Creature — Beast
Creatures with power less than Aura Gnarlid's power can't block it.
Aura Gnarlid gets +1/+1 for each Aura on the battlefield.
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Aura Gnarlid Discussion
2 weeks ago
4 months ago
I don't really understand why this deck has 110 cards in it to be an aggro deck. It should be more refined and have some sort of removal in it. Half the creatures are just not efficient either. Like why do you have Aura Gnarlid if there a 0 auras in the deck?
1 year ago
Lol sorry. Your right. Kinda of an odd ruling. Anyway your list is really sweet. I think I'll throw it together and give it a whirl. However how essential do you think the Rancor and Aura Gnarlid synergy is? Personally I would like to lean ether harder into the Aura Gnarlid plan or maybe cut those four cards to fill out the playset of bolts and maybe a Prophetic Prism . I think with some tweaking and optimization this deck could be really top tier =).
2 years ago
Hey, you're welcome.
Oh nice, you're adding more expensive price cards. Thassa is in my opinion better then Aura Gnarlid. There's a lot of nonaura enchantments here and they don't pump Gnarlid. To add Study consider cutting one of either Gift of Paradise or New Horizons? These land auras are fine cards, but as a three drops not even close to being as powerful as Study is. You already have Estrid because of the precon and I think she's better here than Creeping Renaissance. Protection with aura Masks or mass enchantment reanimation is good. Good luck with your deck.
2 years ago
Needs more Fortitude
Frog Tongue is a cantrip
Also also: I've been Wombating for a long time, and I can tell you with certainty that when you play against people, they are going to try to kill your boy, because they lack both culture and sophistication. Hexproof and Indestructible instants like Ranger's Guile , Vines of Vastwood , and Mortal's Resolve are pretty clutch.
Seeing another Wombat deck pleases me greatly. Godspeed, friend.
2 years ago
A creature like Rot Wolf might be good as a recurring source of draw -- Just pump it up and they either get poisoned or you draw a card from them blocking it. That's the big pick I'd suggest, as it's a threat, can draw cards and infect, while oppressive, can win you the game easily.
I see you have Ranger's Guile -- I always love Sheltering Word in decks with big green creatures along with that. Withstand Death and Mortal's Resolve give indestructible as opposed to hexproof if you need it.
If you're looking to ramp quickly, you might want to consider land auras that get you a little extra like Fertile Ground or Wild Growth -- Sadly the ones that draw you cards only seem to let you get mana of any colour which is sort of useless in mono-G. Bequeathal might be an idea in the early game, pop it on a chump blocker and get some draw.
Only other thing I could say is to mark Mowu with CMDR in the list so it stands out -- I'm really liking the build otherwise, and as you say at this rarity level it's hard to find good sources of draw, but with some testing and tuning I'm sure it'll be a strong deck to fight against! +1 for good boyes!