Description

wilt-leaf

This is what happens when you can't decide between black or white

features: annoying elflords

.... and this is how elves redeem themselves.

should be cheaper cause no horizon canopy

but expensive because magic

Originally, I made this deck around Lorwyn~Alara, until after Innistrad, and I left this game for awhile. It was mono green (although occasionally I brought in black for some removal and Rhys the Exiled), and did not run as smoothly as it does today. Although it doesn't have Green Sun's Zenith, we now have Collected Company, which is just as fine. (the role of Zenith has been taken over by Chord of Calling).

After so much time, it's hard to say exactly what the numbers were, but the elf build I ran goes on like this.

One of the biggest decisions of this deck was the color. would i go green white Horizon Canopy elves, green black elves, combo elves, more tribal less instants???

coming soon

CREATURES

Heritage Druid: Is the star of the deck, she allows for elves to ramp insanely fast, as on turn 2, with this girl, you can cast heritage, Dwynen's Elite, tap all 3 (including the elf token), and cast an Elvish Archdruid.

Elvish Archdruid: A powerful addition to the deck that was released in m10, this was better than the previous lords, such as Imperious Perfect, or Elvish Champion, because it was essentially a Priest of Titania on a lord.

Wilt-Leaf Liege: an extra lord in sideboard, to swap with champion against the unlikely mirror (which is actually likely in my meta). Also great with all my silver bullets.

Shaman of the Pack: Great against prison decks, also a way to end the game.

Ezuri, Renegade Leader: Since Scars came out, this has been the main finisher. Have excess mana? Cast ezuri, and win.

Nettle Sentinel: Once was a definite 4 of, now reduced to a card merely of your own decision. Some people choose not to run nettle sentinel, as it only shines with Heritage Druid. I run 2, as I can still get some value off of running some, but I still do not want to be flooded with nettles.

Elvish Visionary: like sentinel, this was once a must in every elf build. It still is one of the most powerful card in elves. I have it in my deck as a 2 of, as it is still a must.

SORCERY

of course, none. because im totally not running a bunch of black lotuses which are totally sorceries.

INSTANTS

nothing. totally.

Collected Company: After Glimpse of Nature and Green Sun's Zenith were banned, this card has really saved elves. A definite 4 of, is a 3 of in deck merely because of its $12 cost.

Chord of Calling: Similar in nature to Green Sun's Zenith, cost more to cast but has convoke.

What I Don't Run: Lead the Stampede. This is because although lead can refill your hand, this deck aims to cheat out creatures at instant speed, and sorcery speed just doesn't make the cut (as well as not being able to cheat out a creature at all).

PLANESWALKERS

me!!! (Because according to Wizards, we are all planeswalkers...)

WHAT IS A KEEPABLE HAND?

At least 1 dual land (cause you only have 1 swamp and 8 duals), at least 1 mystic or llanowar elves, and a 3 drop, or a second 1 drop and 2 drop (to cast on turn 2). An example of a good hand (not counting removals) would be 1x elvish mystic, 2x llanowar elves, 1x heritage druid, 1x elvish archdruid, 2x lands. then, turn 1 mystic, turn 2 first druid and 2 elves, then tap all for an archdruid. then turn 3 topdeck ezuri and win. What not to keep: 0 land. If your only hope of survival is your opponent is more screwed than you, than you can't keep your hand.

You must always make sure that you won't be mana screwed, won't be flooded, that you have outlets for your mana (such as Ezuri, Renegade Leader). This translates into don't keep a hand that is 3x forest 4x Boreal Druid ).

WHAT SHOULD I PLAY THIS TURN?

In this build, the turns are pretty self explanatory. just playing out your hand is good. One thing to note is if you can, be sure to abuse heritage druids no summoning sickness powers, so you can cast many spells in one turn (which is why Dwynen's Elite is so good).

Turn 1. You should be playing an Elvish Mystic, or a Llanowar Elves.

Turn 2. any elf lord, especially, Elvish Archdruid, but if you can, then 2 more mystic / llanowar elves, a Heritage Druid, and then a 3 drop.

turn 3. look at all the mana you have. just play whatever you have. if you don't have much mana you should probably concede now. because you won't be able to stabilize if you've utterly failed your first 2 turns. this is why modern is a turn 2 format.

(im not lazy i just didn't write much =D )

coming soon

Suggestions and/or feedback is appreciated.

Don't forget to Upvote+1 Thanks!

By the way, here is a link to my black green elves list. The deck description here is totally not a copy.

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Compare to inventory
Date added 2 months
Last updated 13 hours
Exclude colors UR
Splash colors WB
Legality

This deck is Modern legal.

Cards 60
Avg. CMC 2.12
Tokens 1/1 Elf Warrior
Folders Deck Prospects Modern
Top rank #38 on 2017-06-22
Views 378

Revision 6 (2 days ago)

-4 Collected Company main
-3 Chord of Calling main
+3 Chord of Calling main
+4 Collected Company main

See all