Band Together

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Band Together

Instant

Up to two target creatures you control each deal damage equal to their power to another target creature.

Zeddicuus on Power and Poison

2 months ago

OP looks like a pretty solid deck, given what your restrictions are. I have a Fynn based deck, and I definitely decked it out with equipment that gave pinging effects or First Strike, as well as more instants that would have your creature deal damage equal to it's power to target creature. Things like Band Together, Combo Attack, Devouring Tendrils etc etc can go a long ways to opening up the road to biting your opponent.

Deckbuilderletsgo on Multani, Maro-Sorcerer - Growth Spiral (v2.0)

10 months ago

Awesome deck! Hunter's Insight and Warriors' Lesson can be useful when your creatures have trample Band Together can open the way to victory as well Congrats for all the explanation Keep up!

Khaleid on Plated Crusher

3 years ago

Thanks for the suggestions lonesentinel and Podkomorka.
To make room for Ambuscade, Band Together, Lignify, Ram Through (which is strictly better than Pounce), and Unnatural Aggression, I decided to drop the Primal Druid as suggested, as well as the Viridian Emissary (which does basically the same thing).
Not feeling comfortable going down to 35 lands, I opted to only drop Khalni Garden, and both Forge of Heroes and Opal Palace (as I rarely need to recast my commander).

Ninokun on Selesnya Heroic

4 years ago

How about Rabid Bite or Band Together instead of Prey Upon? Your target creature will suffer no damage and get the heroic bonus. I love Lagonna-Band Trailblazer, my favorite.

What deck did you finally buy?

Antarktika on There's a Full Moon Tonight (Modern)

4 years ago

I'll address the point about making tokens. You've got three creatures that can makes wolves: Mayor of Avabruck  Flip, Nightpack Ambusher, and Silverfur Partisan. You've also got the two Arlinns, but I'll ignore those for now. These all produce tokens under very specific circumstances that I don't think your deck is well positioned to leverage consistently. You're not running Immerwolf, so even with Moonmist you won't be always be able to control when the Mayor is flipped. Nightpack is a four-drop, which means you have to tap out for it on turn four and then not do anything on your turn five to get any tokens from it at all, which I think is highly inefficient. Silverfur is interesting, but smart opponents will target it with their removal first, which will be a wash for you, and you only have Rabid Bite and Band Together to target your own guys (you mentioned Moonlight Hunt but that card does not target your own guys). Bite is sorcery speed, and Band Together is three mana, both of which are hardly ideal.

The reason the creature count is a major concern is because you will not be able to consistently play impactful creatures every turn the way you have it right now. I don't think you can rely on tokens. As an aside, Lightning Bolt is better than the removal you're currently running, not because it can hit face, but because it is cheaper and will do the job just as well most of the time.

Sorry for the long-winded response. I'm not sure if I'm taking this way too seriously or not. I'll take a look at the mono green wolf deck you're talking about.

saber4734 on There's a Full Moon Tonight (Modern)

4 years ago

Antarktika you must also realize that while 17 creatures is a low count this deck is meant to produce tokens as well. And if you can get Silverfur Partisan or multiple copies of it on board then it produces them faster with using cards like Moonlight Hunt, Rabid Bite and Band Together. Removal like Lightning Bolt or Shock are great because they can target other things than creatures but I based the deck around targeting my creatures to produce tokens, kill my opponent's creatures and then overwhelm my opponent with combat damage. Now I have no idea if it will work properly because honestly I don't get to play paper magic much anymore. So the deck is just something to have on hand to pull out for fun really. Thank you for your comment. I do have a mono green wolf deck if you want to check it out.

Antarktika on There's a Full Moon Tonight (Modern)

4 years ago

Yay, werewolves! Looks like a fun deck.

If you want my two cents though, this is just too slow, especially for modern. 17 is a pretty low creature count for an aggro deck, and your curve is kind of off to me. I would run a few one-drops; Werewolves have some good ones. In addition, your removal spells (Rabid Bite, Band Together, and Moonlight Hunt) are all too expensive and or situational to really be recommended. I think, since you're running red, Lightning Bolt would be better than any of these 90% of the time. Of course, if this is just a sort of for-fun deck, then you can pay me no mind. I'm just obsessed with optimizing things.

This is my Werewolf deck, if you wanna see my take on it. It does cost a whole lot more money, unfortunately. Happy to see more Werewolf decks out there though. Cheers!

Tzefick on TwoKinds + MTG = This

4 years ago

shadow63 What card? Savage Punch ? That's a fight effect. I would say the first card I have known as one-sided fights is Crush Underfoot and a more flexible version in Soul's Fire . The first green version was Rabid Bite in Shadows over Innistrad.

Others that followed in green: Aggressive Instinct (from the global series), Ambuscade , Band Together , Clear Shot , Combo Attack , Moonlight Hunt and Nissa's Judgment .

I don't think there's a consensus on what this effect should be called.

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