Pillory of the Sleepless

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Pillory of the Sleepless

Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

Enchanted creature has "At the beginning of your upkeep, you lose 1 life."

Svinstvo on Ramos, Counters Engine

3 months ago

Answering Belfore

Well, I have been avoiding all "mutation" cards because the mutate mechanic is just headache for me. But this one seems good enough and can get out of hand for opponents real fast. I will definitelly add it to the maybeboard. The only thing I'm little bit afraid of is the fact it turns all the creatures that come to play into a mutant on top. Isn't that unnecessary danger? Aren't there cards like "choose type destroy that type" or "choose type you get protection from that type" etc? But thanks anyway I still consider it.

Answering DreadKhan

Re: Lands: Ancient den is leftover from old times when I used to have more modular creatures and more artifacts in general and it felt like a cool theme and such and as a "cooler plains" while classmates had plain plains. Plus I had Seat of Synod and Great Furnace as well in the deck. But I guess it adds just unnecessary risk. The only purpose it can have rn is flipping Thousand Moons Smithy  Flip more easily. And makes Assert Authority cheaper. I also use some double lands other than Temple so including temple my 31 lands can produce 36 mana at the same time and the aforementioned Smithy flips into an another land. Plus 6 Ramp artifacts and 1 Ramp enchantment and Vedalken Engineer gives 2 mana as well. Should I really ditch Public Thoroughfare? It's just worse command tower with one turn setback. The temple needs only 4 other lands on board and it becomes the 5th and voila you can activate it. I don't remember last time it felt that bad.

Re: Creatures: Esper Stormblade is there just as a cheap starter. 2 mana for a potencial 3/2 flying on board. Plus it is an artifact so it can receive modular counters. But that is where it ends. Fortress Kin-Guard is there for similar reason. Just a solid thing to play in early game because the deck is mid-late. But I guess I could ditch it as well. Arcbound Overseer is from the artifact modular theme times where I used to have the other modular creatures that I have in sideboard. I was thinking should I maybe ditch literally all of the modular creatures to make space for other cards? Maybe keeping only Arcbound Shikari that one feels great. But if I ditch all modulars I might have less fun with Alela, Artful Provocateur as there will be less artifacts to trigger token. And I was considering ditching Akroan Horse I love that card so much. Everything about it. The Troyan horse mechanic the art and all. But I used to run it together with Pillory of the Sleepless making ultimate combo where enemy has a deadweight that gives me a token each turn and takes 1 life form said enemy each turn. But as I don't have the Pillory anymore and in commander it makes tokens for other enemies as well I might as well ditch it. Herd Baloth is pretty monocolor heavy. I have it there so when it enters with Juniper, Baloth gets +1/+1 counter creates the 4/4 token right away and the token gets +1/+1 while Juniper gets 2x +1/+1. Sounds like a good deal but maybe it is too conditional?

Regarding the suggestions. Strix goes into maybeboard as potencial. I love it. Evangel too. Witness is great for returning cards from graveyard so also goes into cards I want. All awesome suggestions.

Re: Instants: The counterspells I use are there simply because it is the ones I already have IRL. And Assert Authority works ok enough with the number of artifacts I have in deck. But I admit the multicolored ones you suggested are better and will eventually swap them for those.

Re: Sorceries: I'm not sure I follow in this one. Lingering Souls give me 4 1/1 tokens with flying (works well with Alela's passive) including the flashback cast for 5 mana and Spectral Procession gives me 3 1/1 tokens with flying for 3 mana which sounds like a good deal with Alela or boosted by the counters. The Visions of Glory sounds risky. It can be either extremely good casted right after Prossh, Skyraider of Kher *f-etch* so I know it makes at least 7 other tokens. But if opponents don't let me build board pressence and I have like 2-3 creatures then the Visions are not getting the value for it's cost. But it's own flashback builds on it's own first cast which can be ridiculous. So I will have to think that one through.


Either way this was really helpful and wonderful brainstorming and I would really really appreciate feedback on the possible ditching of creatures I listed and if I should ditch them. What cards from sideboard I should replace them with if I ditch them?

Thanks.

legendofa on Lifestealing vampires Rev.2

11 months ago

Welcome to the club, HateJay!

First couple of notes I have: do you want this to be a custom format? And can you go above two copies of a card?

Unless there's something specific going on, it's usually best deck building practice to get four copies of each of the cards you most want to use. This makes the deck more reliable and more likely to give you cards you want to play.

For cuts, there's a lot of 3-cost cards here. Blood-Cursed Knight feels too conditional. I would switch Pillory of the Sleepless for more complete removal, since the life drain doesn't do anything a dozen other cards here do as well or better.

How useful is the enchantment subtheme could be made into a separate deck. I already mentioned Blood-Cursed Knight, and I'm not sure Underworld Coinsmith provides enough value for its cost. The Cartouches also could be doing more.

In general, I would focus on either "active" life drain, with lifelink and attacking, or "passive" life drain, with a bunch of triggered and activated abilities and defensive effects. A lot of the cards can go into either version, and it's very possible to make both, but there's a tension in this deck that's pulling between active pressure and passive attrition. Pick the one that's the most fun for you and focus on that.

ViscountVonSausageRoll on Knockin’ on Heaven’s Gate

2 years ago

First of all, this deck is fantastic.

Hrm, Pillory of the Sleepless could work in sideboard if they aren't creature heavy enough to warrant 12 fogs. "Didn't get to sleep last night till the morning came around"

Wall of Omens could help to stabilize, and help you find the Heaven's Gate or Jovial Evil that you just can't seem to draw already. "The words of the prophets are written on the subway walls."

If a reasonable budget wasn't the name of the game, I'd recommend Painter's Servant in a heartbeat. "I see a red door..."

JuventasMTG on Killian - Assasination Class

4 years ago

Maybe you're already aware, but enchantments like Journey to Nowhere , Oblivion Ring , and Oubliette don't get Killian's discount.

Have you looked at Pillory of the Sleepless ? It seems in the style of this deck.

BrassLord on Budget vampires black splash white

4 years ago

Splashing in white could give you access to Pillory of the Sleepless , which will just drain opponents over time! Would also give you access to the Black White vampires from Rivals of Ixalan like Forerunner of the Legion , Legion Lieutenant , Adanto Vanguard .

Asylum Visitor is a decent side deck card to have, as is Duress . Siding in Viridian Longbow synergizes really well with all the deathtouch creatures you have, which could help if you're going against something with bigger creatures. Nihil Spellbomb for graveyard hate.

Arterial Flow Seems like it should have a home in this deck too!

Creature recommendations Silversmote Ghoul and Dusk Legion Zealot . Vampire of the Dire Moon would also be an excellent inclusion, but I'm not sure how budget you're aiming to make it

I'm a fan of running Fungal Infection over Viper's kiss, as it either allows you to trade up to two toughness or create more tokens to keep your attacks rolling.

Cuts would probably be to some Nighthaze and Pooling Venom !

Hope those give you some ideas!

Apollo_Paladin on Heroes of War V0.1

4 years ago

I think Phalanx Leader is one of the all-around best Heroic cards if you're looking to go that route. You should certainly run 4 of him.

I also recommended Prison Term recently on another build, and I think it'd suit you better here than Pillory of the Sleepless. I like how with Prison Term you can throw it onto any old critter and just let it sit there until a real threat comes along. Plus, a lot of builds seem to run off activated abilities which Pillory may not save you from.

Just my 2 cents though, nice job either way (I love Orzhov color decks in general) +1

TheVectornaut on Menacing Detainment

4 years ago

As far as menace creatures go, I like Dreamstealer or Kheru Mind-Eater to deny the opponent of additional creatures. Red is also well known for menace since you gain access to Labyrinth Raptor, Sonorous Howlbonder, and the odd Sin Prodder. It also has a bomb in Master of Cruelties that benefits from a lack of blockers. Silent Arbiter can accomplish a similar goal to your auras when attacking if you don't mind embracing an exalted style, possibly via Sublime Archangel.

Another option could be to embrace the large number of auras with synergetic cards like Eidolon of Countless Battles, Kor Spiritdancer, and Sage's Reverie. Some other Arrest options I like are Pillory of the Sleepless, Prison Term, or the cheap Demotion.

tumamaenmondongo on B/W Pauper Soul Sisters Lifegain

5 years ago

Needs more Nightsky Mimic IMHO. And if you get a couple of those, probably you'd like to change a couple Journey to Nowhere or Syphon Life for Pillory of the Sleepless, and Gift of Orzhova to top you curve. Also you're not playing any source of card advantage, maybe you can take a couple 2 cmc critters out for Night's Whisper, or at least a couple cycling lands, like Barren Moor.

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