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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
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Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Postmortem Lunge
Sorcery
( can be paid with either or 2 life.)
Return target creature card with converted mana cost X from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step.





Andramalech on
Kuroikage
7 months ago
Cloudy I love the suggestions! Let's take that in stages:
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Persist is a great recommendation and there's tons of options for that: Return to Action which is comically off-target, Supernatural Stamina, Undying Malice, Not Dead After All, Postmortem Lunge, the list literally goes on.
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Spoils of the Vault is literally meant to lose me the game. What's winning without risking it all for a hail Mary card? ..and why not? We've played the balancing act up until the last moments of the game.. so why not live (and die) a little?
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If you want to splash white, there's plenty of options to do so! I think most notably you buy back things like Swords to Plowshares so that you can forego dying up against using Spoils of the Vault , and between better life balancing, and (imo) better protection- you could easily play a much more restrained, conqueroring game with Orzhov () colors.
Best of luck in the build, and make sure you tag me so I can upvote and see what you've decided on!
Crow_Umbra on
Thought I Was Dead? [Primer]
7 months ago
Thank you Andramalech, I appreciate it! I was super happy that Alesha got a new card & confirmation that she's still alive and kicking ass in some version of the Tarkir timeline. The meme inclusion in this primer is a bit of a personal call back to how I included a meme in the primer for my OG Alesha deck.
I'm stoked for the Return to Tarkir! I don't really have any hopes or expectations for it, especially since we just got a new Alesha in Foundations. Would be cool to maybe get a Jund Alesha, assuming she's still alive in the timeline during the return.
I haven't seen Postmortem Lunge before, I'll keep it in mind. I think if I where to include another reanimation piece, I was eyeing my copy of Necromancy I have in my binder.
JacobAGrossman on
Glittering Company
2 years ago
Most definitely! That deck has already made a few major tournament showings again recently. The deck also uses Stoneforge Mystic, to grab Luxior, Giada's Gift, and Viridian Longbow. I'm sure there's a few more key two drops that benefit as well, besides just Devoted Druid and Vizier of Remedies. The deck also happens to run both Extraction Specialist and Postmortem Lunge, so Tyvar, Jubilant Brawler already slots right in! I'm excited to see that deck do as well as it possibly can :D
nbarry223 on Temporary graveyard return?
2 years ago
are standard reanimation effects like Persist / Goryo's Vengeance not what you are after, or do you want something more like Postmortem Lunge where you are interested in the leaving trigger? Persist could be "temporary" with a 1 toughness creature, since it would die to state-based actions.
You could try https://scryfall.com/ under advanced to search for keywords, but the above are some of the better options in modern.
Andramalech on
Altar of Despair
3 years ago
Balaam__ now THIS is a mill deck! I'm so impressed with this and it's nuts!
The only thing I could recommend to make it even crazier would be to include Altar of the Brood and Heartless Summoning, potentially with a little Myr Retriever feature, but I don't want to stray too far from what you've got happening here. It's incredible!
Admittedly not in traditional mill colors, but solid 8/10 deck with all this wonderful help. Another thought I had was Postmortem Lunge, and it reminded me (kinda) of a deck I've built called MBD Zombie, maybe give it a look?
wallisface on
Merry Christmas, Mrs. Emrakul
3 years ago
gameflips Going into red, the strongest thing I can think if is throwing Emrakul out with Through the Breach - though note this will probably mean having to play a full playset of Emrakul, so might break the bank balance. Ilharg, the Raze-Boar is also another option (though you’ll prolly want some way for it to have haste). These options all sound pretty expensive money-wise though.
If you’re sticking with the Elvish Piper strategy, I think Postmortem Lunge becomes a must, so you can do it at instant speed. I can’t think of how red can help with this strategy though… green is the colour if ramp, and green & white both excel at protection. Red doesn’t really have any protection options at all, and all it’s ramp is very bursty/short-lived. I’d say the best reason to add red would be for board-control, to restrict what you’re opponent’s doing. So stuff like Lightning Bolt & Lightning Helix could be worth your time if you were planning on playing the combo more “slowly & reliably”.
wallisface on
Merry Christmas, Mrs. Emrakul
3 years ago
From your current list i’d suggest ditching:
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both Godsire and Meglonoth. They’re not needed now that you have a bunch of ways to spam out Emrakul.
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all of the Druid of the Anima. You have enough mana dorks and this one is quite slow.
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i’d go down to 21 lands. Your curve is super low now, and you have a good number of dorks, so this should be an ideal number. From that 21, i’d suggest running some plains so you can cast Vizier. I’d also suggest running a single copy of Gavony Township, to help you if the game goes long.
That gives you 10 free card slots, which i’d suggest adding in the following:
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2x Eternal Witness, lets you bring back stuff your opponent has killed trying to stop your combo.
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2x Postmortem Lunge, does very similar to E-Witness, but also lets Devoted Druid enter without summoning sickness, which is nice.
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3x Path to Exile, mess with your opponent to give yourself more time.
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2x Selfless Spirit, keeps your stuff safe, can swing/block in the air
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1x Shalai, Voice of Plenty, alternate wincon, as well as protection
JacobAGrossman on
Glittering Company
4 years ago
Absolutely! It actually does exceedingly well. The decks usually function at a tournament level of consistency with 4 CoCos and 4 of another spell, albeit Finale of Devastation , Eldritch Evolution , Postmortem Lunge , or whatever it is. Even though it is riskier to add in 4 more spells with the wishes, it is still so worth it to have them in the deck. The Glittering Wish es are obviously core, and win the game whenever they come around. Sure, a Collected Company could hit a Wish and fizzle, but it could also do the same with any of my remaining lands, or the other 3 CoCos. You gotta spend money if you wanna make money!