spinspinspin, 13 years ago

Entirely different deck since I first posted it.
MDN 3 / 15
Mental Misstep feature for Holy Humans

urges, 13 years ago

Seething Song might be one solution to my problem of a lack of mana-searching cards. Manabarbs seems fun to get them much lower quickly and throw out, plus considering that my mana cost per damage to them is pretty sexy make it more alluring... Any thoughts? I would probably end up getting rid of a few goblins or low damage sorcery. Also looking at Magma Jet...

Oooh, I found Chain Lightning...might throw that in there instead of Shock. Also, Ball Lightning, Rift Bolt (using the suspend, of course...), and Grim Lavamancer are all looking fun right about now...

Shrine of Burning Rage might go in as well...

oishiboy, 13 years ago

RDW with splash of black
STD 0 / 0
Vulshok Refugee feature for RRDW

FNM report

nostalgiadrive, 13 years ago

utter deffeat. Most likely dropping this deck. 1-3, with a bye

I'm stuck.

Lunaris, 13 years ago

I'm becoming increasingly frustrated with this deck. It doesn't seem to work at all. It gets out-paced by Geist of St. Taft decks and overrun by Kessig Wolf Run and it's variants. Here's the competition I normally see: Blue/White and Blue/White/Black St. Taft Kessig Wolf Run Mono Red burn with gobs and shrine Wurmcoil Engines Mono black Infect I've updated the list, and included the only changes i can think of for making any difference in the Maybe board. Someone help. I'm tired of coming in dead last.

neomages, 13 years ago

removed 1x Ghost Quarter

added 1x Nephalia Drownyard

MDN 4 / 28
Day of Judgment feature for solar flare

deck

sogonemyk, 13 years ago

Need some help pls :)
LEG 1 / 0
Toils of Night and Day feature for Gelectrodite

SexyNoodle90, 13 years ago

Big changes, through enough playtesting I decided to drop Sorin and the adaptive autmatons for Chandra, and another Olivia. I also completely redid my Sideboard.

gorgon_locke, 13 years ago

Coming back from a decent tournament, I've found that the only real weakness this deck seems to have in this format is mono black infect... those damned crusaders.... anyhow, I'm not sure what to do vs that build while keeping the deck mono-white other than going well out of my way (sideboarding Nevermores for example, which is a bit inefficient for the problems posed)

Anyway, let me know if you have any ideas, but so far I'm stumped.

FNM updates

numa529, 13 years ago

Well my shop is at a local mall, so out of around 40 people i did not place top 10, although my record was 3-2... i blame it on having a bye in the second round.

1st round: lost 2-0 to tempered steel. i knew the match up would be difficult. the first game i had no answers when he put 2 tempered steels on the board and i couldn't ping away his creatures. the second game was much closer after siding in artifact hate. we both were almost out of cards, i had 1 and he had 1. he had a Glint Hawk and a Hero of Bladehold, and i had an Inferno Titan. so, i layed down my arc trail to kill the glint hawk and pinged the hero for 1, and tried to swing and ping the hero for 3. unfortunately, the one card he had in hand was a Dispatch... he tapped my inferno titan (no metalcraft) and insured the survival of his hero and swung for the win. i realized in this matchup i need more green mana to flash back Ancient Grudge, so i traded for another Copperline Gorge while there.

2nd round: bye

3rd round: lost 2-1 to wolf run. obliterated him first game, no problems, out controlled his every move. then... he sided in Thrun, the Last Troll. i truly didn't expect this card. he got him out with a sword and i tried stalling by putting in blockers but to no avail. the next game ended quicker with the same combo. turn 3 Sword of Feast and Famine (no counterspells in hand), turn 4 Thrun, the Last Troll and kept swinging from there.

4th and 5th rounds were really nothing to talk about. just UW control, i won 2-0 without having to sideboard, even coming back from the bring down 1 life to 15 against two blade splicers and a golem token. no problems in that match up.

So, without further ado, i have made some changes.

MB: -1 mountain, +1 Copperline Gorge SB: -3 Rolling Temblor, +3 Phyrexian Metamorph

the only thing that scares me in the matchup against wolf run is thrun, because i can't counter it. he plays it without having to worry, and tapping out. i dont like that. i want him to always have to second guess what his best play is. so im going to have to rely on the legendary rule to kill him. switching the mountain because i need green mana.

i also noticed that when i run flashfreeze, im just siding out mana leaks anyway, which are nice but thats what dissipate is for. id rather have more help in the tempered steel matchup. i over anticipated the power of wolf run. does anyone have any suggestions for that? maybe something that destroys enchantments? (Tempered Steel and Curse of Stalked Prey)

1.1

kythegent, 13 years ago

- -3 Pristine Talisman - -1 Tumble Magnet - -2 Elspeth Tirel - -1 Plains - -1 Traveler's Amulet - -1 Sun Titan + +2 Blade Splicer (I wanted to put early pressure on opponent, plus it helps if Liliana can't land T3). + +2 Sphere of the Suns (I took out the Talisman, and landing any bigs one turn earlier helps, not to mention just with the mana curve). + +3 Distress (I wanted to be able to take out counter spells, and Despise can't do that). + +2 Gideon Jura + +1 Ghost Quarter SB: - -1 Go for the Throat (there's enough disruption/removal MB, let alone with the Gut Shots and Revoke Existence for Mono-Red and Wolf Run. + +1 Elesh Norn, Grand Cenobite

Kace71, 13 years ago

Why isn't wolf run running untamed might or assualt strobe in the sideboard, i don't know. i need help taking out cards and i haven't even built a regular wolf run deck, so im gonna need lots of support from everyone. im also very bad at playing/making control decks. Please +1 Comment and leave any suggestions!
STD 0 / 0
Dungrove Elder feature for UG wolf run

SkyeLachlan, 13 years ago

12/30/2011 Deck did great at FNM. Placed 4th out 14 people. Out of 4 rounds I went 3-1. Mono black infect got me. Real close game though. 01/06/2012 Deck did awesome tonight at FNM once again. Placed 3rd out 20 people. Out of five rounds I went 4-1.

Never-ending Combos

Keith_maiden, 13 years ago

This deck is all about enter the battlefield ablities. Play it then bounce it with Venser, the Sojournerfoil. Almost every card has a combo with Venser, the Sojournerfoil. The Splicers give you a golem every turn, Change the Target of Oblivion Ring, get tons of creatures with Geist-Honored Monk, bounce Gideon Jura to bring his loyalty counters back up. It just keeps going. You can exile your Blade Splicer with Venser, the Sojournerfoil then play Day of Judgment to kill all their creatures at the end of turn you get yours back, or play Timely Reinforcements while your creatures gone if you both have one creature. Every week I find a new combo, post them if you see them!

FNM

shawning, 13 years ago

Started off tonight with two losses ended up drawing with the top 4. Final record was 4-2-0. Took 4th.
MDN 233 / 204
Hero of Bladehold feature for Splicing Insanity

Two Headed Giant

BLund, 13 years ago

Brought this to a 2hg, sided out 2 Mirran Crusader for a Sword of Feast and Famine and Sword of War and Peace since my partner played mono white aggro (Mirran Crusader+Angelic Destiny). Went 2-1. Good stuff. Lost to a deck made SPECIFICALLY for support in 2hg, it was funny to be honest.

Shadoh.net, 13 years ago

Removed the fastbonds, they will be bought with the blue counters for some mods when i want to play this deck a different way, added in natural order, emrakul, progenitus, and genesis. As i play tested the deck more and more i never got a good enough usage out of fastbond to warrant it's placement. Subbing in natural order to summon creatures(albeit expensive ones) on command, seems to go with how the deck was playing. On play test Progenitus dropped on t3, ending the game on t5, with my life at 47, with 19 life. Deck strategies: Life/Mana Ramp + Selective card draw into Blightsteel, Emrakul, or Progenitus based on what is needed at that time. OR Life/Mana Ramp + Elf swarm.

4th Place FNM

myronrocks, 13 years ago

So I am on the other side of the country visiting family for the holidays and I decide to play an FNM at a store I have never played at. I walk into a 24 person tournament. I played this deck and did not lose a match. 4th place.

2-0 Liquimetal Coating G/R. Easy two games. The guy said he spent $5 on his deck. And he played that $5 deck very casually.

2-0 U/W spirits. The kid seemed fairly inexperienced. I phished for his counter spells (of which there were many) with off-playus and stuff I didn't need to play. Once I saw 3 or 4 counter spells in the graveyard I started pushing more important stuff through. Easy two games.

0-1-1 B/U Tezzeret artifact. Tough game. Drew on game 2 with a perpetual Stonehorn Dignitary and Venser, the Sojournerfoil combo. Tough break. No loss for me!

2-1 Tempered steel! WOW! I couldn't believe it. Typically a terrible match up. I got lucky in the two games I won with Day of Judgment. The deck just worked beautifully. I kept his board in check untill he was topdecking lands.

1-1-1 WRR. Draw. I was really nervous for this match up. I know that WRR is obviously a strong deck (I played it for a while). Generally for this Bant set up, a game vs WRR is a flat out race. And, well, WRR is faster. I lost the first game. I stalled the second with Stonehorn Dignitary over and over again, cracked Venser's ultimate, exiled a bunch of stuff, played big creatures and made the all unblockable FTW. Game 3 was at turns and we drew.

Paradoxator, 13 years ago

Put in 3 Abundance instead of the 3 Viridian Revel. Switched 1 Dawnstrider for a 4th Llanowar Elves.

Goals

loipoikoi, 13 years ago

The goal of this deck is to gain life, mill my opponent, and to harass my opponent with a large army and tokens. I added some spells and like Safe Passage of Paraselene to help keep me and my army safe throughout the game by destroying enchantments and preventing damage. But I want this deck to also have some survivability, so I put in a Quest for Ancient Secrets and Valor Made real so I can get my graveyard back and I can block multiple targets with weak tokens or strong monsters.
LEG 0 / 1
Angelic Arbiter feature for First Deck

Ku, 13 years ago

As I've been getting more Liliana's Caress I've been phasing out the Megrims, they are usually a little to pricey for the curve.
LEG 0 / 0
The Rack feature for Psychic Dentistry