Emergent Sequence

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Emergent Sequence

Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle, That land becomes a 0/0 green and blue Fractal creature that's still a land. Put a +1/+1 counter on it for each land you had enter the battlefield under your control this turn.

TheoryCrafter on Doubling Walkers

8 months ago

Have you considered Encroaching Mycosynth? Just like Mycosynth Lattice, It will make all your permanents artifacts, but with the added bonus of making it so in all zones. This could help you retrieve a card from exile with Karn, the Great Creator or increase your mana production with Metalworker.

I would strongly urge you to find a spot, if you can, for Tezzeret, Master of the Bridge. Especially if you choose to add Encroaching Mycosynth.

To make room, my suggestion would be to move some of your artifacts to your sideboard and take advantage of Karn's -2. Blightsteel Colossus and Darksteel Colossus would be my picks. I'd also add to the sideboard Darksteel Forge.

If you choose to add Darksteel Forge to the Sideboard, May I suggest any combination of Lazotep Plating and Padeem, Consul of Innovation? This will make your deck immune to a lot of board wipes.

As for ramp, you may want to consider replacing all your copies of Search for Tomorrow with either Rampant Growth or Emergent Sequence and Sylvan Scrying with Nissa, Steward of Elements.

I hope this helps. Thank you for reading me out. Happy Hunting!

Ardees on "It's Just a Flesh Wound" // Meren // $100

3 years ago

Suggestions from someone who started from a total junk Meren deck in 2015, and through the years made it to a cEDH (check the playlist here if you want: Meren Surgical Toolbox [2K22]:

More generally, have a look at EDHREC.com to see what cards best fit a budget Meren deck. No offense, but even as a budget your deck certainly needs much improvement. That is, assuming you don't run cards for their flavor or because you just like them. Then that's totally up to you.

hiddengibbons on Card creation challenge

3 years ago

Early Spring

Sorcery

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Put a green 0/1 plant creature token onto the battlefield.

This would go great in my Poly Ramp deck along side Emergent Sequence as it fetches a land and gives me a token to Polymorph or Transmogrify. And it’s only 2MV.

Repeat

TheoryCrafter on Land animation Selesnya

3 years ago

Have you considered Emergent Sequence? It's essentially a [Rampant Growth] that turns the basic land into a creature.

Another card you may want to consider is Tomb of the Spirit Dragon. Since lands are colorless cards, once you turn them into creatures, TotSD allows for lifegain. Unless, of course, its like Forbidding Tower or Lair of the Hydra where the ability assigns it a color.

Since you have cards that interact with your graveyard other cards to consider are The Ozolith and Slippery Bogbonder to move around counters.

I hope this helps. Happy Hunting!

Caerwyn on Land creatures and their doom

4 years ago

The Land is still both a Land and a Creature. When you remove the +1/+1 counter, it becomes a 0/0 Land Creature and will die as a state based action due to having zero toughness.

As a note, the card cannot "go back to being a land" because it never was not a land. It gained the creature type, but Emergent Sequence specifically says that it is "still a land".

If the card does not specify it is "still a a land" then it would only be a creature. In such a situation it still would not go back to being a land if all counters are removed (assuming the animation spell worked the same way and made it a 0/0 with counters)--it would still die as a creature with zero toughness.

Hyato on None

4 years ago

Say I have a land that became a creature with +1/+1 counters (Emergent Sequence) and the opponent casts Heartless Act and removes those counters... Will the land go to the graveyard or go back to being a land?

Hyato on None

4 years ago

Say I have a land that became a creature with +1/+1 counters (Emergent Sequence) and the opponent casts Heartless Act and removes those counters... Will the land go to the graveyard or go back to being a land?

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