Force-Feed them, you Dingus!

Commander / EDH Aroix

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Possible Decisions. —Oct. 16, 2015

Thinking of adding in Defense/staxy effects in e.g Crawlspace, Ward of Bones and Damping Engine To help stave people off me whilst i put together my win condition. What do you think of this idea? If you like it what would you recommend is taken out? I think Deathrender + Netherborn Phalanx + Void Attendant

Plus Tombstone Stairwell may be added, as another form of getting a bunch of tokens on opponents territory though it is quite counter-intuitive with Pharika, God of Affliction. Also 2/2 is a bit risky. This can be a strong enough card to be game ending if Pharika doesn't do her job. What do you think?

Aroix says... #1

@Kratos1810 Hey there, thank you for commenting! Virulent Plague is in, due to being a second Illness in the Ranks, allowing for more consistency, same reasoning for Engineered Plague as you suggested. Have been tempted with Seed the Land, works similarly to Genesis Chamber But I am concerned when I have my Tainted AEther//Last Laugh engine up it could be quite the downside, which makes me reconsider Genesis Chamber honestly, It isn'y like Infernal Genesis where I can manipulate top deck to do it. Bereavement on the other hand is a pretty awesome idea, works similarly to Sadistic Hypnotist in a token deck but for what I am trying to achieve.

Gate to Phyrexia is definitely an interesting idea. Great artifact removal though Liquimetal Coating is pretty limp without it. But I do suppose it turns Putrefy into Land destruction if needed. I am not in an Artifact heavy meta currently so will probably use this if that ever changes.

October 13, 2015 2:37 a.m.

hyperlocke says... #2

Suggestions off the top of my head:

Genesis Chamber - The majority of decks run enough creatures to warrant a 2-drop that can produce quite many tokens.

Akroan Horse - If you regularily play multiplayer games, this could find a spot.

As for enchantment/artifact removal: Naturalize, Nature's Claim, Beast Within, Steel Hellkite, Abrupt Decay, Maelstrom Pulse. The last two aren't very budget-friendly, but I'm just putting them out there...

Personally, I feel saver with a little mass removal to save my ass. Cheap ones would be Black Sun's Zenith, Crux of Fate and Decree of Pain.

I think you need a little more card draw. I would absoulutely run Skullclamp; Regal Force and Phyrexian Arena when your budget allows it. Maybe consider Sign in Blood, Read the Bones or Skeletal Scrying.

October 13, 2015 6:30 p.m.

Aroix says... #3

@hyperlocke Thanks for the array of suggestions! Genesis Chamber and Akroan Horse are great but I am pretty weary about giving myself tokens. I have a few copies and will give them a go, Genesis Chamber does offer more of a controllable creature creation, (for myself). Seed the Land Was also another possibility here.

For enchantment/artifact removal You have offered a great list. Maelstrom Pulse will be finding a place as soon as budget lets me, as will Beast Within But until then I am running 6 artifact and enchantment forms with a few on creatures so they can be reused, which seems to work okay for now.

Mass removal is great! Gaze of Granite is my sweeper and Necroplasm clears tokens currently. Apart from that I can usually stay out of the fray enough to warrant giving people snakes to thin their numbers.

Draw is an odd one. I havn't really gone for the usual Draw X or Necropotence without it going using my game plan e.g. Deathreap Ritual I'll prefer to use Evolutionary Leap / Birthing Pod To replace that creature with another threat, or even dredging and recurring to replace draw effects. Due to my ability to control the creature count on the board quite when once a game gets going even Oath of Ghouls and Oath of Druids act like draw (even political bargaining chips for my opponents). But I could do with some more as this tends to lack on some games.

October 14, 2015 2:41 a.m.