This is a pretty typical budget phenax deck, pretty self explanatory, stuff with big toughness, stuff that does stuff when tapped or untapped, ways to make toughness bigger. I would suggest tapping them on your opponents second main phase or later, that way you can use them as blockers if you need.

There are too many lands in it, I know, but I haven't found anything extra I want to add yet. Any and all suggestions are welcome! I probably won't be doing a lot of updates too it as this deck is banned in my playgroup for being too OP.

Suggestions

Updates Add

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

99% Casual

Competitive

Date added 1 year
Last updated 1 year
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

3 - 0 Mythic Rares

26 - 0 Rares

17 - 0 Uncommons

11 - 0 Commons

Cards 100
Avg. CMC 3.63
Tokens Copy Clone, Enchantment Bird 2/2 U, Gold, Morph 2/2 C, Phyrexian Germ 0/0 B, Zombie */* U
Votes
Ignored suggestions
Shared with
Views