Winds of Change

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Big Apple Highlander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Winds of Change

Sorcery

Each player shuffles the cards from their hand into their library, then draws that many cards.

DreadKhan on Misery in Weasel Form

3 weeks ago

I find Rite of the Raging Storm does a lot of work in a Chaos type deck, it also makes sure opponents have some defenses up (or they're going to get swamped by 5/1 Trample tokens), extra good with some kind of Goad effect.

My all time favorite Chaos effect is probably Thieves' Auction, this is extra good if you run cards that don't care about who controls them, they'll go last and odds are someone else will get stuck with it, and the effects continue! You get to pick first, so you'll always get the best thing.

Static Orb is one of the crazier Stax pieces, and it's got huge synergy with your Commander IMHO because you don't need mana to cheat out your next crazy effect, just to swing! You could also try Winter Orb, but Static Orb changes the game FAR more (fwiw both out is also great for obvious reasons). Not many people remember Smoke at this point, but it's a reasonably strong effect. Silent Arbiter would be pretty funny with your Commander, you're much harder to swarm AND nobody can block your Commander!

I'm not sure if you enjoying sharing your fun, but I've had a blast using Allure of the Unknown, usually I give the player who's behind a free spell, this is especially useful if you're using spells/effects that are symmetrical.

Oh, since this list should mulligan INCREDIBLY well, how about Winds of Change? If you play this turn one before everyone else goes then you will have DRAMATICALLY changed the game without having risked much yourself, since you simply need 2 more mana to cast your Commander, one of them Black.

DreadKhan on Natural Disasters!

1 month ago

I recently added Winds of Change as a weather related card in a deck, I figure the 'winds of change' are inevitably going to be a disaster to someone! I wasn't sure if it would make the cut here, but felt I could share and let you decide!

If you're still looking at White disaster cards, maybe Storm Herd? It's clearly not good, but it's got Storm in the name? Oh, depending on how you feel about Secret Lair there is Wrath of God with it's alternate name that might fit nicely.

DreadKhan on Lightning Bolts shoot from my fingertips

1 month ago

It's a bit pricey, but Exquisite Blood is generically very good with burn effects. If you don't mind a combo potentially showing up you can also use Sanguine Bond, which also happens to love your Commander's Lifelink (and fwiw unlike most decks that just throw that in you are VERY able to burn people to actually win on the spot).

I think if you want to use Manabarbs maybe you should look at more Artifact type ramp that won't trigger it? There are some easy ones like Rakdos Signet, Talisman of Indulgence that can even give you coloured mana, and some like Worn Powerstone and Thran Dynamo that can help keep your Commander on the table. Also, maybe I'm missing a ton of them, but IMHO you should have more artifacts if you want to use a Mox Opal.

Some other random goodies you might like: Maddening Hex (this would be HILARIOUS with some doublers), Chandra's Ignition (if you target something with lifelink remember it's the CREATURE doing the damage, so you can gain a TON of life off of this if the board is fairly full, and it's great with a Deathtouch source like Gift of Doom), Fire Covenant (one of the best burn spells ever), and MAYBE a Rionya, Fire Dancer since you've got all those Sorceries.

YMMV but I love having some small card draw effects in a deck like this, maybe Night's Whisper, Winds of Change, Humble Defector, and/or Phyrexian Arena? I feel like Sign in Blood's BB might be awkward.

It's not exactly 'lightning from your fingers', but Brash Taunter is one of the funniest creatures in Magic, just having the little guy out can make you much harder to attack into, and before your turn if you didn't need to remove/burn something you can use mana you're holding up to pick a fight with the biggest creature on board. It's nutso with all your damage doublers IMHO. One of my favorite interactions in all of Magic is how good Scavenged Brawler is with Taunter, it's the kind of thing you won't pull off often, but if people aren't running enough Swords to Plowshares family effects it's amazing.

DreadKhan on MLS91

1 month ago

I'm sure I'll find an excuse to put it back in (I often pull it for a slightly better card, then put it back in when I realize another card is less flavorful), but I pulled Humble Defector for a Winds of Changefoil in my Rakdos list; they're both good and bad in similar situations, but this is only 1 mana and can wreck an opponent's day while helping me out, or even make an ally or 2 out of people who hate their hand!

Andramalech on The Mind-Razing Monarch

9 months ago

Necramus in terms of original commanders, this guy takes the cake for me. I'll always enjoy the truly wizard-like philosophy of "I didn't ask about your Rhystic Study, I didn't ask about your Smothering Tithe, I said Winds of Change." Let's throw it all in a pile and douse it with kerosene, then ignite a blunt with a sparkler that's stuck in a twizzler like a limp candy wand. It's time to get wild.

jethstriker on Need help to make the …

11 months ago

This deck is a pain to deal with if you're piloting a Xerox shell, haha. Some of my thoughts:

ChaosJester on Need help to make the …

11 months ago

I am about to receive my forth Chains of Mephistopheles and would like to transport that 93/94 Old School archetype to the legacy format and want to adapt it more or less to the current meta without removing the Winds of Change shell from that deck.

The deck does not have to be highly competitive. I just want to play it mostly in my LGS or smaller tournaments for fun.

I would appreciate it, if the Legacy community here could help me by improving this unique deck.

Thank you very much!

This is the deck for now: Legacy Winds of Chains

Divine_talos939 on chandra tribal

1 year ago

consider Winds of Changefoil and The Chain Veil ?? also take out Rings of Brighthearth, is slo.

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