Belltoll Dragon

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Belltoll Dragon

Creature — Dragon

Flying, hexproof

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up at any time for its megamorph cost and put a +1/+1 counter on it.)

When Belltoll Dragon is turned face up, put a +1/+1 counter on each other dragon creature you control.

Phule451 on Tiamat's Hoard

2 years ago

If you want the deck to be good, ditch the chromatic dragons from AFR. I’m all for flavor, but they are just gonna hold the deck back SO much. I was very disappointed when they came out just how universally unusable they all are. You’ve got dragons of each color in your maybe board that are far better. Think to yourself with each dragon, would I want to tutor this up with Tiamat? Belltoll Dragon and Hellkite Tyrant could serve you well here. Nadaar, Selfless Paladin would help with your DnD theme and be useful, especially as a low mana cost dragon. You could also use much more ramp here. Ramos, Dragon Engine could help you with that, and he’s a dragon.

griffstick on Transforming creatures into Dragons

3 years ago

Sarkhan, the Dragonspeaker

Dragonmaster Outcast

Dragon Whisperer

Dragon Roost

Awaken the Sky Tyrant

Dragon Egg

Draconic Disciple

Dragonsoul Knight


So here's an idea. What about morph? Morph creatures are no creature type when they are in the morph state. Then turn it up any time for its morph cost and boom it's a dragon. Theres 7 cards that do this.

Imperial Hellkite

Quicksilver Dragon

Acid-Spewer Dragon

Herdchaser Dragon

Stormwing Dragon

Belltoll Dragon

Shieldhide Dragon

DragonSliver9001 on Is sword of feast and …

3 years ago

Vash13: tutoring for a tutor is not a waste of a turn when you then end up with 2 on the field. sorry buddy but scion is the superior commander of the 2. 4 additional colors and sets up the grave for a Patriarch's Bidding. as for ramp, access to green is better than mono red. your toolbox of dragons isn't "ready for anything" when you only have access to 1/5 the colors. with scion, you can transform into things like Belltoll Dragon or Quicksilver Dragon to dodge removal. your decks "head games" would only work once at best. they'll still target the zirilan with removal on sight.

Piew on Rayami Keyword Tribal

4 years ago

It is best focus on Hexproof and Indestructible for Rayami, the rest of the abilities are optional.
A commander with Hexproof and Indestructible can be very difficult to remove except forced sacrifice or mass exile.
Creatures such as Sagu Mauler and Belltoll Dragon work best for Rayami. They are meant to be cast as face-down creature for . Your opponent won't anticipate what's coming.

Bloodsucker1211 on Falling into Exile

4 years ago

Killing Wave is amazing with Rayami. Practically a board wipe when you pump 5 or 6 mana into it. Plus it allows you to be selective with your stuff. I find it to be worth the slot. Also, morph creatures like Liege of the Pit and Belltoll Dragon are awesome. They die as face down 2/2's and when they do they're exiled face up granting rayami flying, trample,and hexproof

Piew on Rayami the sac queen

4 years ago

I highly suggest to include Sagu Mauler and Belltoll Dragon . Remember, always cast as face-down creature. Your opponent won't know what's coming, lower the chance of getting taken off. A creature (face-up or down) exiled with blood counter by Rayami still count.

Femme_Fatale on Dinosaur Deck Hub Addition?

4 years ago

legendofa

Battlecruiser is just control/ramp, it's not unique enough to warrant its own archetype. Aikido and spellslinger I feel aren't descriptive enough of what they are. Spellslinger is just "permanentless" and can be renamed as such. Aikido isn't useful in an english speaking site. If hubs aren't a presently top-tier deck or using a keyword/specific card, I feel like they need to be much more easily understood by people who see it in the hubs list and go "oh! that's neat" and not "what the hell is this?" As such I suggest the terminology "Tactical Appropriation" as a replacement for Aikido.

At least, I hope you can rename hubs without issues.

Other hubs I think can be removed: Large ... what even is this?, Vehicle, probably Hive Mind as the archetype is now just Amulet Titan, Devotion and Energy since those aren't going to be comp decks in non-rotating formats until more devotion gets reprinted. Exalted since that has kinda died down quite a bit and is usually just voltron now. Cruel control since Cruel Ultimatum is kind of an underwhelming card now. Loam and Lands seem kinda interchangeable.

Artifact and Enchantment should be plural.

As for the requirements for a tribe to get a hub for tribes that don't have a competitive showing, I think there needs to be 10 cards of permanents that give static/permanent benefits specifically about that tribe that aren't one time effects, and instants or sorceries that care specifically about that tribe as their main effect (an example, for dragons, Belltoll Dragon wouldn't classify but Dragonstorm would). This means the following tribes don't make the cut: Angels, Cats, Demons, Knights and Minotaurs.

These should be added as a consequence of the above criteria: Elementals, Warriors, and maybe "flying matters" and "toughness matters" but that's up for debate, and probably isn't entirely a good idea if exalted should also go.

SynergyBuild on card:Scion of the Ur-Dragon ability …

5 years ago

For the protected dragons, use Silumgar, the Drifting Death or Belltoll Dragon for true hexproof, or Dragonlord Ojutai , Chromium, the Mutable , or Palladia-Mors, the Ruiner for semi-hexproof.

Consider at least 1 of these options for each Scion list.

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