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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Freeform | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Taste for Mayhem
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+0.
Hellbent — Enchanted creature gets an additional +2/+0 as long as you have no cards in hand.



Balaam__ on
Goblin Tweakers
7 months ago
I think Crash Through is the card you’d want to run instead of Taste for Mayhem. That potential +4 from Mayhem can be sidestepped too easily for it to be reliable, and decks that play cards revolving around empty hands are 100% all in on that scenario and not just taking into account the possibility of an empty hand. That’s a recipe for disaster. But with Crash Through you get a great method to reliably push through damage (all creatures gain temporary Trample) and it replaces itself so you aren’t down a card. Plus it fits the one-mana-mantra, ha.
NeoLegacy on
Goblin Tweakers
7 months ago
Balaam__, I like the idea behind that. I've not yet quit on the idea of every card costing 1 land. Since the idea behind this is speed, I thought about your concern for having not cards in hand, and added Taste for Mayhem. While removing two mountains dropping me down to just 16 in deck. And I removed the two, Raze the Effigy... I know removing the effigy's took away my ability to destroy any artifacts. But... I think this build is gonna have to take out the opponents in the first 4-5 turns or else it's gonna lose every time hahaha. Thoughts?
king-saproling on
OUTDATED wyleth 0 OUTDATED
4 years ago
Wyleth seems like a really strong choice for voltron. I think low-cost auras would be potent here. Dust Corona , Ethereal Armor , All That Glitters , Thunderous Might , Squee's Embrace , Blessing of the Nephilim , Furor of the Bitten , Taste for Mayhem , Tahngarth's Rage , Battle Mastery , Cartouche of Solidarity , Crackling Club , Flamespeaker's Will , Gryff's Boon , Hyena Umbra
king-saproling on
4 years ago
Looks fun. I disagree with the other commenters regarding draw/recovery. I think that these partners are best played as a glass-cannon, all or nothing, win early or bust strategy. This is just my 2 cents but I would make the following swaps:
Impulsive Pilferer -> Skirk Prospector. T1 Prospector = T2 Jeska!
Arcane Signet -> Simian Spirit Guide
Lightning Bolt -> Rite of Flame
Chandra, Torch of Defiance -> Lotus Petal
Leyline Tyrant -> Seize the Day
Trailblazer's Boots -> Dust Corona
Solemn Simulacrum -> Treasonous Ogre
Loyal Apprentice -> Inquisitor's Flail
Fireblade Charger -> Smoke
Champion of the Flame -> Neheb, the Eternal
Monastery Swiftspear -> Captive Flame
Koth of the Hammer -> Relentless Assault
Ruby Medallion -> Dockside Extortionist
Ring of Valkas -> Relic Axe
Whispersilk Cloak -> Champion's Helm. Rograkh having shroud could be problematic for you.
Lightning Greaves -> Taste for Mayhem
GoblinElectromancer on
Mechanized Revolution (RW Affinity)
5 years ago
I used to play a decent budget affinity deck kinda like this. First off: I wouldn't play 4 copies of Welding Jar maybe one or two. second: take out the set of Paradise Mantle and put in four Springleaf Drum third: Steel Overseer is only $2 and it's really powerful. I would play it. Vault Skirgeis great with Cranial Plating and gains a ton of life. You should try it. With the banning of Mox Opal trying to play three drops with sixteen land looks difficult. I don't know though because my list is different. I would cut Taste for Mayhem. Nice deck and good luck!
Patolea on
Hazoret's Heckbent Hellhole
5 years ago
That's a really nice idea! But I have three questions:
Why do not use some hellbent cards?
Taste for Mayhem n Rakdos Pit Dragon seems good.
How do you keep the gas? Grafted Skullcap and two wheels are enough?
30 lands and only 3 rocks, ins't that too few?