Acid-Spewer Dragon

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Acid-Spewer Dragon

Creature — Dragon

Flying, deathtouch

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up at any time for its megamorph cost and put a +1/+1 counter on it.)

When Acid-Spewer Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

griffstick on Transforming creatures into Dragons

4 years ago

Sarkhan, the Dragonspeaker

Dragonmaster Outcast

Dragon Whisperer

Dragon Roost

Awaken the Sky Tyrant

Dragon Egg

Draconic Disciple

Dragonsoul Knight


So here's an idea. What about morph? Morph creatures are no creature type when they are in the morph state. Then turn it up any time for its morph cost and boom it's a dragon. Theres 7 cards that do this.

Imperial Hellkite

Quicksilver Dragon

Acid-Spewer Dragon

Herdchaser Dragon

Stormwing Dragon

Belltoll Dragon

Shieldhide Dragon

TheVectornaut on

7 years ago

There's some pretty cool interactions here. Using Rakshasa Vizier to get extra value out of scavenge cards is one example. I think this deck's biggest weakness is that it has a fairly high average CMC which forces you to play from behind in most games. This can be alleviated by removing big creatures with relatively non-impactful effects like Acid-Spewer Dragon or by finding cheaper alternatives to existing cards. For example, I think Zephyr Scribe could just as easily be Merfolk Looter or even Necromancer's Stockpile or Wharf Infiltrator. Similarly, Deadwood Treefolk could be replaced by Golgari Guildmage or Undertaker,

TheVectornaut on

8 years ago

Let's see if I can offer anything here. I'd start by deciding what format this deck is going to be in. It's constructed as if it was in standard several months ago, but it's currently situated squarely in modern. As such, I'll make all suggestions from the modern card pool. If you're building for standard or for unlimited casual, let me know and I can update my suggestions.

The first thing that jumps out at me is the 32 land count. This is very high, even for the relatively high 3.54 average converted mana cost you have. I'd cut the lands down to something like 24-26, and if you can lower the average CMC by adding low-cost cards, then you could even move into the 20-22 land range. Without going into the value of dual lands, I will say that Holdout Settlement and Radiant Fountain both lack much of a purpose in this deck and could just as easily be basics.

I think the most interesting thing going on here is the exploit combo idea with Sidisi, Undead Vizier and Chasm Skulker. However, since you mention that you like dragons, I assume you want them to be the central focus of the deck. In addition to the dragons you have, U/B also has Silumgar, the Drifting Death, Keiga, the Tide Star, Deathbringer Regent, Necromaster Dragon, and Ruthless Deathfang. You could also use Acid-Spewer Dragon and Belltoll Dragon, but I find they don't offer enough value for the cost. Some cards that synergize with dragons are Haven of the Spirit Dragon, Foul-Tongue Invocation, Crux of Fate, Dragonlord's Prerogative, and Silumgar's Scorn. All of these can fit well in the control shell you've already set up. Most decks I've seen run something like 5-8 dragons with the rest of the spells being control magic. This means you'll probably want to cut any other creatures whether they're just weak (like Ukud Cobra) or not conducive to the control plan (like Chasm Skulker). However, if you're more interested in mixing dragons with the exploit mechanic, I'd focus on Dragonlord Silumgar and Ruthless Deathfang and add in some more ways to exploit/things to exploit. Profaner of the Dead and Vulturous Aven come to mind for exploiters, but I know there's plenty of others form Khans block. Dutiful Attendant and Sultai Emissary, similarly, are some guys to sacrifice.

Something else to consider is just upgrading to better versions of cards, budget permitting. Snapcaster Mage, for example, is usually going to be better than Call to Mind. Another example is running Thoughtseize over Despise. Otherwise, cards like Icy Blast could probably just be counterspells.

Finally, I'd change the planeswalkers around to fit the deck. For one, you can't have 2 different versions of a walker out because of the planeswalker uniqueness rule, so I'd cut one of the Jaces. Jace Beleren is definitely who I'd drop since the mill theme isn't supported by anything else in the deck. If you feel you need another walker, I'd look into the popular control option Ashiok, Nightmare Weaver.

Those are just my initial thoughts. If you have any questions, feel free to let me know.

ProfessorSOAD on

8 years ago

I thought about adding Doubling Season, and I probably will anyway, but then I felt like I needed to put some other cards in that used counters, like Door of Destinies and the Acid-Spewer Dragon-like cards, and I just had trouble finding a good balance.

MsSysbit on Draco Dormiens Nunquam Titillandus

8 years ago

I have a similar deck. Drop the Acid-Spewer Dragon and Belltoll Dragon. They are overcosted for a disappointing effect. Ditto for Ruthless Deathfang as how many sacrifice effects are you even running? I would add in Silumgar's Scorn as a better counter than most these. Conspiracy can join Xenograft to let more guys be dragons. Those are just some thoughts from me but feel free to look at my version for a casual look at the same commander. Glad to see some original ideas too!

M_A_25 on

8 years ago

Acid-Spewer Dragon

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