Coin Flip deck focused around Krark's Thumb.

Rules Note

If an effect tells you to flip more than one coin at once, this replace each individual coin flip. For example, if an effect tells you to flip two coins, you don’t flip four coins and ignore any two; you flip two coins, flip two coins, and then ignore one flip from each pair of flips. You will know the results of all simultaneous flips before choosing which to ignore. - (C.R. 616.2; see also C.R. 614.5)

Multiple Instances of Krark's Thumb follow an interesting rule.

If an effect tells you to flip more than one coin at once, this replace each individual coin flip. For example, if an effect tells you to flip two coins, you don’t flip four coins and ignore any two; you flip two coins, flip two coins, and then ignore one flip from each pair of flips. You will know the results of all simultaneous flips before choosing which to ignore. - (C.R. 616.2; see also C.R. 614.5) This means for each "N" Krark's Thumb you control when you go to flip a coin you flip 2^N coins and select the flip outcome you like once all abilities have resolved. This means the probability of winning a flip is 1 - (1/(2^2^N)). 1 Krark's Thumb = 3/4 chance of winning a flip. 2 Krark's Thumbs = 15/16 chance of winning a flip.

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99% Casual

Competitive