Thallid

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Thallid

Creature — Fungus

At the beginning of your upkeep, put a spore counter on Thallid.

Remove three spore counters from Thallid: Put a 1/1 green Saproling creature token into play.

Rhadamanthus on Triggers Sporecrown Thallid twice?

3 years ago

You can use double square brackets around a card's name to create a reference link. It's the best way to make sure everyone understands what's going on in your question: Sporecrown Thallid

Yes, the fungus and saproling creatures would get another +1/+1 if you play a second Sporecrown Thallid. +X/-X effects are always additive with one another.

Some more notes about abilities: there are three basic kinds of abilities in the game - activated, triggered, and static

  • Activated abilities are always written in the form of "Cost : Effect", like Prodigal Pyromancer, or the last ability on Thallid. They're activated by paying the cost specified in the ability
  • Triggered abilities are always written to start with one of the words "when", "whenever", or "at", like Blood Artist, or the first ability on Thallid. They trigger whenever the specified event happens
  • Anything that isn't activated or triggered is some kind of static ability, like on True Believer or Sporecrown Thallid. They're just "always on"

ellie-is on Saporling tribal

4 years ago

If you're going the spore counter route, you should definitely consider Sporesower Thallid and Thelon of Havenwood to make it more viable (but even then it's pretty weak compared to other saproling strategies). If you decide not to go the spore counter route, Tukatongue Thallid is a great one-drop to consider in place of Thallid. I'd also be really wary of Life and Limb even in casual games, as losing all your lands to something as unimpressive as Electrickery is really, really unfun.

Valengeta on Fungal Growth

4 years ago

Pollenbright Druid can give you another body to sacrifice to Mycoloth, while also giving a +1/+1 counter if needed or Proliferating your spore counters. Thallid is a 1 drop that generates and uses spore counters. Mirror Entity takes all your frail creatures and turns them as big as you can pay for. Overrun can be a nice finisher with all these tokens lying around

I would remove Contagion Engine for another Mycoloth. Raking Canopy is only good for Sideboard and doesn't need to be in Mainboard as it can well be a dead card on your hand. I would also switch out Tukatongue Thallid for another Utopia Mycon and Thallid Shell-Dweller

Other than that I would trim the number of your lands to maybe like 22-23, while removing Fungal Sprouting and adding either Pollenbright Druid or Sporecrown Thallid

Cheerful_Zucchini on Rainy Day Mushroom Mayhem!

4 years ago

Anyone got ideas for nonbasic lands I could be using? I tried Tranquil Thicket but it was always frustrating to get a hand with Thallid and your only green land need to come in tapped... Maybe Haunted Fengraf is a good idea?

otters on Card creation challenge

4 years ago

Svogthir, the end of days

legendary creature: elder zombie avatar trample, menace, deathtouch, haste you may sacrifice any number of permanents while casting svogthir. Each permanent sacrificed this way pays for
each player skips all steps and phases in their turn other than untap and combat.
whenever svogthir deals combat damage to a player, that player's life total becomes 13.
13/13
its probably ridiculously busted, but whatever.
make a legendary creature that makes tokens that are a copy of Thallid , and make it interesting.

bushido_man96 on Sap & Sac

4 years ago

Your mileage may vary, MonkeySit. The build I used went more in on the Thallid /fungus theme, and proliferate helps pump out the tokens. If you find you're not hitting those as often, the proliferate activations may not be as important to you.

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