Galepowder Mage

Galepowder Mage

Creature — Kithkin Wizard

Flying

Whenever Galepowder Mage attacks, exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Browse Alters View at Gatherer

Trade

Have (0)
Want (1) cmellerbrook

Printings View all

Set Rarity
Duel Decks: Venser vs. Koth (DDI) Rare
Lorwyn (LRW) Rare

Combos Browse all

Legality

Format Legality
Leviathan Legal
Unformat Legal
Block Constructed Legal
Vintage Legal
Oathbreaker Legal
Highlander Legal
Canadian Highlander Legal
Legacy Legal
Casual Legal
Commander / EDH Legal
Tiny Leaders Legal
Penny Dreadful Legal
Noble Legal
Duel Commander Legal
1v1 Commander Legal
Modern Legal
2019-10-04 Legal
Magic Duels Legal

Galepowder Mage Discussion

ZendikariWol on Roon your day in a blink of an eye

3 months ago

Personally I'd say Farhaven Elf over Wood Elves, but I agree- better picks than Fertilid. Also agreed on cutting Myr Battlesphere, Pride Sovereign, and Galepowder Mage.

However, Soulherder's dual use as a general value accumulator and a wincon sets it, imo, as a must-have for any blink deck. Blade of Selves might not be as good as, perhaps, Progenitor Mimic, Helm of the Host, or other cards that don't require you to attack to get copies.

MindAblaze on Roon your day in a blink of an eye

3 months ago

Fertilid out, Wood Elves in?

Myr Battlesphere out, Deadeye Navigator in (unless you’re opposed to going infinite, but if you don’t run too many tutors it’s just good value.)

Cards like Soulherder, Pride Sovereign, and Galepowder Mage might be too slow/conditional to be effective. Pride sovereign is just a beater, which you may find lacklustre over time. Blade of Selves is a little expensive but I think it’s ridiculous in flicker builds.

One last thing to think about. You may not have enough mana to operate smoothly. You may want to consider adding 2-4 more lands, and possibly a couple more mana rocks to consistently be able to cast your spells. It depends on how your etb ramp works out though.

WhichKing on

1 year ago

Thanks for the feedback! Long ago I did include Mistmeadow Witch, as well as other assorted flicker engines like Galepowder Mage. However I found that over-reliance on repeated flickering was lackluster in my playgroup. I also once leaned very hard on a Salvaging Station package, with around 10 utility cogs. But this diluted my deck too much, it would only be good if I built my deck around the Sharuum infinite.

I did have a Nev's Disk in there once but cut it out cause I found myself tutoring for the combo constantly. After cutting away most of my tutors I forgot all about it, am considering making space for it alongside the Mycosynth Lattice (it's something that will also help with Padeem and Leonin Abunas) so thanks for the suggestion!

GeeksterPlays on Best tap abilities in bant ...

2 years ago

jessniem I generally find that Yisan isn't too worried about to begin with, once you opponent/s see you get 3 uses in 1 turn he might be removed, but at least you can use him in response. I usually try and get Sylvan Safekeeper out before dropping him, when your opponent/s know you can easily protect him from spot removal they'll likely not bother trying as it's waste of their spell.

I usually go up the same chain of creatures;

1 - Serra Ascendant

2 - Harbinger of the Tides to bounce something

3 - Reflector Mage to bounce something

4 - Galepowder Mage, great to attack and exile/return the Reflector Mage over and over

5 - Seedborn Muse no explanation needed

6 - Prime Speaker Zegana to refuel hand

7 - Elesh Norn, Grand Cenobite or Galecaster Colossus

Load more