My first pauper commander deck. I've never played red or green in commander so I thought I'd give it a go. I've gone for a ramping, aggro kind of build. There are lots of fun fatties at common in Gruul so I'm looking forward to playing this deck. Any suggestions for cards to put in or take out would be greatly appreciated. At the moment I think I might be lacking in removal, in the form of burn so I'm thinking of adding more.

Update: After some careful review, I'm not happy with my mana curve. I'm thinking of shifting focus from tempo to hard ramp into fatties. I feel that Ventmaw accommodates this strategy well, since even if I'm stuck with a hand full of 5 - 6 drops I can bide my time until I can drop Ventmaw and start emptying my hand. In addition, I want to include more enchantments and creatures that give access to combat tricks to help push fatties past things like chump blocking tokens. Please comment with thoughts and card/structure suggestions.

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Date added 7 years
Last updated 5 months
Legality

This deck is Pauper EDH legal.

Cards 100
Avg. CMC 3.20
Tokens Giant Warrior 4/4 RG
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