Saber Ants

Saber Ants

Creature — Insect

Whenever Saber Ants is dealt damage, you may put that many 1/1 green Insect creature tokens into play.

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Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal

Saber Ants occurrence in decks from the last year

Latest Decks as Commander

Saber Ants Discussion

carpecanum on

6 months ago

Spiders really don't have a stand out card so its hard to make a purely tribal deck with them. If I had to pick a single card to add maybe i'd go with Vigor?

Many cards can put out multiple Insects however. If you could fill the field with insects then pop out Conspiracy suddenly your boss could cause real damage. Still kinda on theme. Saber Ants and other cards do the same thing (a morph and one with defender if i remember correctly).


1 year ago

Hey Beebles. Yeah, the two-drop slot is something I've been pondering, especially because I have Birthing Pod in the deck and a cadre of 1-drop dorks. Still, I don't really like Steve in a deck that can't recur him much more than a Rampant Growth.

I really like Broodhatch Nantuko. Tokens are hilarious with Vigor , and obviously excellent with my two mana-producing altars. Saber Ants and Druid's Call are other similar effects I've been considering for the deck, but I'm just not sure where to make cuts.

Sylvan Scrying is another good call, if nothing less than to replace the less-efficient Expedition Map . It's on the short list for a cut from my lands deck, See the Durdle of Enormous Girth, so I've even got a copy already!

carpecanum on Morophon Insect Tribal

1 year ago

Saber Ants . That and Hornet Nest work well with cards like Simulacrum , Give No Ground and Valor Made Real . They give you a huge creature advantage after a Blasphemous Act or Star of Extinction .

Cathars' Crusade

Hi_diddly_ho_neighbor on Bringing an Army to a Duel

2 years ago

After looking at you combat trick section, I would vote for replacing Krosan Vorine with Lowland Tracker . It does cost 1 more mana, but it has first strike. You pair that with Bow of Nylea , Basilisk Collar , or Gorgon Flail (other strong inclusions in a deck with Mirri) and now the Tracker is just straight removal.

Also, some other fun cards with Lure effects are Druid's Call , Saber Ants , and Broodhatch Nantuko .

Shamanic Revelation can be pretty potent card draw in a token deck as well. Yes you need a board state to get anything, but it has pretty high upside.

Rekram on Better bring bugspray for this one

2 years ago

seshiro_of_the_orochi Thanks!! Any cards you might add that would be nice for this deck? I thought of maybe adding Saber Ants and enchant them with Lure for fun times because i already have Swarmyard for not so fun times for your opponent :P

elgosu1337 on You wanna fight? I'm just wurming up

2 years ago

Really like the way you built this deck with high-power low CMC green creatures. Phyrexian Soulgorger and Force of Savagery are other options you could try. Elemental Bond and Garruk's Packleader help you draw cards, and Cream of the Crop improves card selection. Traverse the Outlands ramps a lot when you have Grothama or Mossbridge Troll. Druid's Call, Broodhatch Nantuko, and Saber Ants are great for generating tokens from fighting, which you can then upgrade with Emrakul's Evangel anyway.

Bloodspore Thrinax and Oran-Rief, the Vastwood makes your small creatures not so small. Vigor will help grow your creatures permanently, and the price is much lower with the reprint. Overwhelming Stampede and Pathbreaker Ibex turn Grothama's power into trampling power for all your creatures.

I feel like Conjurer's Closet, Dragon Mask, and Mogg Cannon aren't too mana-efficient, and they only draw cards at the end of your turn so you can't use the cards right away. You could add Reliquary Tower since you're already running other cards with that effect.

king-saproling on

2 years ago

Not of This World seems like it'd be good for those times somebody tries to take out wurmy with Swords to Plowshares or something. Rogue's Passage seems worth including. Conjurer's Closet would be a cute way to draw cards by attacking your own wurm and flickering it at end of turn. I'd definitely run Druid's Call, Broodhatch Nantuko and Saber Ants. Too bad Vigor isn't budget :/

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