This deck takes a different spin on ramp for budget and creative purposes. Almost the entire deck is a dedicated land enchant/untap land engine.

  • Early-game your going to be making a forest(s) tap for 3+ mana, a couple "untap target land" creatures, and creatures that draw for playing enchantments.
  • Mid-late game, this will create a gross amount of floating mana, allowing you to cast Kamahl with use of animate land and overrun abilities, or use the mana for other big mana cards in the deck (Wakeroot Elemental, Spawning Grounds, Avenger of Zendikar, Woodcaller Automaton, Hornet Queen).

You can also gain infinite mana with Wakeroot Elemental on board and a land that can tap for at least six mana (which is not hard for this deck).

Tappedout recommends a bracket 1. However, given the access to a Wakeroot Elemental infinite and having the ability to steamroll any ultra casual deck pretty easily, I'd recommend treating it as bracket 3 for sake of fairness and transparency.

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95% Casual

Competitive

Revision 4 See all

(2 months ago)

-1 Defend the Rider main
-1 Gatecreeper Vine main
+1 Hornet Queen main
-1 Journey of Discovery main
+1 Llanowar Loamspeaker main
+1 Wakeroot Elemental main