Chameleon Colossus

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Chameleon Colossus

Creature — Shapeshifter

Changeling *(This card is every creature type at all times.) *

Protection from black (This creature can't be blocked, targeted, dealt damage, enchanted or equipped by anything white.) -> Protection ((Remember the acronym debt.) This can't be damaged, enchanted, equipped, blocked or targeted by anything black. Anything black attached to this immediately falls off.)

: This gets +X/+X until end of turn, where X is this creature's power.

Profet93 on 100% Dinosaur Tribal

1 month ago

indieinside

Typically, Yavimaya, Cradle of Growth would benefit you more than your opponents. Just depends on your land drops, meta and color fixing. Do note though, that sometimes those lands fall in "trap". If it helps you so much, then you have a color fixing problem. If it doesn't help you much, then why add it in for opponents? Personally, I don't ever build outside of 2 colors so I prefer to fix my colors even at the potential of helping my meta.

Regarding crop rotation, Cradle and Three Tree city are your best targets. The questions are 1) How much blue is in the meta? 2) How often does this actually help you? 3) What positions does it help you in - If you have a lot of creatures, then cradle or tree city are amazing to get with crop rotation. If not, then it's not that impactful. Give your deck some test runs with it in, and Yavimaya Hollow. that way, you have at least 3 good targets (I don't count the other yavimaya as a good target or even ancient tomb). Turn 1 crop into ancient tomb is nice, but nothing crazy and not worth the card disadvantage in my opinion, especially if blue is in the meta. You do have cavern of souls so I take that into consideration. Also, imagine trying to crop rotation into a cavern of souls only for rotation to get countered.

I would maybe add some more ramp at the 2-4 cmc slot, 3 being the sweet spot IMO in place of mana vault + grim monolith, at least as a test given you aren't trying to go super fast, just have consistent ramp (that isn't blown up from the eventual artifact destruction common in EDH while land destruction is less common)

Switching gears - Chagelings/Dinos

Chameleon Colossus - Mana sink

Changeling Berserker - ETB abuse

Realmwalker - Card advantage

Taurean Mauler - Big boy, great against storm

None of these are needed, but worth noting should you be interested.

Lastly for alternative suggestions, I would consider Heroic Intervention and Rishkar's Expertise. You already have cards that function similarly so you could swap them or add them in addition for testing. Not needed of course, but if I spend so much mana on my dinos, I wanna get something good out of them.

Let me know what you think.

psionictemplar on Darkest Umbra Before the Dawnwaker

2 years ago

Personally, I think you could take this down to a pure Selesnya deck. As I see it, the red creatures do not reliably combo or add enough value on their own. I would substitute in cards like Weathered Wayfarer and Knight of the Reliquary to give you an additional way of interacting with opponents. Imagine searching up lands like Bojuka Bog at will. Or heck at the end of an opponents turn grabbing a Treetop Village and swinging for an extra 4 the next turn.). These changes could help your manabase be less painful as well. You could also have room in your sideboard for creatures like Scavenging Ooze or Chameleon Colossus if your up for it. I have a couple more ideas for later if you want to explore them, but this is where I would start myself. Also don't get too attached to the 3 mana or less rule for cosmic rebirth. It can be a trap.

Terrashock on Rin and Seri

2 years ago

Hello, fellow cat and dog enjoyer. I noticed that you pretty much stuffed every cat or dog in naya colors in that you could find but not a single changeling. While changelings might not be satisfying since they don't look like a cat or a dog, they provide great value because they actually trigger Rin & Seris ability twice generating two tokens instead of just one. They also benefit from both lord effects. Notable examples of changelings are:

Additionally, you seem to have missed (or purposfully no included?) some rather powerful cats and dogs:

Just a few for you to consider. I have a list of all good (in my opinion) cats and dogs in my Rin & Seri list: Rin and Seri

Now, let's be real: Its not the best tribal. So I wouldn't force cat and dogs as hard as you do and also supplement with normal creatures like Mondrak, Glory Dominus or Bloom Tender .

You also do not seem to have a lot of draw options in your deck. Depending on the pod you are playing in, board wipes might be present and can absolutely wreck your game plan. Draw effects help you recover from this. Sadly, Naya is not the best color combination for drawing cards and most of the good draw effects are really expensive. You can see some suggestions for draw effects in my deck list: Rin and Seri

I would highly recommend proxying if your pod allows it. Be careful with draw effect like Camaraderie or Shamanic Revelation. They look good on paper in a token theme but they are "win more" cards in my opinion. If your board got wiped and you draw into those cards, they will not do a thing to help you recover. A wheel effect like Wheel of Misfortune however, will draw you 7 fresh cards to start again.

Lastly, I would recommend getting some tutors in there. Eladamri's Call, Green Sun's Zenith, Natural Order and the like. The best card in your deck by far is Jetmir, Nexus of Revels. He is basically your secret commander. If you can resolve him with 9 creatures on the board, you can devastate your opponents out of the blue. All the more important to be able to find him if you need him.

That's all for now. Have fun!

SufferFromEDHD on Wurms 2: Armageddon

2 years ago

Mutavault wurm manland

Chameleon Colossus solid wurm

carpecanum on Webs From All the Spiders…

2 years ago

Without a ton of tokens I'm not sure cards like Blood Artist and Zulaport Cutthroat will really help a lot. If you want to focus more on tokens maybe get Tend the Pests, Second Harvest, Chatterfang, Squirrel General etc.

If you want a couple burly spiders Chameleon Colossus and Changeling Titan are useful.

I think you should get a few (or a lot) of cards like Rabid Bite that allow Shelob to just murder somebody and make a token. There are several (Instants and Sorceries, mostly green) and they tend to have a CMC low enough to fit inside a Isochron Scepter and so would all but one of the Instants you already have. I see your two artifact pingers there, those are a great start. Arcane Lighthouse would help with spells that target like that. A lot of creatures have abilities that will carry over in Artifact form and I really like some of the possibilities there.

You don't seem shy about money so maybe Heroic Intervention and, cheaper, Wrap in Vigor, to survive a board wipe intact.

carpecanum on You finally made a monkey out of me! - Needs help!

2 years ago

Chameleon Colossus, Changeling Titan maybe.

Titania's Song causes all bananas to hit the graveyard as soon as they hit the battlefield and nerfs pretty much every artifact thats not a creature.

Grind on Not Your Aunt's Jello Mold

2 years ago

Cool deck!!!
Any thoughts about Coat of Arms, Chameleon Colossus, or Patriarch's Bidding?

Grind on Minsc and Boo's Fight Club

2 years ago

Cool deck!!!
Have you considered Kessig Wolf Run to buff your hamsters?
Taurean Mauler and Chameleon Colossus are also great hamsters.
And Crop Rotation can fetch the land.
Just some thoughts, cheers and have fun!!!

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