|Commander / EDH||Legal|
Printings View all
|Vintage Masters (VMA)||Rare|
|Duel Decks: Ajani vs. Nicol Bolas (DDH)||Rare|
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Creature — Specter
Whenever Blazing Specter deals combat damage to a player, that player discards a card.
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Blazing Specter Discussion
3 months ago
You want a deck that will remove the opponents deck while it controls what they’re doing and steadily building a zombie swarm?
A couple important red zombies will be Neheb, the Eternal and Wildfire Eternal. You could play Sedris, the Traitor King to bring stuff back on the cheap, and even Liliana's Reaver, Siren of the Silent Song, Order of Yawgmoth, and Slavering Nulls. All these guys getting through will be made easier if you have Zombie Master and Graf Harvest too. Undead Alchemist can make more zombies while they eat all the brains too...
Then you can play planeswalkers like Liliana, Death's Majesty to reanimate stuff repeatedly and the one Bolas does it too. Wrexial, the Risen Deep, Sepulchral Primordial and Diluvian Primordial are all good, and even Molten Primordial can be if you have a way to sacrifice the stuff you steal like Grimgrin, Corpse-Born, Ghoulcaller Gisa, Carrion Feeder or Corpse Harvester.
4 months ago
Creature - Specter
Whenever Blinking Specter becomes blocked, untap it and remove it from combat.
Whenever Blinking Specter deals combat damage to a player, that player discards a card.
Complete the cycle with a Specter. Bonus points if its name starts with "Bl".
5 months ago
You have 137 cards, you need to drop 37?
Drop all three temples, bounce lands, Sunken Hollow and Smoldering Marsh, Forge of Heroes, Command Beacon, the three lands like Sulfur Falls, Dragonskull Summit, Desolate Lighthouse, and Drowned Catacomb, total of 13 lands, but add City of Brass, Gemstone Caverns, Ancient Tomb, Mana Confluence, Tarnished Citadel, Gemstone Mine, Shivan Reef, Underground River, and Command Tower
Total loss of cards = 5, rest needed = 32
Mainboard additions I'd suggest?
Talisman of Dominance, Fellwar Stone, Talisman of Indulgence, Bottomless Pit, Dark Confidant, Snapcaster Mage, Timetwister, Ponder, Brainstorm, Laboratory Maniac, Demonic Consultation, Tainted Pact, Imperial Seal, Dismember, Chain of Vapor, Pact of Negation, Mystic Remora, Swan Song, Delay, Dispel, Liliana of the Veil, Jace, the Mind Sculptor, Chrome Mox, Mana Vault, Mox Diamond, Lotus Petal, and Rolling Earthquake.
Addition of 27 cards = 59 total to drop
Xantcha, Sleeper Agent, Nicol Bolas, Planeswalker, Vedalken Humiliator, The Scarab God, Nicol Bolas, God-Pharaoh, Liliana Vess, The Eldest Reborn, Painful Quandary, Pendrell Mists, Mind's Dilation, Omniscience, Leyline of Anticipation, Hero's Downfall, Stunning Reversal, Rakdos Charm, Thrilling Encore, Countersquall, Desertion, Go for the Throat, Fraying Omnipotence, Hour of Devastation, Tormenting Voice, Torment of Hailfire, Syphon Mind, Disrupt Decorum, Dark Intimations, Cruel Ultimatum, Blatant Thievery, Beacon of Unrest, Blasphemous Act, Damnation, Bloodchief Ascension, Disciple of Bolas, Etali, Primal Storm, Nightveil Specter, Fell Specter, Blazing Specter, Augur of Bolas, Clever Impersonator, Jace's Archivist, Kess, Dissident Mage, Mystic Confluence, Disallow, Cryptic Command, Reforge the Soul, Megrim, Liliana's Caress, Entreat the Dead, Phyrexian Arena, Rhystic Study, Search for Azcanta Flip, Dream Salvage, Chromatic Lantern, Expedition Map, Lightning Greaves, Worldgorger Dragon, Animate Dead, Gonti, Lord of Luxury and Glacial Chasm
That should do it! 100 card deck!
The biggest upside to my switches and drops is the extreme amount of lowering that is done to the average cmc of the deck, along with the droppage of slower cards that do little without other spells. The new gameplan would be use discard and disruption like countermagic and removal to stop your opponents just long enough to use Laboratory Maniac with Demonic Consultation or Tainted Pact to exile your deck, and usually a draw spell like Brainstorm. More tutors for consistent gameplay is in the switches too.
9 months ago
Hi there, i'll share all the knowledge i've gathered after playing discard decks for more than 5 years (i've built monoblack creatureless discard, monoblack creature discard, UB discard, RB discard, Grixis discard, specter discard, etc.).
The first i see here is that you don't have anything to deal with the board, so you'll more than probably die to anything that hits the board, even a simple 3/1 two-drop. Your deck relies too much on damaging your opponent through giving him many cards and forcing him to discard not that many; the only card in your deck that punishes him this way is Liliana's Caress and that's it, it's not reliable. You also run two copies of Painful Quandary which it's ideal mechanics are to punish your opponent for having no hand, but since you are forcing him to draw so many cards, he'll always have the option to discard while playing a spell (only taking 2 damage from Liliana's Caress and only if you have the enchant on the battlefield).
You have many cards that allow you or your opponent to draw and discard cards, but you only have Alms of the Vein to exploit this mechanic, so get rid of those or stick in more madness cards.
The description says "the goal of this deck is to get your opponent as low as possible", but you can't do that quickly by relying only on 4 copies of Liliana's Caress while you'll be recieving lot's of threats and hits. Master of the Feast will for sure get destroyed by any of the thousands removal spells you'll force your opponent to draw, so it won't be dealing too much damage if any.
Let's work on the solution. First of all, you need your deck to have more consistant way to deal damage and you also need to get rid of your opponent's threats until you've reached mid-late game and you can develop your winning mechanics.
Since you have almost no creature, let's take advantage of that so that you can trade one card of yours for many cards of your opponent. Good cards to do this, depending on the money you want to spend are, for example, Drown in Sorrow , Yahenni's Expertise , Languish and Damnation.
You also need to be faster or at least to be able to delay your opponent's strategy. A way of doing this is by disrupting his early moves to wreck his plan. Cards like Inquisition of Kozilek , Thoughtseize , Duress and Despise excell at doing so.
To strenghten the draw and discard engine you have many cards at your disposal. I don't know if you want to keep the deck in the modern format or to build a casual free of legal restriction deck, so I'll recommend a variety of cards like Chains of Mephistopheles , Probe , Wheel and Deal , Ill-Gotten Gains , Urza's Guilt , Anvil of Bogardan , Whispering Madness , Dark Deal , Font of Mythos , Forced Fruition , Geier Reach Sanitarium , Memory Jar and Temple Bell.
You need more cards than Liliana's Caress to punish your opponent for discarding or drawing cards. All of these are good for the task, suit yourself: Underworld Dreams , Psychosis Crawler , Fate Unraveler , Waste Not , Megrim and Words of Waste.
Since you and your opponent will be drawing lots of cards, you will be able to discard cards too or abuse your card-drawing. This does not only work well for madness, but also with delve, retrace and other cards. Consider some of these: Chain of Smog , Last Rites , Big Game Hunter , Raven's Crime , Syphon Life , Cunning Lethemancer , Necrogen Mists , Psychotic Haze , Call to the Netherworld , Dark Withering , Gibbering Descent and also Sphinx's Tutelage.
You'll be forcing your opponent to draw many many cards, so you'll need cards that make him discard more than one to win the trade. Consistant massive discard cards are for example this ones: Brink of Madness , Mindstab , Mind Twist , Mind Shatter or Delirium Skeins.
Which ones and how many
Pick the ones you like the most according to their mana costs and their price. Also consider the ammount of black mana symbols in their cost, because you'll be playing a two colors deck.
Try to keep it as balanced as you can in terms of cards functions. Maybe 30% draw/discard engine - 30% draw/discard punishment - 20% massive discard - 10% 1drops quality discard - 10% board whipe. You'll have to test and adjust the numbers.
I know most of those cards are black, but you can keep it UB if you want to. Best version I've made of this strategy was using Grixis (Blue Black and Red) because there's a lot of red cards that force both players to discard and draw like Burning Inquiry and Reforge the Soul for example. Grixis also enables the use of Nekusar, the Mindrazer , Blightning , Sedraxis Specter , Blazing Specter and Dack Fayden.
I hope it's helpful! Best wishes!
1 year ago
The other changes I can recall were more ironing out the wrinkles:
-Blazing Specter, -Doomsday Specter, -Scythe Specter, +misc utility. The specter suite swapped out for. Lot of things over time, but I think I utilmately changed them to NB God Pharoh, Torment of Hailfire and Hour of Devastation. I later cut hour of devastation for Zealous Conscripts, and then later changed it to a Baleful Strix to help get more draw.
1 year ago
I made this a little while ago around the same principle. It's a little bit more aggressive about lifeloss than you might be comfortable with.
If I had to make a cutlist for your deck I'd say that these ones come to mind immediately.
- Magmatic Force
- Blazing Specter
- Boltwing Marauder
- Utvara Hellkite
- Lord of the Void
- Magus of the Wheel u don't need to resort to draw like this you're running black too.
- Oblivion Strike
- Magus of the Will decent card but your curve is too high to make any real use out of it.
There's a lot of disparate elements here that I don't think combine very well. So for instance there's a whole equipment suite/subtheme but a low creature count with mostly high cmcs. Also there are a token cards like Vicious Shadows that don't exactly go with the creature cards you have because they are again, mostly high costed beaters in their own right.
If I had to advise you on a direction for this deck. I'd go lighter in creatures, drop the equipment, and go heavier on instants/sorceries/enchantments.
with the aforementioned damage doublers it should be fairly easy to knock huge chunks off of your opponents.
2 years ago
Token makers Imperious Perfect, Wren's Run Packmaster, Sacred Mesa, Assemble the Legion, Call of the Herd, Shrine of Loyal Legions, Rootborn Defenses, Raise the Alarm, Midnight Haunting, From Under the Floorboards, Decree of Justice, Growing Ranks, Scion of Vitu-Ghazi, Cloudgoat Ranger, Emeria Angel, Geist-Honored Monk, Call the Scions, Selesnya Charm
Card Draw: Jace's Ingenuity
Other/value/Build-around cards: Elvish Visionary, Phyrexian Rager, Murderous Redcap, Catacomb Sifter, Painful Quandary, Guttersnipe, Satyr Firedancer, Shrine of Burning Rage, Vampire Nighthawk, Dungeon Geists, Flametongue Kavu, Bituminous Blast, Endless Ranks of the Dead, Qasali Ambusher, Mother of Runes, Sunforger, Open the Armory, Glare of Subdual, Gray Merchant of Asphodel, Savage Knuckleblade, Woodland Wanderer, Serendib Efreet, Void Grafter
In case you wanted to add more things to your list.
2 years ago
livanbard whoa Waste Not is amazing. Thanks mate. Barbed Shocker looks solid if I wouldn't run Megrim since this deck is supposed to hurt people on draw anyway. Blazing Specter looks like too small of an effect.