Ezuri's Brigade

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Ezuri's Brigade

Creature — Elf Warrior

Metalcraft — As long as you control three or more artifacts, Ezuri's Brigade gets +4/+4 and has trample.

The_Oddest_Panda on

5 years ago

Thanks DrkNinja! :)

Yeah, I have been thinking about Multani too. But as of this point, compared to my other creatures, Multani, Yavimaya's Avatar doesn't have immediate impact when he hits the board. That is why I'm on the fence about him.

With Nature's Revolt, not only do you keep the board from being wiped, you can do a 1-sided sweep and create an army at the same time with Ezuri's Predation.

ZorrosRage on

6 years ago

Maybe Academy Ruins to get your stuff back if it's destroyed.

Etched Champion one of my favorite artifacts that just wins games.

Random fun card Ezuri's Brigade never used but always thought it would be fun and unexpected

I always like Darksteel Citadel artifact decks to help vs land destruction and sac if you use Arcbound Ravager

ThinkJank on The Gall Ta Play Artifacts in Green!

6 years ago

TheRedGoat, thank you so much for taking the time to write your thoughts, plentiful as they are. You raise a lot of good points, so I'll try to share my thinking on all of them.

First of all, you're right about Mycosynth Lattice and Mycosynth Golem, and it's a big part of why I haven't decided to included them in the deck or not (aside from the cost, of course; 15 is a bit more than I'm willing to spend.) Inspiring Statuary is less good in this deck than it could be, but I think it's still worth an inclusion for now.

I should probably go back into the primer and reword the section about building the deck around Ghalta. I tried to strike a happy medium between the artifact side of the deck and the powering out my commander half. Metalwork Colossus is the epicenter of these two halves, and it's basically the only reason I went the artifact route in the first place. That being said, I agree with your analysis on various types of artifact decks in EDH, and I think moving forward, I'll be placing a stronger emphasis on the Value Town aspect of artifacts. I've already got a bit of a sacrifice subtheme, with Krark-Clan Ironworks and Trading Post, so it probably wouldn't take too much reworking. I may bolster that a bit as I move forward with the deck. Part of my reasoning is that Metalwork Colossus also lends itself to sacrifice engines very nicely as well.

I think that a voltron artifact deck would suit Ghalta pretty well, and to be honest a decent part of why I'm reluctant to go that route is because I'd need to rework the deck so heavily. I'm already suited more to a value game than an aggro, even if my commander can end things quickly. You mentioned removing Triumph of the Hordes for more consistent infect enablers as a way to lean into aggro, and I agree that it's one of the weaker cards in the deck. On the list of potential removals, it's pretty high, but it's mostly in here as a "gotcha" to take out an opponent or two out of nowhere. The amount of hate that Infect gets makes me reluctant to run a more potent effect, though. It'll probably be removed whether I focus more on aggro or value, to be honest.

I like the idea of some power/toughness value cards, and I do think this deck is slightly lacking in card advantage. Life's Legacy could be a nice effect, but since I already have Rishkar's Expertise I don't know if I'd want more than two mega-draw cards. Traverse the Outlands is cute, but it only has tons of value after I've cast my commander, at which point I probably don't need much more mana.

Moving away from artifact discussion,Pump spells are kind of neat as rituals. I'd never considered that idea before, and I think Primal Bellow at the very least deserves testing. I think that Bellow is the only one I'd be interested in testing, since it has the additional potential of being used to give Ghalta +9/+9 and turn him into a one-shotter (lands willing, of course.) Token generators are another way I could generate some extra power, and it's a big part of the reason Myr Turbine is in the deck right now. You mentioned Avatar of Might as well, and it's funny - when I first started drafting the deck, I originally toyed with the idea of a deck based around cost reduction, rather than artifacts. As the focus shifted, I dropped it in favor of other things, but I'll test it to see if it might be worth an inclusion. (Best case scenario, it ends up being Ezuri's Brigade part 2.)

Once again, thanks a million for taking the time to share your thoughts. There's a lot of great ideas here, and I'll be taking some time over the next few days to test them. You really went above and beyond discussing options for Ghalta acceleration and Artifact synergy, and I appreciate the time and effort that went into this. Happy brewing!

landofMordor on Which Budget Deck should I …

7 years ago

I agree that Gonti could be made pretty good with cards like Conjurer's Closet and Tempt with Immortality and the like, with the rest of the deck consisting of mana production and control to fuel the Gonti combo.

I also think Oyiva could be a sweet commander for a token theme, but I suggest that a way to make that deck more unique could be to theme it around the artifacts Oyiva produces. Cards like Chief of the Foundry, Myr Battlesphere, Darksteel Forge, Ezuri's Brigade, Toil to Renown, and Lodestone Myr help make this happen, but there are lots of uses for the other green cards suggested above. It's just that running a heavy artifact subtheme gives you a little more synergy than "annihilate opponent with buku tokens", and synergy is key to making a budget EDH deck that's fun to pilot.

Lastly, kudos to you on your deck ideas! Building decks on a budget really takes your deckbuilding skill to the next level, so I'm impressed that you're challenging yourself like that. Keep up the good work and mention me if I can be of any more help.

Firebones675 on they see me patrollin' they hatin

7 years ago

Since clues are artifacts you can get some pretty big creatures for cheap like Broodstar, Darksteel Juggernaut, Ezuri's Brigade, Myr Enforcer and Master of Etherium Also not that it particularly matters in casual formats but wash out is not modern legal.

dreamistt on

7 years ago

How do you feel about winning through infect? Triumph of the Hordes is a neat win-condition on its own (and it's flavorful). Overrun also has won me many games.

I'd consider Archetype of Endurance, since it protects your creatures from spot removal and Sylvok Replica to deal with enemy enchantments/artifacts. A Darksteel Juggernaut is pretty good too, like the both indestructible Colossus (Blightsteel and Darksteel). Ezuri's Brigade should be a nice 8/8 with trample for 4 mana easily in your deck as well.

I don't think Mindcrank helps you all that much in there and I don't think you need both Tormod's Crypt and Nihil Spellbomb, but maybe you are dealing with too many reanimator decks?

My Glissa EDH is a little more aggro by buffing her with equipments and commander damage being my win condition most of the time (along with infect), so maybe you could try a different approach if you don't like the way your deck plays? I'll suggest some of the strategies I use:

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