Description

"The deck is blisteringly fast"
-Bob Huang, on Grishoalbrand

"What this deck defines is raw power: Efficiency, Effectiveness, Flexibility and Explosion."
-FlyingDelver on Death's Shadow Jund

Griselbrand Instant Reanimator meets Death's Shadow. This deck is all the raw power of two explosive decks in modern wrapped up into one giant powerhouse. The deck runs a variety of utility cards that either let you play large low-mana threats, or combo out huge, game-ending threats. You lose very little by running both things together, and gain a whole new angle of attack.

Death's Shadow: The namesake of modern's most powerful deck, this huge beater comes down on turn 2-3 for one mana and can quickly grow to over ten power.

Tasigur, the Golden Fang: While not as fancy as its bigger brother, this Legendary banana-lover can come down on turn 2, and has a substantial body and a relevant activated ability should we get pathed. Here's where things start to get interesting, however; this boy can get tutored for by Time of Need...

Griselbrand:...and so can this guy. Quickly getting this guy into our graveyard (via a Faithless Looting , self thoughseize , or Liliana of the Veil activation and then quickly back out (via Goryo's Vengeance ), this guy can draw us upwards of 21 cards and attack our opponent for 7 in the air by turn 2!

Emrakul, the Aeons Torn: She's big, she makes our opponent sack 6 permanents, and she can be reanimated by some instant-speed trickery. What's not to love? We can only get her out by turn 3, but once we do, our opponent will be back to turn 0.

Traverse the Ulvenwald: The first of our two tutors, this one helps us get lands in a pinch (which lets us get by with only 18 lands), and helps us find whatever-sized creature we are in the market for.

Time of Need: Already talked about in the threats section, this card lets find a reanimation target or a Tasigur, the Golden Fang.

Goryo's Vengeance : The only two-mana reanimation spell in modern, this spell allows us to pump out huge early creatures. Also fits in with the Legendary Creatures theme.

Faithless Looting : Draws us cards, fills our graveyard for all of the ways to abuse it.

Cathartic Reunion: Bigger Faithless Looting .

Street Wraith: Helps us lose life faster and fills up the graveyard.

Mishra's Bauble: Gets an artifact in the graveyard for cheap, and, if we have too many cards from a Griselbrand, lets us hold cards on the battlefield instead of in hand.

Thoughtseize: Let's us interact with opponents, lose life, and even get our own Griselbrand, what's not to like here?

Inquisition of Kozilek: Its like Thoughtseize, but worse!

Liliana of the Veil: She's discard, a different card type, and a removal spell all in one!

Fatal Push: The best removal spell in modern behind maybe Path to Exile.

Terminate : Another removal spell option.

Abrupt Decay: Versatile removal spell that an kill creatures or Grafdigger's Cage or Rest in Peace.

Ancient Grudge: Kills Grafdigger's Cages and helps against Affinity.

Anger of the Gods: The anti-Dredge card. This thing also hits Elves and Zoo, and other random decks.

Collective Brutality: The all-star against Burn, this card also helps against Storm, Ad Nauseam, and anything else that requires more discard. Also a discard outlet.

Fulminator Mage: This card is the trump card against Eldrazi-Tron, which we have a tough time against. If I could find room to run more of these in sideboard, I would.

Kolaghan's Command: Versatility in card form. Return a threat, shrink a hand (or discard a Griselbrand), kill an artifact (Grafdigger's Cage!), and/or kill a small creature. This card comes in against a lot of match-ups.

Nature's Claim: This is how we kill Leyline of the Void. There are better sideboard cards to run in this slot, but otherwise we can't beat a Leyline.

Surgical Extraction: Sometimes, we can just get combo decks or decks with a small number of threats. Very good directly after a discard spell.

Terminate : Just more removal.

Thank you for taking the time to look at my deck and read my description, it took a while to do. I will report how games go, as I play them, and have plans to write a match-up guide once I figure out the match-ups. For now, you can use the Death's Shadow Jund primer as a guide for match-ups. I would love it if you commented and +1 Upvoted!

Suggestions

Updates

Now the deck description is not only up-to-date, but also far more in-depth. I've also exchanged one Cathartic Reunion for one Faithless Looting .

Comments View Archive

Scorprix says... #1

I really like this deck, and it could definitely be a playable deck. However, I also feel like right now it's too messy. Time of Need is completely unnecessary, and Liliana otV isn't very good outside of midrange decks, which this is not. That opens 6 slots, of which could be invested in adding another land (or alternatively cutting lands and adding in 4 Simian Spirit Guides) and adding the final 2 Fatal Pushes and another single Inquisition of Kozilek. With the final 2 slots I'd recommend more card draw/filtration. I'm not sure what card that would be, but probably something that allows you to discard for cheap, maybe like Insolent Neonates? Just an idea, but I feel like that would make your deck better.

EDIT: Oh jesus, just noticed you only play 1 Goryo's Vengeance. There is absolutely no reason not to be playing 4. Cut reunion another vengeance, and definitely try to find space for as many neonates as possible.

June 18, 2017 6:57 p.m.

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Compare to inventory
Date added 2 months
Last updated 2 months
Legality

This deck is Modern legal.

Cards 60
Avg. CMC 2.55
Folders Best Decks ever, Modern I LIKE, modern decks, Interesting Modern
Top rank #4 on 2017-06-16
Views 1182