Last Chance

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Last Chance

Sorcery

Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

Leif-The-Lucky on Elsha, Threefold Master

8 months ago

Hi capwner. All good, friend! I can't fix the graphical error until the commander is officially spoiled and added by TappedOut. :)

22 lands is definitely slim, but in testing, it's kept consistency high without issues—though I agree it's riskier than most builds. Mox Diamond might be cuttable.

Seize the Day and Waves of Aggression are great, but I’m more inclined toward Alchemist's Gambit, Chance for Glory, Last Chance, or Warrior's Oath since my monks have summoning sickness and they're cheaper CMC. That said, I’ll have to test them all—your suggestions could be strong!

Appreciate the input, and thanks for the discussion!

TheDeckMaker2300 on An Abundance of Ways to Win

10 months ago

Hello saw your Reddit comment on universal includes

I think I got more options for ya (note: may not agree with the list)

  1. Brudiclad, Telchor Engineer - makes creatures that’s also artifacts and can turns everything into the right token for a win con in play creatures or artifacts (particuarlly mechanized production or revel in riches)

  2. Fain, the Broker - not the best idea but has a few catergories for the wincons especially the part for untapping him to do some again

  3. Planewide Celebration - that’s another utility knife along with Titania's command, counters, lifegain, and tokens (heck the tokens even help with “Happily ever after”) and a bonus it regrowth's stuff you lose, second bonus is you have bolas in your deck so that can get him to the magic number for the ultimate

  4. Master of Ceremonies or/and Gluntch, the Bestower - both the same upkeep for the rhino and endstep for the jellyfish you once again get nearly all the ctaergories

  5. This is a honorable mention Kibo, Uktabi Prince - you got a Titan artifact removal for making this monkey grow and makes bananas that fit the bill for lifegain and artifacts (it’s honroable because if maskwood was in your deck it gives counters to all the creatures while in play)

Oh and the ultima package not in your deck they help every…single…one of your wincons because they shortcut to the upkeep to trigger a wincon you got fulfilled to instantly win. And what are those?

  1. Obeka, Splitter of Seconds
  2. Shadow of the Second Sun
  3. Sphinx of the Second Sun

And pretty much “Extra turn” spells in general but the ones to point the fingers at are the cheapest mana value 1. Last Chance 2. Final Fortune 3. Warrior's Oath 4. Chance for Glory 5. Savor the Moment (this is the safest one)

Gidgetimer on Colossal Chronology

2 years ago

Skipping the turn created with Last Chance will skip the turn on which you will lose the game on the end step because Last Chance specifies that it is "that turn's end step" on which you lose the game. So assuming that the next turn is the one from Last Chance tapping Magosi, the Waterveil to put an Eon Counter on it will keep you from losing the game. ("Fizzle" has a specific game meaning is why I didn't answer with a simple "yes" to that part.)

Pact of Negation says "your next upkeep", so skipping turns won't do anything to make you not have to pay mana. The trigger simply waits until the beginning of the next upkeep you have and then is put on the stack.

For this same reason that you should wait until the end step triggers go on the stack for your tokens before activating Sundial of the Infinite. If you end your turn before the beginning of the end step the exile trigger will go on the stack on your opponent's end step and you won't be able to end the turn.

Obeka, Brute Chronologist may not work how you want. It allows the player whose turn it is to end the turn. You can not use it to end your opponent's turn without their consent.

TapatioDorito on Colossal Chronology

2 years ago

Isochron Scepter won't be able to imprint Last Chance, you'll need to use Final Fortune.

achi11es on Timing Is Everything

3 years ago

I am going to have to agree with Luke that this doesnt seem like your flavor of deck, but also I believe in you.

  1. First mission, obliviously.

  2. Blightsteel Colossus is not fun and never has been fun. But its good and it wins if that's the kind of deck you want to play.

  3. Chart a Course is not good and you should replace it with something like Ponder or Brainstorm or if you are gonna proxy anyway Ancestral Recall. Same with Scattered Thoughts since i dont see much graveyard in here.

  4. I like Delina, Wild Mage as a card but I am worried the 3/2 body will just get killed so you'll only get one turn of token making from it. If you get it early great but if you top deck it later youll just cry. Prob better in standard than EDH.

  5. Its not obvious to me how "beginning of the next end step" cards resolve here. A random person on the internet said "at the beginning of the end step: Happens every end step, so if you skip your own, it will just happen again at your opponent's end step." Which is how I would rule it as well, but again I am not sure. Look that up for cards like Kiki-Jiki, Mirror Breaker to be sure before you go all in.

  6. I think Last Chance just has old wording, but it says at the end of that turn, which I am not sure you avoid by ending the turn.

  7. See note 2

Jett2112 on Obeka the Thyminator

3 years ago

Maybe try Sudden Substitution. You can cast it targeting your Glorious End and an opponents creature to give them their last turn. Also that kinda works with Alchemist's Gambit, Last Chance, Warrior's Oath and Final Fortune if they cant win with the extra turn.

DavidBray on Speak "friend" and Enter [PRIMER]

4 years ago

Ataraxey Scry can help with reanimator, as it's a soft combo strategy. If you don't have the cards for reanimation on the top of the deck, shift them to the bottom. It's light, but you want to ensure your draws help the process out.

If you want Mob Rule , you might want to sub in some Narset's Reversal and other copy cards and even strive to reach Insurrection , but I've avoided that as taking away everything my opponent built could lead to them not wanting to play against the deck, which I don't want.

I'd probably swap out Day's Undoing for Final Fortune or Last Chance if they reprinted and Shallow Grave for Footsteps of the Goryo . There's a lot of strictly better cards in that sideboard but with old borders. I'd love to see them reprinted.

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