Colossification

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Colossification

Enchantment — Aura

Enchant creature

When Colossification enters the battlefield, tap enchanted creature.

Enchanted creature gets +20/+20.

shock7123 on The Refined One

9 months ago

Also, potentially think about Colossification if it isn't in there already. Giving a 10/10 bear +20/+20 and making him a 30/30 is pretty decent.

Licecolony on I hate birds

1 year ago

I love that idea seshiro_of_the_orochi. Arashi I decided not to play because the deathtouch plan just seemed easier to go with.

Arcanum Wings into Colossification on the other hand... That's something I can get behind!

seshiro_of_the_orochi on I hate birds

1 year ago

Thisis a masterpiece andpropablythe most hilarious use for Eutropia. Love it! I have two ideas for you:

First, to play another crappy card: Arashi, the Sky Asunder is spot remocal on the field and another wipe if need be.

Second, you could add in Arcanum Wings and Colossification to have an emergency win-button.

Niko9 on What's your dream play?

1 year ago

I'm easy, give me a Kazuul's Fury  Flip on a Colossification creature and I'm golden : )

seshiro_of_the_orochi on Alternative themes/gimmick EDH deck ideas

1 year ago

Ok, a little bit of context: My job is basically a social worker in a youth project. There happen(ed) to be working other MtG-people besides me, and many of our youths/young adults are pretty nerdy, although they mostly play other TCGs. We still established some collections for various TCGs, among others obviously an MtG-one. From that pile of cards I build some janky commander decks, and some of them simply function hilariously at that level, and from playing them few times, the ones I like best:

Arni Brokenbrow:

Theme: "Stronger than you"

The deck basically has lots of pump spells, auras and equipment andput those on...no, not Arni himself, but another creature. This way, Arni's boast makes you benefit from the power-boost twice, once for himsrlf and once for his buddy he wants to be stronger then. The most important keyword for the deck to have is first strike to prevent Arni from dying. It is a really weird to play voltron with unusual, but really fun lines of play.

Eutropia the Twice-Favored:

Theme: "Float like a butterfly, hit like a truck"

Little creatures with value abilities, +1/+1 counter synergy, and enchantress effects to hit hard, fast and evasive. The deck has clear voltron qualities, and Eutropia is a lot more dangerous than she looks. The best wincon for the deck isn't included in that version, but if I wereto build her myself, I'd include Arcanum Wings, Colossification and Eldrazi Conscription. In our games there, this deck becomes archenemy in no time, and as it ramps like hell, re-casting Eutropia five or even sic times is usually not that big of a deal.

I also built Najal, the Storm Runner, but haven't had a chance to see him in action, yet. The deck looks super-fun, though, and as sorceries tend to be pretty bad in most games, you automatically get to play cheap cards and make them more powerful.

My latest deck I built at home a little powered down was Kosei, Penitent Warlord. It has a table-kill potential similar to Heartless Hidetsugu, but looks a lot less frightening.

What do say?

bushido_man96 on Help refining aura voltron in …

1 year ago

This seems to be more suited as a value based commander than a Voltron commander. It doesn't have a natural form of evasion, like trample or flying or anything like that. If you really want to go Voltron, you need to look into getting evasion on him, most likely in the form of trample. You've got some good choices in here, like Rancor, for example. A sneaky good evasion card you could run is Dauthi Embrace. I would not avoid equipment, and consider adding Trailblazer's Boots to the mix, as well.

Honestly, there's so much good equipment out there, like Fireshrieker, Sword of the Animist, Lizard Blades, just to name a few, and I'm trying to keep it budget. If you don't have a budget, you can go nuts with high-priced equipment.

I don't really like Blanchwood Armor and Claws of Valakut in here, because you are in three colors and therefore can't really focus on one of these, and you are running a lot of nonbasic lands, making it harder for them to really run up the power for you. I'd like Blanchwood Armor better if you were running Yavimaya, Cradle of Growth. There are some really high CMC auras you could run that would buff him up more, like Colossification and Epic Proportions.

I think you should look into some land recursion, too. Cards like The Mending of Dominaria and Splendid Reclamation.

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