Wilted Abzan is a stupid name....

This deck started out as The Mean Modern Scrapper at my local LGS's Modern night. If you're too lazy to click the link, it's a very consistant and fun selesnya aggro deck. Then some pro somewhere also figured out (like I did forever ago) that Wilt-Leaf Liege is a crazy good card, but they decided to splash black as well to play Siege Rhino along with a few other black cards. I figured that since I practically had their deck put together already I'd try it out too, although with a few changes.

I play the full 4 Wilt-Leaf Liege since that card is the biggest draw to playing the deck. Every other creature in the deck besides the mana dorks are GW, so they get +2/+2 just by having the Liege in play. The 4 Siege Rhinos are the main reason to splash black, since they natually have trample and help gain back the life lost due to our 3-color manabase. MD finks, Voices, and Lingering Souls give the deck so much resiliency against removal that opposing control decks need to 2-for-1 themselves often to get rid of my threats. A turn 2 Finks or Smiter is often enough to discourage Aggro decks from attacking, and the threats only get bigger from there. The burn matchup is easily winnable, and there is plenty of MD disruption against Splinter Twin decks. Tron is a tougher matchup, but since nobody in my meta pilots that deck anymore I find it positioned well.

Thanks for looking!


The last two times I took this deck to SSG game night, it's won me 3rd place each time. I consider that pretty good since we only ever get 8 people to play so 3 rounds is all we get. Toughest matchups were Soul Sisters and Amulet Bloom. Twin was laughably easy, and burn felt 50/50, but I've changed the SB to shore that one up. I'm pretty impressed with this deck's consistency, and I think I wouldn't be sad taking this to a larger event.

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chadhardbodies says... #1

Hey there! Just wanted to say that you're running an awesome deck. I run something almost identical and won a 40 man SCG IQ last weekend in San Antonio :D The deck is naturally resistant to a lot of disruption; I think resilient would be a good word. Fast combos are definitely our hardest matchups. Here's my list!

June 30, 2015 10:33 a.m.

chadhardbodies says... #2

June 30, 2015 10:38 a.m.

GeminiSpartanX says... #3

Hey thanks chadhardbodies! I've been looking for a few changes to make, since my deck regularly seems to get 3rd place every week at modern night. I just need to find a little extra umph to try and get 1st/2nd. I've recently added the Loxodon Hierarch but haven't tested it yet. I saw your list that won the IQ, and see that you've removed it! Perhaps you can share your thoughts against the different matchups with me? My meta is mostly Burn, Twin, Infect, Soul Sisters, and Hatebears, with the occasional Amulet Bloom or UR storm.

June 30, 2015 10:42 a.m.

chadhardbodies says... #4

I'd love to talk shop, this deck is a lot of fun! :pRegarding your specific meta, it seems like you play against quite a few combo decks, which are understandably tough to beat when we're playing the fair game. I think our twin matchup isn't too bad, as you have main deck combo disruption, an unboltable, un-remandable threat in Smiter, and Voice is great vs control and tempo. Burn should be beatable most games, and if it's heavy in your meta then I can see some sideboard slots for Loxodon Hierarch or Feed the Clan. I think since this deck has a lot of resilience as is, a lot of your big choices are going to be tailoring your sideboard to combat what your specific hard matchups are. Who do you tend to have trouble against?

June 30, 2015 11:19 a.m.

GeminiSpartanX says... #5

chadhardbodies- Soul sisters is surprisingly difficult, if I don't draw an Abrupt Decay for their anthems or removal for a fast Serra Ascendant. Twin isn't very scary, but sometimes Grixis Twin can just out-grind me if the game goes long. It's a given that I will face burn every week, since there are at least 2-3 different people who play burn. After SB it feels a little better, but game 1s are tough. I lost a game 1 this past week to burn when I drew 3 Kitchen Finks! He did have a Turn 1 Grim Lavamancer which did a lot of work killing them all, and I was very removal-light that game though. 2nd game I never had more than 3 mana sources out at once with a few Siege Rhinos in hand. I think often my trouble is selecting the right cards to remove in order to bring in the SB cards. I'd like to know what cards you bring in against Burn and Amulet Bloom, respectively and which cards you generally remove to make space for them.

June 30, 2015 1:29 p.m.

chadhardbodies says... #6

I've actually never played against soul sisters with this deck, but In my personal sideboard I would bring in the pulse and Dromoka's Command as additional removal spells and cut back on Smiters or a Liege. Little sweepers like Zealous Persecution or Golgari Charm Dromoka's command is actually something I thought of recently after hearing some suggestions and I gotta admit the utility looks excellent on paper.We've got a lot of great options vs burn. 4 main finks and rhino should definitely help, but I would also bring in Dromoka's Charm to blank a burn spell and an Ooze for additional lifegain. Feed the clan or Loxodon hierarch could also be options. Personally I'd cut some removal and a liege or two, again just to get your deck leaner.Bloom is super tough and I'm honestly not sure what to bring in. Valorous Stance for sure and pulse as additional titan removal, probably cutting back on souls or decay. The good news is that Abzan can afford to pay for the G and B pacts :p

June 30, 2015 2:25 p.m.

Gronsha says... #7

I am wondering why nobody has mentioned Tarmogoyf. I would replace the Birds by adding goyfs.

July 21, 2015 12:49 p.m.

GeminiSpartanX says... #8

Gronsha- Tarmogoyf doesn't benefit as much from Wilt-Leaf Liege's buff as much as the other creatures (all of which are both green and white) do. I also wouldn't cut any mana dorks since this deck can out-grind other decks by making use of the utility lands Gavony Township and Vault of the Archangel which do cost essentially 5 mana to activate, as well as having 8 4-drops that really need to be played out as fast as possible while leaving up Path protection in some matchups (against Twin mostly). Traditional Rock/Jund/Abzan lists are able to use goyf to a better extent since they generally use black hand disruption to clear the way then control the board with loads of removal while goyf beats down. In those decks, Goyf fills the role of efficient beater very well. However, this decks strength comes from the fact that every creature fills utility purposes as well as possessing the ability to be aggressive at all points of the game when a Liege is in play. The removal here is only really used in instances where my opponent will win via a creature combo or otherwise, as this deck plans on being the aggressor in most matches.

July 21, 2015 1:10 p.m.

Captgouda24 says... #9

Since you are probably not one for Thoughtseize, can I suggest that you put in Sin Collector, as it fits very well with creatures such as wilt leaf liege.

August 5, 2015 4:06 p.m.

Captgouda24- I actually do own a set of Thoughtseize, but I'm not a fan of them in this deck, at least not in the maindeck. I did have them at one point, but I found that I always wanted to be the proactive player in most matchups, and a 'seize in the opening hand competed with my desire to play a turn 1 dork to ramp into my many 3cmc plays. I did have a few in the SB until recently, but my meta has eased up on the matchups where I'd want those over an additional Abrupt Decay or something.

August 5, 2015 4:27 p.m.

Clawed6 says... #11

You have 5 Voice of Resurgence and 61 cards, must be a mistake!

I have a similar deck. While I think 4 Wilt-Leaf Liege is essential due to the boost to so many of your creatures, I am not sure a modern deck can also run a full 4 of Siege Rhino. Don't you find it is a bit top heavy?

February 24, 2016 4:33 p.m.

Clawed6- I don't think it's very top heavy, since I'm running Birds of Paradise to compensate for the higher cmc of the deck compared to your version. You run 24 lands compared to my 23, but with 3 more dorks I've found that as long as one sticks, I can cast 4 drops pretty consistently. It's even better now that Twin is banned, since I don't need to worry about constantly representing path mana on turn 3 and can safely tap out for my 4 drops. Having a beefed up trampler every game has also helped me close out matches where my opponent could have just chumped for days, and trample works great with the exalted creatures. I will admit, that if my opponent 'bolts the bird' his turn 1, it does feel like my hand doesn't deploy fast enough, but Bolt is seeing less play nowadays with the eldrazi menace running around, so I'm not all that worried.

February 25, 2016 6:33 a.m.

Ulturas says... #13

Do you find running 2x Verdant Catacombs makes the land base more smoother? Or do you feel 4x would be better? I'm actually looking at running something pretty similar :).

March 3, 2016 7:14 a.m.

Ulturas- I actually only run 2 because that's how many I own irl lol. However, I haven't noticed any trouble getting the colors I need between the mana dorks and the fetches I currently have. I'd say that ideally I'd run a 3rd Verdant over the 3rd Razorverge Thicket, but the mana has worked out pretty smooth for me this way so far.

March 3, 2016 7:22 a.m.

Ulturas says... #15

GeminiSpartanX Yea 3 might actually be within my "magic spending" budget haha. I do like having Playsets of things though being my only downfall for magic xD. I was actually looking at Aaron Shapiro's deck from the IQ Matawan which came 1st against a lot of the current meta looked really interesting. He ran a really weird sideboard though but it did kinda make sense I did like his Blood Baron of Vizkopa sideboard tech, brings in Feed the Clan and play Blood Baron of Vizkopa as a 10/10 flier with prot black/white and lifelink haha completely game winning.

March 3, 2016 7:39 a.m.

I actually tossed the Blood Baron idea around for a while. I didn't have Feed the Clans at the time though, but it seems like an interesting idea. I've actually disassembled this deck for the moment in order to build Abzan Company. If it really turns out that Wilt-leaf abzan is better against the Eldrazi, I'll need to put it back together and try it out again.

March 3, 2016 8:13 a.m.

Ulturas says... #17

GeminiSpartanX It's definitely a great contender atm against Eldrazi, Abzan Company is very strong right now as well though so hard to say which one would be better. There's also an Angel Chord deck floating around that runs Chord of Calling lots of dorks to ramp/convoke into Archangel of Thune + Spike Feeder I've sorta been pondering that idea as well it's very strong and can go off at the end of an opponents turn to make your creatures enormous.

March 3, 2016 8:16 a.m.

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Compare to inventory
Date added 2 years
Last updated 5 months

This deck is Modern legal.

Cards 60
Avg. CMC 2.43
Tokens 1/1 Spirit, 1/1 Elemental
Folders A My Competitive Modern Decks
Views 1529

Revision 36 (5 months ago)

+4 Wilt-Leaf Liege main
+2 Temple Garden main
+1 Godless Shrine main
-1 Plains main
-4 Kitchen Finks main
-3 Forest main
+3 Loxodon Smiter main
-3 Voice of Resurgence main
-4 Siege Rhino main
+3 Voice of Resurgence main
-1 Godless Shrine main
+2 Gavony Township main
+4 Noble Hierarch main
-4 Wilt-Leaf Liege main
-2 Temple Garden main
+3 Forest main
-3 Razorverge Thicket main
+1 Swamp main
+4 Path to Exile main
-4 Path to Exile main
and 75 other change(s)

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