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Echo of Death's Wail FlipCombos Browse all Suggest
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Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Standard Brawl | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Tribute to Horobi
Enchantment — Saga
(As this Saga enters the battlefield and after your draw step, put a lore counter on this and activate and/or enable the ability of the saga tied to the required number of counters.)
/ — Each opponent creates a 1/1 black Rat Rogue creature token.
— Exile this Saga, then return this to the battlefield transformed under your control.
Foxigami on Spiteful Avatar
1 month ago
wow these are awesome suggestions!
first. i totally misread Spiteful Banditry, thought it could make a treasure token for each token killed. BirdieGirlie while some of the suggestions for cards are not modern legal (Grismold, the Dreadsower, Varchild, Betrayer of Kjeldor, and Sylvan Offering); thank you for the suggestions! legendofa your deck looks very fun, gave me some fun ideas as well as got me into a rabbit hole of finding even more cards to consider.
first the land base was copied from another deck that is another variation of this idea. I already have some ideas on how to change it.
i would have to agree that we have too many pieces doing the same thing. while it does help with make the deck more consistent with damaging the opponents for having creatures, this deck needs more token generation. i am leaning at Slaughter Specialist and Tribute to Horobi Flip. Slaughter Specialist in this deck can be a wincon on its own with how much mass creature removal this deck has; Tribute to Horobi Flip for generating tokens and the flipside is also neat if the opponent still has the rat tokens.
i think removal wise, i would be keen on removing one of the creatures as Blood Artist is can be a wincon on its own with the mass creature removal we have. Suture Priest is also way too good to not include as mentioned before, so i think removing Blood Seeker is the call, though there is a world were you could keep it. that world is if we want to cut out out white from this deck and add Slaughter Specialist and Cavern of Souls for the vampire tribal action. something i will have to consider.
Mercy Killing looks soo good on paper, but in practice it is a dead card against non-creature decks. it could work if we consider Hunted Horror, but it is a sideboard piece for sure though.
Hunted Troll is very fun, but also very slow. but the regeneration ability does give it potential. probably replace 2 copies of Avatar of Might with it.
Hunted Phantasm is too good for this deck to be considered for removal. the amount of damage it could dish when we have our game plan online is a wincon on its own and its stats and unblockable ability can close out games too. however it will depend on what color direction i go with this deck. more about that later on.
i would agree that ramp and card draw is very important and this deck needs some. Sylvan Scrying would be such a great card in this deck. it being able to find Forbidden Orchard is too valuable as well as fixing mana problems.
now there is one thing i have found that no one suggested, that would be The Phasing of Zhalfir. at first this card seems to be a slow token generator as it is a saga, however the read ahead ability gives makes it even better. we can board wipe and generate tons of tokens on both sides of the field for 4 mana. the possibilities are very high for this card: first if we have a lot of tokens on the board with Blood Artist out, that will be a lot of damage and life gained. second if we have Trespasser's Curse out, that is even more damage. finally you have the option to phase out an important piece that would be wiped by this card at the cost of tempo. good for if the opponent has a big creature to answer Avatar of Might or if you need to protect something at sorcery speed. def going to replace Spiteful Banditry with it. another
now for color directions this deck can go. boy there is a lot. first lets talk about the colors we cant remove. black should never be removed, too many synergy pieces are in black. green also is paramount with Avatar of Might, Sylvan Scrying, and Golgari Charm. every other color could be removed in favor of making this deck 3 or 4 colors. if we include white, we would be considering Suture Priest, Ghostly Prison, Authority of the Consuls, and Parting Gust. this makes the deck more controlling. adding blue gives us Hunted Phantasm, Swan Song, Strix Serenade, The Phasing of Zhalfir, and Into the Flood Maw. adding red gives us Spiteful Banditry (even if it isnt good), Rakdos Charm and Sazacap's Brew. we have a lot of flexibility to even splash colors. overall we have some pretty good options. i apreciate all the help so far and cant wait to see how this deck will end up looking like!
legendofa on Spiteful Avatar
1 month ago
Swan Song and Strix Serenade are solid sideboard options, or main board if you know your local meta well. Tribute to Horobi Flip can pull out a couple more tokens.
I agree with BirdieGirlie that Spiteful Banditry isn't right here. The "one or more" and "once per turn" clauses make it more of a slow drain than a big rip of damage. But, for BirdieGirlie, Grismold, the Dreadsower and Varchild, Betrayer of Kjeldor aren't Modern-legal.
I have a deck that runs on the same idea in . Infestation of Goblins and Rats The Avatar of Might approach looks fun, but it feels like you have too many other creatures that you want to have out, so it's going to come out pretty slowly.
Basshunter on Death by Tokens
5 months ago
Hi, imo you need more token creators that create tokens for everyone or for your enemies. You dont need tokens for your own...think about cards like Forbidden Orchard, Hunted Horror, Slaughter Specialist, Curse of Disturbance, Tombstone Stairwell, Clackbridge Troll, Infernal Genesis, Hunted Lammasu, Tribute to Horobi Flip, Shadrix Silverquill You should cut cards like Ophiomancer, Skrelv's Hive or Bitterblossom
Gleeock on Mishra's Relentless Horde
1 year ago
Yeah, Rakdos swing-wide seems like a "labor of love" probably will take some playtesting. They keep making good commanders for swing-wide in the midrange for : Karazikar, the Eye Tyrant, Garna, Bloodfist of Keld, etc... but not alot of low-end setup support to make a token hoard. I enjoy polymorphing tokens in the colors, but again not alot of low end base support for that, I typically do that more in the Jund colors. Tribute to Horobi Flip is ok, but again, most often opponents will just swing rats into each other to just get rid of them.
Gleeock on Cards that put creature token …
2 years ago
Infernal Genesis, Tombstone Stairwell, Tribute to Horobi Flip
legendofa on Give Your Opponents Tokens
2 years ago
I think Trespasser's Curse can find a home here. For newer cards, how about Eiganjo Uprising and Tribute to Horobi Flip?
plakjekaas on Interesting Horobi Builds
2 years ago
Tribute to Horobi Flip most of the cool legends from original Kamigawa got a saga to represent their memory.
Everyone I ever talked to that once had a Horobi deck, said the same thing: it's terribly difficult to build a Horobi deck that doesn't make you the most hated player of the game. The reason: almost every deck plays 20+ creatures, emphasis on the +. When an opposing commander renders 20% of your deck useless because of how easy it is to target something, combined with how easy it is to find a card you need in black, you have to make it priority #1 to eliminate that player. Or else your deck won't function, and you won't have much fun this game.
Even if that's not the main plan of your deck, it will be hard to convince your opponents of it, because your commander radiates the threat from your command zone. I think it's better played in the 99 because of that. Tergrid, God of Fright Flip is in the 99 of my Rankle, Master of Pranks deck instead of the other way around for similar reasons. You could consider Sidisi, Undead Vizier in the command zone, with Horobi being a secret commander, that could switch out and focus on the other plan in a pinch, switching out to infect and fetch out Skittles to go infect anyway.
All in all, if I'd play Horobi, I'd focus on reanimation, killing everything that's scary, and reviving it on my side of the battlefield. Trying to collect other people's combo pieces and winning with them always makes for a memorable game.
Have (1) | reikitavi |
Want (3) | TechNoble , C0LDE , Butcher1981 |