|Commander / EDH||Legal|
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|Modern Masters 2015 Edition (MM2)||Uncommon|
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Creature — Elemental Shaman
Other Elemental creatures you control get +1/+1.
, : You may put an Elemental creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.
Incandescent Soulstoke Discussion
1 week ago
Snowmen1 Sundial of the Infinite is actually one of my favourite cards to play in this deck because of the unique effect, it being such a weird and unused card, and the splash of control it adds to the deck! (although it doesn't come up very often) Funny you should mention Spark Elemental because it was actually the original 1-drop for this deck! It actually got replaced with Lightning Serpent because of the late-game mana dump that you mentioned. Not too sure about the direct damage spells as Shriekmaw absolutely destroys most creatures and can be sideboarded for Guiltfeeder , and really controls the board when you can play it multiple times with Thunderkin Awakener . Altough, Lightning Axe does play into the discard strategy so I'll have a look for sure! As for the Nova Chaser s, the idea is to bin them via Tormenting Voice or Incandescent Soulstoke so that they can be reanimated by Thunderkin Awakener . Their champion effect also allows for cards like Shriekmaw 's and Flamekin Harbinger 's abilities to trigger multiple times for added value. Furthermore, championing a Thunderkin Awakener when it enters removes it from combat and can protect it from dying while adding a lot of pressure. Although, it may be worth cutting one or two to make room for some other stuff. The toolbox sideboard is an amazing idea so thank you for that suggestion! Unfortunately Thoughtseize and Collective Brutality are a bit too pricey for me, although you're correct in saying that they'd make good additions, maybe even on the mainboard! Thank you so much for all the suggestions and feedback!
3 weeks ago
I'd say Liege of the Tangle in multiplayer is just a big target on your forehead once they know it's in your deck... but if your play group goes full degenerate, it's an option you can have
1 month ago
100% of your cards must have been printed at common to be Pauper-legal - I do not know where you heard there was a four uncommon exception, but your source was incorrect.
If you click “highlight illegal cards” on the deck’s page, it will tell you which are not permitted in the format. In your case, Incandescent Soulstoke and Flamekin Harbinger have never been printed at common, and thus are not Pauper-legal.
1 month ago
Welcome to TappedOut :)
Nice start for a budget deck, but it needs more focus on Elementals. You're best cards here are not green they're red Chandra, Awakened Inferno and Cavalier of Flame . The problem is you've made a primary green deck and plugged your two best red cards into it which doesn't work. Both Chandra and especially Cavalier need lots of red in the manabase to support them, to cast them and you don't have this here.
A playable manabase is the hardest part of a deck to get right with such a low budget for this reason consider only one color? Either mono green or mono red? A mono colored deck only has to use one type of basic land therefore don't have to worry about playing dual lands for the second color. Since your two best cards here are red then consider mono red?
Obviously mono red will be a different deck than you have here and would require adding lots of budget red cards. Mono green wouldn't, but mono green wouldn't let you play Chandra or Cavalier. My advice is go with mono red since there's several good budget (less than $1 each) red Elementals in Modern to choose from: Smokebraider , Incandescent Soulstoke , Obsidian Fireheart .
For your current Gruul deck, if you don't like the idea of playing only one color, but wanting to keep two colors then focus on improving the manabase with more red sources. Add 4x Evolving Wilds , 2x Terramorphic Expanse , 1x more Gruul Guildgate or upgrade Guildgate to 4x Temple of Abandon ? The scry 1 is helpful when you play a dual land that ETB (enters the battlefield) tapped. Add Unclaimed Territory especially if you add more red Elementals since it can be make any color of mana to cast an Elemental.
Consider expanding on the Elemental strategy and less +1/+1 counters strategy? Consider building around the idea of ramp with Leafkin Druid and Smokebraider ? Grove Rumbler is a budget Elemental to considering ramping into. Rumbler is a creature to put counters on because it has trample and it gets a pump of power each time you play a land, +4/+4 until end of turn when you play and sac Evolving Wilds /Expanse in the same turn.
Smokebraider is the most powerful ramp creature for Elementals; it's budget and is an upgrade for Chandra's Embercat if using two colors. Incandescent Soulstoke is a budget anthem for Elementals and can cheat one onto the battlefield which has interaction with my next suggestion. Soul of the Harvest is a budget Elemental to ramp into and an upgrade for Vorstclaw and Wakeroot Elemental . A 6/6 with trample for six mana and it's ability to draw you a card whenever a nontoken creature you control ETB is good.
Cheat Soul onto the battlefield with Soulstoke for two mana; attack with a 7/7 Elemental with haste/trample. Not having to pay the six mana to cast Soul gives other mana to use to cast creatures to draw for the turn which is good with Smokebraider and Leafkin. The two mana that Smokebraider can make to cast an Elemental is good to ramp into Soul as well as can pay for Soulstroke or Cavalier of Flame 's activated abilities.
Example of budget ramp Gruul Elementals base (keeping several cards you already have):
- 4x Leafkin Druid
- 4x Smokebraider
- 4x Incandescent Soulstoke
- 4x Grove Rumbler
- 4x Soul of the Harvest
- 2x Chandra's Embercat
- 3x Pollenbright Druid
- 2x Overgrowth Elemental
- 1x Seed Guardian
- 1x Cavalier of Flame
- 1x Chandra, Awakened Inferno
- 5x empty spots for other cards.
The Elemental core of this example is:
- 4x Leafkin
- 4x Smokebraider
- 4x Soulstoke
- 4x Rumbler
- 4x Soul
Leafkin and Smokebraider are the ramp. Rumber and Soul are the creatures to ramp into.
Manabase for this example:
- 6x Forest
- 5x Mountain
- 4x Evolving Wilds
- 2x Terramorphic Expanse
- 4x Temple of Abandon
- 2x Unclaimed Territory
- 1x Flamekin Village : haste can be helpful, letting an Elemental attack the turn it ETB.
This example would add $10 to your current deck cost of $35. I offer more advice. Good luck with your deck.
2 months ago
2 months ago
You can cut the burning inquiries. They're not helpful to your plan. Also, you have a lot of one drops, because Rift Bolt counts as a one drop, really. I would play maybe 2x copies of Incandescent Soulstoke , because it makes your creatures better. Playing multiple copies of it means that your X/1s get better, and it also allows you to play some 2 toughness elementals in your SB, like Shriekmaw (even if it can't be regen'd with Awakener, it still is good). Ashenmoor Liege can let you Skelemental, attack with Awakener to recur it, and be getting in for 16 damage on turn 3. seems decent, but hard to hard-cast.
I'm torn on Steam kin. I'll do some testing with it, but I think 2 is probably fine.
2 months ago
legendofa ya, I have had Young pyromancer in the deck before thinking the same thing. I just don't run enough spells. The spells I do have are just to try to protect my combo pieces. I have been play testing this alot. Talking with my friend after some games we thought that a humas's mana base may be good here and just take out the spells. I think it may be good and bring in Aether Vial as well. I'm not sure, have not had that much time to play test this week. I will be making changes depending on how i feel this is playing out. Also on a side note, the deck does feel fine, as I stated it can win on turn 4. the problem is that those hands are rare to get. I am also finding out what hands are better to keep and the Serum Visions do help a ton. I may make another version of this deck that has a Sneak Attack like effect with it, using Incandescent Soulstoke in it. To get Tyrant of Discord or Omnath, Locus of Rage into play with a Risen Reef and just go off. It would almost be an instant win at that point if i can sac them and use my effects to keep going ( getting a land triggers the Risen Reef witch gets another elemental and so on. Still working on it. I think in that deck young pyromancer can work because im trying to protect my lord and drop Big Omnath. So all a work in progress. Ty for the comment and like !
2 months ago
@draaien Thanks for the suggestions. I will be sure to swap some things out for these amazing cards. But, what would I take out? I feel like I should swap
Omnath, Locus of Mana for Budoka Gardener
Lightning Greaves for Trade Routes ?
Scale Up for Retreat to Coralhelm
But other than that, I have no idea what else to change. Also, what would I remove, and add to get in more lands?
Incandescent Soulstoke occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%