Salt Road Ambushers

Legality

Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dragons of Tarkir (DTK) Uncommon

Combos Browse all

Salt Road Ambushers

Creature — Hound Warrior

Whenever another permanent you control is turned face up, if it's a creature, put two +1/+1 counters on it.

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up at any time for its megamorph cost and put a +1/+1 counter on it.)

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Salt Road Ambushers Discussion

MrKrabs on

3 weeks ago

Salt Road Ambushers

Sparky41 on

11 months ago

So morph is almost a forgotten theme, as its really only good in Den Protector, Deathmist Raptor, and Stratus Dancer. Every other card is not really that great considering the creatures and their effects just aren't worth the steep mana cost you have to pay to cast then morph them. If you really want to retain a super high density of morph creatures, I guess just include the enchantments that synergize with them, like Secret Plans, and some creatures that synergize with them, like Salt Road Ambushers. To make this work, you're also going to need a lot of mana, which could come from more mana dorks like Elvish Mystic, some artifacts like Hedron Archive, or ramp spells like Explosive Vegetation. Otherwise, you frequently run the risk of not having good plays "on curve", as you'll be waiting until turn 3 to cast a 2/2 morph.Otherwise, I'd say keep the DenRaptor combo as part of a grindy midrange deck that looks to use removal and efficient cards to run the opponent out of resources, while your cards out value theirs. There are plenty of good deck lists rumbling around in Abzan and sultai colors that use DenRaptor alongside kill spells, disruption like counterspells, and other efficient threats like Siege Rhino.

Epochalyptik on Would Salt Road Ambushers work ...

1 year ago

Link all cards in your question.
Salt Road Ambushers

No. "Turned face up" requires a change from a "face-down" state to a "face-up" state.

Double-faced cards (such as werewolves and Origins planeswalkers) have two faces and are always "face-up." The only exception is if you manifest a DFC, in which case it's a face-down 2/2 creature with no other characteristics until it's turned face up (after which time it remains face-up).

RurouniKeroro on

1 year ago

Great deck. I love morphing and wish that eventually Wizards would put some serious power behind it but I digress. I worry you may not have enough early threats and could get steam rolled. I have some suggestions to give you some potential early tempo and more power as you ramp up to Ixidor, Reality Sculptor:

Gudul Lurker

He doesn't look like much, but he can't be blocked and when megamorphed is a 2/2.

Icefeather Aven

Bounce a creature as you morph and he's a flyer, very versatile.

Stratus Dancer

counter a spell and get a 3/2 flyer as well, very impactful early on or leave her face down until you need to counter a crucial spell.

Temur Charger

Not be underestimated, he can be morphed just by revealing a green card and he gives someone trample.

Salt Road Ambushers

I wouldn't even morph this card, I'd just get it out ASAP, whenever you morph/megamorph a creature, they get two +1/+1 counters, that's huge when you think of the flyers I suggested earlier.

Den Protector

It's a graveyard tutor when morphed as well as a megamorpher and it can't be blocked by anyone with lower power. This would be my strongest suggestion seeing that it's probably hands down the best morph card I can think of in modern next to the somewhat pricey Deathmist Raptor. If you're looking for more morph ideas, check out my modern morphing deck

Mighty Morphin Unblockables

Happy brewing!

piebandit on Modern Morph

1 year ago

Is this for Modern or Legacy?

I find Ghostfire Blade to be generally superior to Salt Road Ambushers, as it's a 1 time version of the same effect, for much cheaper.

I'd also recommend Obscuring AEther to ramp the morphs out. cut islands in favor of forests, as trail of mystery can find the islands you need. I'd honestly add some non-basics, or add white for Mastery of the Unseen

RussischerZar on Aggro Mean and Green

2 years ago

TBH I don't really like the Salt Road Ambushers. They're okay if you want to build a gimmicky morph theme deck, but I don't think this would be it.

In theory, if you're using the mana base as it is right now, the Dungrove Elder should work with almost full capacity, so he can still be in the deck.

But if there are a lot of enchantments/artifacts where you play, you could add Ainok Survivalists, which also would increase the triggers from Deathmist Raptor.

Other than that, maybe if you're facing a lot of flyers, you can have stuff like Windstorm or maybe a few creatures with reach like Arbor Colossus.

For both and if you play Multiplayer (i.e. more than 2 players) a lot, you could also add 1 or 2 Sylvan Primordials (note: people might not like you for playing this). Bear in mind that 23 lands might be slightly too low if you're running a 7 drop.

My general suggestion would be: 3x Arbor Colossus and another Forest to get it to 24 lands.

SpecWolf22 on Aggro Mean and Green

2 years ago

Do you think I could fit in a few Salt Road Ambushers?

Just coming across cards I think would go well with each other. Or maybe replace the Rattleclaw Mystic with the above mentioned card? Or 2 mystics and 2 ambushers.

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