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| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Charismatic Conqueror
Creature — Vampire Soldier
Vigilance
Whenever an artifact or creature enters the battlefield untapped and under an opponent's control, they may tap that permanent. If they don't, you create a 1/1 white Vampire creature token with lifelink.
DarkKiridon on
Edgar Markov: Lord of the Eternal Horde [EDH]
3 weeks ago
Some more recent-ish vampire options:
Clavileno, First of the Blessed (Was a precon around him, which I bought and upgraded). Charismatic Conqueror, Bloodletter of Aclazotz, Preacher of the Schism, Master of Dark Rites, Qarsi Revenant, Edgar, Charmed Groom Flip, Welcoming Vampire, Vein Ripper,
If you want to be mean you could also run Braids, Arisen Nightmare.
If you want some more damage effects you could run cards like Impact Tremors
, and there's more recent versions like Warleader's Call.
I also really like Plumb the Forbidden.
Some other cool options: Black Market Connections, March of the Canonized, Invasion of New Capenna Flip
Worrad75 on
Pia-tiful Impulse Control
2 months ago
Seething Song for Ruby Medallion: While Medallion has a theoretical long-term upside that can't be matched, the deck is too heavily white spells at this point for the ramp to be consistently meaningful, especially early on. SS allows us to impulse draw with greater confidence knowing we can absoluteely cast whatever pops out.
Etali's Favor for Impact Tremors
: This one is a test. Fully aware that tremors is a better card, but Favor is such a vibe. it enables some of our more aggresively slanted non-token creatures to crash through (it works incredibly with Laelia!) while keeping the tokens flowing. It feels similar to Unstable Amulet in that it 'replaces itself' and gets you a Pia trigger for your troubles, plus some small utility
The Flux for Runaway Steam-Kin: This deck has enough midgame mana engines. What it needs is consistent impulse draw. The normal issue with 4-CMC impulse draw engines (looking at you, Outpost Siege) is that they do nothing the turn they come in, making them a somehow-even-slower Phyrexian Arena that doesnt even actually draw the card. The Flux solves that by picking off a creature, then giving you 4 turns of advantage. If you're still around, it then gives 6 red to cast whatever you got left (you'll probably have more cards in hand, as you've been casting an extra card from exile every turn). Its basically a version of Count on Luck thats easier to cast and gives you a late-game burst that could be the exta push you need to seal a win
Inti, Seneschal of the Sun for Charismatic Conqueror: This one is also a test slot, although I'm less confident. Inti is in theory card-nuetral that helps us dig deeper for Pia triggers. Its best case scenario is when it teams up with the likes of Delney, Streetwise Lookout, Party Thrasher or Harnfel, Horn of Bounty Flip to provide extra advantage. Conqueror's tokens are rarely the reason we win the game without the help of other cards, and while that may be harsh to say about a 2-drop, the fact of the matter is that we can only play so many off-plan cards before we dilute the deck.
Worrad75 on
Pia-tiful Impulse Control
3 months ago
The deck has been through quite a few iterations. Here are the changes at a macro level:
Interaction
Get Lost: flexible, cheap removal. Maps aren't so bad to gve because we're going FAST.
Case of the Gateway Express: getting a free anthem stapled to a Doom Blade is great. Sorcery speed is a downside but well worth it
Requisition Raid: Same as the Case above, but for artifacts + enchantments. Super nice that there's only 1 pip in the cost (Commander Liara Portyr can let us cast this from exile with all 3 modes for a single white mana!)
Damage
Delney, Streetwise Lookout, Mondrak, Glory Dominus, Stridehangar Automaton: Double tokens = good. Delney has overlapping synergy with a few notable cards (Professional Face-Breaker and Grenzo, Havoc Raiser chief amoung them) and is essentially exactly what we wanted from Cursed Mirror in the initial build but WAY better. The new build has a greater diversity of tokens as well, so Mondrak isnt just here to 2x Pia. Automaton doubling Pia AND triggering off of other artifact tokens is incredible (more on that below).
Illustrious Wanderglyph, Charismatic Conqueror, Dollmaker's Shop / Porcelain Gallery: token diversity is important to this deck; it helps take heat off of our commander (who previously was the only thing producing a meaningful boardstate), and offers us another way to make tokens if our exile plan isn't fully getting off the ground. Wanderglyph buffs our thopters and the Shop tokens (both have incredible synergy with Stridehangar Automaton), Conqueror's tokens give us a bit of much needed lifegain (and synergize with the newly added Case of the Gateway Express), but the biggest add here is the Shop: measly 2 mana investment up front for some free chump blockers/Impact Tremors
triggers, and a MASSIVE threat whenever you have 6 mana for the Gallery. Its comically easy to attack with a handful of thopters and have EACH of them hit for 10+ damage, especially because on attack the 3 tokens you get essentially give +3/+3. thats a free Skyhunter Strike Force every turn!
Unstable Amulet, Warleader's Call: Impact Tremors
is already a fantastic card that we run. Amulet is essentially a Tremors that also draws us a card and gives us a body thanks to Pia. Warleader's Call is a Tremors stapled to a Glorious Anthem. The passive burn damage with continue until morale improves!
Cards
Connecting the Dots: This seemingly innocuous card is an example of 'layering' at its finest. This deck's ability to build a boardstate is impressive, but it isn't the best at protecting it (using impulse draw as your primary advantage engine makes cards like the now-removed Boros Charm
worse than they normally are, as you usually can't use them at the perfect time, and your opponents will see it coming). On top of that, you are usually "spending" the cards in your hand to exile cards from your deck; its not uncommon for this deck to impulse draw 3+ cards a turn while also only having <=3 cards actually in hand. Similar to Skullclamp, CtD allows you to convert your boardstate back into card advantage, but this time its 'delayed' and doesn't require continuous mana investment or for you to get rid of your creatures. Its not uncommon to swing out after playing this, get board-wiped on someone else's turn, only to crack this right before you untap and essentially draw 10+ cards to rebuild with. Low initial mana investment for a huge upside swing that refills the only resource we often get low on; cards in our actual hand.
_Kane_ on
Karlov of the Ghost Council
11 months ago
Idoneity on
People are Mana Too
1 year ago
May I recommend a Raise the Alarm? How about a keen and mean Charismatic Conqueror? I'm telling you, these are great! You better hop to it!
TitanWalls on
Whippits (Jolly Balloon Man Token Primer)
1 year ago
Lol, the reason I stayed away from cards like Ancient Gold Dragon, Battle Angels of Tyr, and Charismatic Conqueror is pretty much just because I've been approaching The Jolly Balloon Man as a commander for a budget deck. I ended up leaning away from the value-generating blink effects because in playtesting, unless I hit the instant-win combo, it was actually just taking forever to deal lethal damage. As for Custodi Soulbinders, I agree the activated ability isn't very attractive but I do like the prospect generating one or more flying tokens every turn with P/T equal to 1+ the total number of creature owned by all players. Obviously it depends on playgroup, but I'd think that for a lot of games at turn 6 or later, the copy tokens would probably come in as at least 20/20's. It was a way to go very tall that also takes advantage of the token generation route, but you're right that it's totally expendable if you want to purely focus on making more tokens. And I'm glad you like the Jackdaw Savior, I had to double check the rules myself to make sure I wasn't crazy, but yeah, the synergy really is wild!
SlangNTrees13 on
Whippits (Jolly Balloon Man Token Primer)
1 year ago
Hey TitanWalls, I really like Threefold Thunderhulk. That's a lot of tokens coming in with a copy ability or untap or two to take advantage of our damage pingers. Ancient Gold Dragon has also caught my eye if I decide to slot in anymore high mana cost baddies. For now I had stayed away from going heavy token creation and focusing on our own balloon tokens, as do you feel the 7 mana is still worth it when we could be dropping the likes of Battle Angels of Tyr or Charismatic Conqueror for much less? You have got the wheels turning though here to shift our focus towards damage pingers with copiable token creators. I do like it very much. I run Boss's Chauffeur in my Jetmir deck to great effect and the lower 5 mana cost is appealing despite its other creature dependent conditionality. If I do move to the token route it would definitely make sense. Custodi Soulbinders Cool one, but don't want to have to pay that 3 mana activation cost. For Jackdaw Savior I had to read your comment and sat for a second and then went, "Does it copy the mana value? Have I ever known this?" and then realize yes, yes it does. So, Jackdaw I'm going to get in for sure, don't want to lose Sevinne's Reclamation as I want to be able to get any permanent, so Karmic Guide will most likely get the chop. You are right, edhrec is good at listing any Commander synergy cards. Thanks for the suggestions. See if I can't get a few token focused games going today as I'm happy to lose Felidar Guardian and Restoration Angel and move away from the blink focus I am thinking.
Eloniel on
Necronomicon | Teysa Karlov | Primer
1 year ago
Hi Masterful
There is so many new card to evaluate:
Another drain: Marionette Apprentice
Fodder creation: Charismatic Conqueror Afterlife Insurance
Sacrifice pièce: Warren Soultrader
Mana cheap win more (token creation + drain) Delney, Streetwise Lookout





