|Commander / EDH||Legal|
Printings View all
Combos Browse all
Creature — Merfolk Rogue
Whenever Grimoire Thief becomes tapped, exile the top three cards of target opponent's library face down.
You may look at cards exiled with Grimoire Thief.
U, Sacrifice Grimoire Thief: Turn all cards exiled with Grimoire Thief face up. Counter all spells with those names.
Price & Acquistion Set Price Alerts
Grimoire Thief Discussion
2 days ago
ZendikariWol: Thanks a lot, i am very happy with the name myself :) I agree, i love LRR and their friday nights, would love to get it more frequently, but monthly makes one appreciate them even more.
Regarding Seahunter I have considered it, as it would be nice with a tutor ability for creatures, without having to run Worldly Tutor or Green Sun's Zenith. Your argument about the possibility of untapping him is a thing i did not consider, maybe that will weigh up for the fact i removed him in the first place, which was i only ran 8 merfolk that cost more than 3 CMC. I haven't gotten to playtest the deck as much as i would like, but hopefully i will be able to test out Seahunter in March or April. If you have something you think one could cut for it, please let me know.
Senomar: I agree on running more counterspells, it would defitnetly improve the deck a lot, being the target is not a big deal for me, as people know i am often a pretty good player with some combos up my sleeves, i build my decks to be able to handle it. My deck runs so fast that it is able to run over the people with the most answers to a full board before they can stop it. I have protection in Steely Resolve which i prefer over Asceticism due to the CMC. But i might include Asceticism if i find the space.
Jungleborn Pioneer: A fine card and fits the purpose you have for it, will also be a good way to generate tappers for Kumena. A creature i could add, and maybe cut Grimoire Thief for, but not to certain yet.
Cauldron of Souls: Something i considered, but haven't played enough with the current version, to determine how often i get enough +1/+1 counters for it to be strong enough to keep, since a lot of the merfolk will die with a -1/-1 counter, so i need to have put the +1/+1 counters on them first in most cases.
Aquatic Incursion: I had this in my original build, but decided to remove it, 4 mana for an unblockable is too much mana since i can keep refilling my hand with other spells, and 4 mana for 2 merfolk tokens is not enough to give it space. Cut this card for Path of Discovery which will either ramp or pump your merfolks, and with Herald of Secret Streams a +1/+1 counter would make them unblockable as well.
Benthicore: Not a merfolk and a very high CMC, the merfolks are not good enough for the mana cost and giving it shroud and untapping is a good ability, but i am not a big fan of it.
Thanks a lot for your suggestion, i do agree on the option to counter board wipes, as i have included Lullmage Mentor, Counterspell, Disallow & Swan Song. I did just aquire a Mana Drain so i might include that as well.
3 weeks ago
Nice merfolk deck!
I would personally cut the mill plan from the deck and focus more on protecting your army.
I think board wipes are your biggest weakness so maybe Mystic Snake instead of Sphinx's Tutelage? It's not a merfolk but it is a creature and counter in one. Draining Whelk could also be good. If you want an enchantment in that slot, I would say Intruder Alarm could be pretty broken in this deck with Lullmage Mentor though I know you said you hate old art (I'm kinda that way too).
1 month ago
Once again thank you for the amazing feedback. Alright i might have misread that then, but i think i will primarily work with untap effects, unblockable and a very little sub theme with +1/+1 counters to utilize other effects and gain more damage since the merfolks don't have crazy power so the attacks with unblockable will be more effective. I have never really worked with these themes before and they synergies perfectly with Kumena :)
Deepchannel Mentor I agree that the CMC takes it down some places, and with the multiple islandwalk merfolk, its effect is not out of the world. Altough it has done some work for me in my playtesting against my own decks, so once i have gotten the cards around release i will see how it plays out in my Meta. But it is on my possible cuts list, altough it's one that is a bit higher on the list to might stay.
Fallowsage: It has already done a lot of work for me in my playtesting and i really like it, so i think this one will stay. Its perfect when you drop this on curve with Kumena and then tap it to make kumena unblockable and draw a card at the same time. I do see the strong potential in Sage of Fables and if i find enough things to cut, it is going right in. Maybe swap it with either Triton Shorestalker or Mist-Cloaked Herald, although i do like these one drop unblockables :)
Grimoire Thief: Good point, i will take it into account, i am trying to run a lot of untap abilities so it might turn out to be good. Intially i thought i could use it in a responds to a board wipe, but i might have blanked for a second when i read it the first time :)
Riverwise Augur/Silvergill Adept: I agree, Riverwise Augur has already been cut for some of your previous suggestions to increase the potential of Islandwalk. Suprisingly Silvergill Adept has done very little work in EDH, i often draw it before i have my engine up and running and as the only merfolk in hand so here it is useless at least, so i think it will be cut very soon once i figure the number of cuts and adds :) But then i can use it in a standard deck i might want to try out :)
Time Warp/Savor the Moment: Yes, i kinda wanted to try out some extra turn plays as i have never done that before with my limited play of blue, but i do have Wanderwine Prophets who will likely do some of that work very excellently, and then i could maybe use them in a heavy control EDH build i am thinking of building :)
Neurok Stealthsuit: It would be an interesting include, but i have realised it does not synergies very well and you are right about the mana cost as well. I hope i can find my copy of Plaxcaster Frogling somewhere, cause i really like this one as a utility creature :)
1 month ago
Glad you liked some of my suggestions! As I said, I wasn't sure which route you wanted to take so I summed up some options for different strategies. In regards to cuts you could make, I'd consider the following cards:
Deepchannel Mentor: This card has not pulled its weight for me in my Sygg, River Guide deck so I've taken him out after almost a year of testing it. It seems like a heavy investment to me when I have other options like Lord of Atlantis and the likes. If anyone had a different experience with this card I'd be glad to hear them out, but until that time, I'm not convinced.
Fallowsage: You really need an enabler to repeatedly tap/untap it. This card does nothing in and on itself, unless you attack. Not to push you, but Sage of Fables enables you to draw cards indefinitely, either pulling counters off creatures that are leaving the battlefield or using it during an Opponents EOT in Tandem with Kumena's 3rd ability.
Grimoire Thief: The ability is a nice finisher but I wouldn't count on it to do much milling unless you really focus on a tap/untap strategy. Unless you can consistently go infinite with this I wouldn't play it.
Triton Shorestalker: there's enough evasion enablers in this deck to cut this. This could also count for River Sneak, but sneak's secondary ability makes for some explosive plays if you have the right cards.
In regards to the Maybeboard:
Neurok Stealthsuit: with all due respect to chadsansing, stealthsuit does offer protection, but at UU in a Bi-colored deck, I'dd rather have something like Plaxcaster Frogling. it's a colorshifted semi-Sygg, River Guide, it works at instant speed, It synergizes with the deck and its ability costs colorless mana, which offers you more flexibility.
I've already started in taking apart Edric and rebuilding UW Sygg, I will post the results in my decklists.
4 months ago
I think budget is the weakest archetype in magic. This does look a lot like my Phenax deck in it's earliest form.
Also Thousand-Year Elixir keeps creeping up in price but it belongs and Mirage Mirror can copy a fresh creature after it's sat on the field for a turn as a less vulnerable artifact. Also Dimir Doppelganger can do something similar and it offers a solution to opponents running Eldrazi reshufflers
6 months ago
Seems interesting. The only thing that I'm not a fan of is the amount of high costing creatures. Jace's Phantasm is a great card for this kinda thing. One drop for what should be a 5/5 is great. I'd replace the Chancellor of the Spires its interesting but only good when its in the opening hand, even then you have a card just going to sit in your hand for 7 turns Minimum after that. The ETB trigger is alright but the fact that it only targets an opponents graveyard limits it. Grimoire Thief is also a cool card that can really hurt an opponent just find a way to make it unblockable like an Aqueous Form which also helps Raven Guild Master
10 months ago
I dislike the use of Glimpse the Unthinkable as it costs more money than my existence at my local store or any store for that matter (it was originally in the deck until I saw the price). Thought Scour is good, but I rather have Tome Scour in there for a low mana mill, and thought scour is a little slow and from my play testing, card draw is not an issue at all. Sphinx's Tutelage does most certainly not need to be upped to 4, even though it is low mana, and is a wonderful card, having more would choke my deck for other cards, and ultimately I only need them early game for the first 5-8 turns until they completely mill out, at which point it is only useful to me as card draw which I only need 1 of them for. Grimoire Thief seems like a cool card, but it removes their cards from the game. I will consider it, but the overall concept of the deck is that the cards end up in the graveyard for later use by other cards such as Liliana Vess or Ashiok, Nightmare Weaver. Removing them from the game 3 at a time and then using them as 1 counter spell seems like such a waste of potential resources for my other cards.
10 months ago
I'm glad you liked it, thanks. I 've add your Grimoire Thief.