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Modern Auras

The goal is to invest on a couple of creatures with enchantments that make them both powerful and hard to block

Utility and Creatures:

Enchantments:

  • Daybreak Coronet is a great mid-game Aura to give to the best possible creature
  • Canopy Cover protects a creature from Removal and makes it hard to block
  • Gryff's Boon gives Flying and can recast itself if destroyed
  • On Thin Ice is a Removal Aura
  • Ethereal Armor is a good Aura to make creatures more suitable for combat
  • Rancor gives power and Trample and comes back to my hand if the host dies

Other spells:

I think I can still make some upgrades on this deck, please help!

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