Exhibition Magician

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Penny Dreadful Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Vintage Legal

Exhibition Magician

Creature — Human Wizard

DawnsRayofLight on Cabaretti Cabaret

3 months ago

So with Jetmir, you want to go wide, you want to run as many fast creatures and cards that make more creatures as you possibly can.

Some suggestions

3-4x Mage's Attendant

2x The Wandering Emperor

3-4 Fable of the Mirror-Breaker  Flip

3x Professional Face-Breaker

2-3x Exhibition Magician

Citizen's Crowbar

Fleetfoot Dancer seems good

From Dominaria:

Defiler of Faith

Squee, Dubious Monarch

Resolute Reinforcements

Captain's Call

Queen Allenal of Ruadach

Tori D'Avenant, Fury Rider

you may want to run some of the Kamigawa lands like Boseiju, Who Endures, Sokenzan, Crucible of Defiance, and Eiganjo, Seat of the Empire

I wish Jetmir had more support in standard, in modern and EDH he has access to a lot more fun cards. I do not know if there are any make X token cards in standard, I wish you could run Grand Crescendo. My Jetmir EDH can swing for around 100 damage by T5-6. Basically look for anything that can help you go wide while trying to keep the mana curve low.

SirHipHopHippo on Maraxus of Keld Pump & Dump

5 months ago

IHATENAMES

Definitely casual and mostly playing at commander nights at games stores, so I run into almost everything. I don't like to build to directly counter friends decks though. I'd rather make the deck average or ready for possible situation. Which is why cards like Exhibition Magician because it varies from game to game what option I choose.

SirHipHopHippo on Maraxus of Keld Pump & Dump

5 months ago

IHATENAMES

I could probably cut either Rush of Blood or Fatal Frenzy however I would need to replace one with Fiendish Duo because I want both Maraxus's combat to be double damage and the flings to be double damage and I want the damage doublers to only work against my opponents and not myself.

I've thought about cutting Exhibition Magician for Wily Goblin but I do like the versatility of being able to make a citizen in case I'm up against an Aristocrat deck running group hug sac cards like Dictate of Erebos. I think it's a safer cards for sticky situations, treasures can't block either

While Lightning Greaves is very good, I don't think it's that good in fling decks. Being in a situation where Maraxus is my only creature will likely come up and then I will not be able to move Greaves off of him when I go to fling him. The same can be said for when I draw new equipment, if Maraxus is on board equipped with Greaves I cannot equip new equipment to him unless I have another creature to move Greaves onto. Shroud and Fling strategies just don't add up for me, which is why I'm stoked to have Champion's Helm

I like Laelia, the Blade Reforged maybe I will try and squeeze that in. I like that it has haste too. Imposing Grandeur seems fun too, I am still not sold on it though because I always end up holding my flings in my hand for the right moments and it's not a guarantee that I will draw a new fling effect after a wheel, that's why I prefer the exile top card of library draw effects, or the treasure making draw cards.

I think I am going to cut Urabrask, Heretic Praetor for either Laelia, the Blade Reforged or for Goblin Engineer

I like when people win with Brash Taunter and build around it, it feels out of place for this deck and theme though. I feel like if someone's going to include it they basically build around it or at least build around that theme of damaging their own creatures.

Malignus over Cavalier of Flame.

I used to have another version of this deck that had Bloodforged Battle-Axe, since it makes so many copies it can really pump Maraxus. I also used to run Neheb, the Eternal so I could Fling Maraxus pre combat, and then recast and reequip post combat with ease and without tapping lands.

That are your thoughts in adding those cards somehow?

again, thank you for all the suggestions.

IHATENAMES on Maraxus of Keld Pump & Dump

5 months ago

Ideas on cuts.

3drop slot is huge. 27 3 drops. That is a third of the deck.

Rush of Blood Fatal Frenzy are one off effects I'd suggest a dmg doubler in the deck and that covers their effect and more.

Exhibition Magician for curve I'd cut it and run either Wily Goblin if you want simular effect or a fun card

Tenza, Godo's Maul good card solid include but perhaps Lightning Greaves instead or As another hasty card.

Plundering Barbarian there are better versions of cards if you want the treasure or the removal.

Outpost Siege might not be pulling enough weight here exile 1 card per turn. I doubtyou will use the other mode most games. Imposing Grandeur is a 1 time draw spell. Or Laelia, the Blade Reforged for card draw with body perhaps.

Urabrask, Heretic Praetor worth trying but I'm not a fan. Seems like it's a hate piece that puts a target on your head without doing much. I haven't play tested it but that's my thoughts.

Brash Taunter seems dec include idea

Cavalier of Flame could be plan b sac with some pumps for team. Or...Malignus good maybe fun yes.

Curve needs a peek but it'll probably perform decent!