you to cheat in something absurd.
Other than those few things, and even if you don't consider these, your deck looks really nice, and sounds like a fun, chaotic deck, where you never know what's gonna happen. I love this! Good job, and I hope these suggestions helped!
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