Crucible of Worlds

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Crucible of Worlds

Artifact

You may play land cards from your graveyard.

FadingReality on building

3 weeks ago

Last post here. This will be a list of suggestions. If I place an "***" next to one I strongly reccomend you try to find room for it. Regardless, all of these suggestions should be considered as I think they're all good. I wouldn't be suggesting them otherwise.

LANDS

MDFC's:

Bala Ged Recovery  Flip

Agadeem's Awakening  Flip

Turntimber Symbiosis  Flip

Fell the Profane  Flip*** (highly suggest cutting a basic swamp)

Disciple of Freyalise  Flip

Branchloft Pathway  Flip (swap with a basic if you get this)

Brightclimb Pathway  Flip (swap with a basic if you get this)

Darkbore Pathway  Flip (swap with a basic if you get this)

Normal lands:

Thespian's Stage

Wasteland*** (I suggested this as a swap actually but I wanna relist it here so you don't forget)

Dust Bowl*** (Strip mine, wasteland, and dust bowl are the best lands that kill lands in the game, period. Run these 3 and you do not need any others.

Path of Ancestry (3+ color decks are gonna want any-color lands. You'd be surprised)

Mana Confluence (3+ color decks are gonna want any-color lands. You'd be surprised)

City of Brass (3+ color decks are gonna want any-color lands. You'd be surprised)

Horizon of Progress*** (3+ color decks are gonna want any-color lands. You'd be suprised) (The reason I added asterisks here and not the other 5 color lands is its ramp ability. You are running 40 lands so that ability will do work AND it's sac/draw ability will also be nuts in your deck. Did I mention it also taps for all 5 colors AND colorless too? Lol such a good land for you and in general)

Glacial Chasmfoil***

Underground Mortuary*** (helps with graveyard, is fetchable)

Lush Portico*** (helps with graveyard, is fetchable)

Shadowy Backstreet*** (helps with graveyard, is fetchable)

CREATURES

(You want several more "play additional land'' effects in this deck. Believe me the deck will be way more powerful with a critical mass of these effects.)

Ancient Greenwarden

Dryad of the Ilysian Grove***

Traveling Chocobo

Wayward Swordtooth***

The Gitrog Monster

ENCHANTMENTS

Necropotence***

Attrition*** (you have tokens out the wazoo to sac. this is also repeatable, reusable removal on a stick. even if your opponent has black creatures, its still a sac outlet.)

Grave Pact (double value if you have this AND attrition out. I would've put asterisks here too, but idk if you have enough sac outlets. Its good without sac outlets obviously, but with more it would be an auto-inlcude as opposed to a very solid suggestion)

Survival of the Fittest (would've put asterisks here too but you need roughly 25+ creatures before this is really worth running. This appears to be the case with most cedh decks that run this and it's also been my personal experience. This is a suggestion that you could include or ignore tbh.

ARTIFACTS

(RUN BOTH OF THESE!!! VERY IMPORTANT)

Conduit of Worlds*** (also gives you general recursion for every card in your deck except instants and sorceries)

Crucible of Worlds***

SORCERIES

Ravages of Warfoil****** (extra asterisks lol. This is a functional reprint of Armageddon. Doubles your chances of MLD!)

INSTANTS

Teferi's Protection (reason for this suggestion is it's heroic intervention #2 for the purposes of comboing with Armageddon/ravages of war. You'll destroy all lands on the board except your own. Be prepared for people to ragequit lmao.)

Chuubii on D&D

2 months ago

You might have mixed up Conduit of Worlds of Crucible of Worlds

KayneMarco on The very LAND is against you!!

4 months ago

Few cards to mull over for ya.

  • Living Twister as another way to return lands in play to your hand and to do damage if you’re unable to get your commander out.
  • Seismic Assault and
  • Land's Edge for damage dealing just in case as well.
  • Crucible of Worlds type effects to be able to play lands from the yard to be returned to hand and pitched to Borbor again.

Crow_Umbra on Should Colored Artifacts be the …

5 months ago

I think having color specific artifacts is fine, and introduces a new means of power regulation for them. Although being colorless is a key feature of their original identity in the game, I think both flavor and "safety valves" for power are both valid reasons to include color when possible.

Being colorless can run the risk of making certain artifacts ubiquitous if they are powerful enough. Looking at The One Ring as a kind of more recent example, one means of "toning down" this card would have been to include as part of its casting cost. Having Black as part of its casting identity would still be flavorful regarding the greed and corrupting nature of The One Ring.

Another case to look at would be Crucible of Worlds and Conduit of Worlds as more direct side by side comparisons. By making Conduit a Green card (and more expensive), it adds some wiggle room to give it a bit more utility than what Crucible has, but safety valves that additional utility behind a specific color identity, additional mana cost, and conditional sorcery speed activation. Imagine if Conduit was instead colorless and cost , this would give other colors access to the nonland permanent recursion that typically don't have access to it.

theNeroTurtle on Hearthhull, The Worldslayer?

5 months ago

what do you think about Conduit of Worlds or Crucible of Worlds, unless of course you are trying to stick to just Edge of Eternities? With new sets some people do and some people don't.

ToastedBagl on Kefka, Court Mage

6 months ago

Suggestions for general good stuff: Whip of Erebos, Bident of Thassa, Hammer of Purphoros, Academy Ruins, Drownyard Temple.

Depending on your budget, Volrath's Stronghold and Crucible of Worlds gets your discarded stuff back.

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