Noxious Toad

Legality

Format Legality
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

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Set Rarity
Portal Uncommon

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Noxious Toad

Creature — Frog

When Noxious Toad is put into a graveyard from play, each opponent discards a card.

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Noxious Toad Discussion

ThatGuy4242 on Graveyard Smash

5 months ago

I absolutely love the deck. After seeing this I am now determined to make my own variation including some of the following suggestions. Btw this is so long because its also a note to myself.

SmokeyBear15 on Shirei's Daycare

6 months ago

Hey there! Thanks for looking at my deck (Let 'em Die [Primer: Shirei, Shizo's Caretaker])! Here's some general suggestions for you:

First off, creatures don't come back with Shirei when equiped with Skullclamp, since it boosts their power. And no Ashnod's Altar or Viscera Seer? Those two sac outlets are amazing here.

Pawn of Ulamog and Sifter of Skulls are amazing token producers. The eldrazi tokens they make can be used for mana ramping, and can sacrifice themselves for death triggers. Neat! I'm testing out the Fabricate abilities of Weaponcraft Enthusiast and Marionette Master as well.

Smothering Abomination, Harvester of Souls, and Grim Haruspex are great for generating card draw for every creature that dies. Vampiric Rites is a 1-drop enchantment (kinda hard to remove) that gives you card draw. Maybe take out the one-time use spells like Read the Bones for these.

I personally like Deathgreeter over Bottle Gnomes, and it has pretty consistently done a higher amount of life gain. Zulaport Cutthroat is a must-have, IMO. It's often my quickest wincon. Gray Merchant of Asphodel and Falkenrath Noble are good for this too, if you have ways to reduce their power to recur them.

You do have a fair number of things with >1 power, or that boost their power. I might recommend Plagued Rusalka, Fume Spitter, and/or Necropede as ways to reduce the power of your bigger creatures, or as a form of removal against your opponents. Maybe instead of Drakestown Forgotten.

You have a lot of discard effects (which is good!), but several of them are sorcery speed (Sadistic Hypnotist, Brain Weevil, Augur of Skulls) or need to be paid for (Drainpipe Vermin). Or that don't recur at all Sadistic Augermage. I might recommend more stuff like Noxious Toad, Mesmeric Fiend, or Disciple of Phenax. That can be used on each opponents turn.

Scarblade Elite doesn't work unless you have another Assassin in graveyard, and only up to 4 times max, and doesn't even recur itself under Shirei. And I like Dutiful Attendant over things like Death Denied or Gravepurge. Maybe look into Living Death as well?

Hope that's not too much info! Welcome to the Perpetual Weenie Murder Club!

illumfolly on Let 'em Die [Primer: Shirei, Shizo's Caretaker]

8 months ago

Phyrexian Plaguelord is not nearly as recurrable -- but is a great removal engine once you have effectively almost won the game. It also costs 5. It's only really comparable because it self sacrifices (with some effort). Even then, disruption forces you to put your resources into saving the plaguelord, whereas you could be using those sacrificed creatures for other things.

Nezumi Bone-Reader is not comparable -- and I don't run it -- rather, I run creatures that force discard on every turn, but that need to die or enter the battlefield to do so -- Disciple of Phenax, Mesmeric Fiend, Black Cat, Noxious Toad, Corrupt Court Official. This is 2-4 times more triggers compared to sorcery speed. That's not even to mention that you need a ton of Black mana to use Nezumi, which isn't viable at all under resource denial. Run Sadistic Hypnotist before him. It's not nothing, it's an engine piece that is redundant with Viscera Seer, hard to remove, and cheap to play. It's not vital and doesn't need to be -- quintessential INUS condition for establishing an insurmountable board state. The faster you can get rolling, the better (and more redundant pieces = faster).

You could do the same thing on non-active turns with corpse blockade (one of the few free creature sac outlets). The only distinct disadvantage is that is costs 1 more, and the only distinct advantage is that you have a deathtouch blocker on non-active turns. The cost is a big deal for me, since my games are necessarily heavy in resource denial tactics. The blocking is less important for me because I both have plenty of ways to kill creatures and rarely face aggro or voltron strategies that are not well controlled with resource denial. I guess it's a matter of preference here, but for me, it's the active turn that makes the difference. So, you get to sacrifice all your creatures on every turn that is not yours and thus sweep away possible blockers with Attrition, Grave Pact, Big Game Hunter, Bone Shredder, and Abyssal Gatekeeper, amongst other means. Now, at least one of your opponents has an empty board and you have 5 - 10 creatures to sacrifice (or more) -- all of which you can pump into vampire (for real this time) and attack for 10 - 20 damage. This is a clean finisher for grinding games (i.e. my games). In order to blow up the vampire, they would have had to hold onto removal that would otherwise have been directed at some far more threatening card.

SmokeyBear15 on Let 'em Die [Primer: Shirei, Shizo's Caretaker]

8 months ago

Recent changes:

Junk Diver -> Myr Retriever. 2 CMC works better with a T1 Sol Ring and Ashnod's Altar makes enough for him. I'm considering putting both in here somehow to produce an infinite death loop with these two, the Altar, and Pawn of Ulamog. Hmmm...

Brain Maggot -> Mesmeric Fiend. Strict upgrade. I hate it when people kill off the maggot and get their card back, especially if its an instant that they use before it returns at EOT.

Ravenous Rats -> Noxious Toad. Hits all opponents.

Tectonic Edge -> Thespian's Stage. More valuable for me to copy my fancy lands.

SmokeyBear15 on Pebbles Break the Giant's Back

8 months ago

Hi there! Fellow Shirei player here (Let 'em Die [Primer: Shirei, Shizo's Caretaker]).

First off: Skullclamp will make it so your creatures don't come back with Shirei, since it boosts their power.

I might recommend Zulaport Cutthroat instead of Bottle Gnomes. Chimney Imp is nice but expensive.... maybe try Disciple of Phenax, Mesmeric Fiend, Ravenous Rats, or Noxious Toad for cheaper discard effects?

Instead of Corpse Augur, try Harvester of Souls, Grim Haruspex, and/or Smothering Abomination for absurd amounts of card draw. I might take out Phyrexian Arena and Necrologia to include those.

Dictate of Erebos and Butcher of Malakir are additional Grave Pacts.

Sidisi, Undead Vizier makes a good replacement for Diabolic Tutor. It lets you sac a creature (maybe itself if needed) for the same tutor effect on a good body.

Living Death and Killing Wave are great boardwipes that leave you untouched.

Dark Privilege is a great form of protection for Shirie that doubles as a sac outlet. And if you have a Cabal Coffers, you might want a Urborg, Tomb of Yawgmoth to seal the deal.

I really like the idea of Noetic Scales I haven't seen that before. Neat deck.

SmokeyBear15 on Thousand Bites to the Ankle

8 months ago

Howdy! Fellow Shirei player here (Let 'em Die [Primer: Shirei, Shizo's Caretaker]). Got some recommendations for ya.

First and foremost: Skullclamp prevents your creatures from reanimating with Shirei, since it boosts their power. I'd replace it and Dark Prophecy with Smothering Abomination and Harvester of Souls for some crazy card draw. And maybe Sidisi, Undead Vizier could replace Increasing Ambition since it's a creature-based tutor with a big body that lets you sac a creature.

I'd replace Bile Urchin with Crypt Rats. He can be a board wipe, kill off your weenies in lieu of a sac outlet, and can kill your opponents too, near the end of the game. The urchin is just very slow.

Dutiful Attendant is another Golgari Thug type effect. Mostly. Fume Spitter and Necropede are good ways to get your higher powered guys (like Gray Merchant of Asphodel) down to 1 power, and as removal for indestructible enemies.

Discard effects are slow in EDH, and can make you enemies when they're targeted. Noxious Toad hits all your opponents at once.

Deathgreeter is good lifegain. Pawn of Ulamog and Sifter of Skulls make ton of tokens for you that can sac themselves and make mana for ramping with. What's not to love? Similar deal with Spawning Pit. Dark Privilege is great protection with a sac outlet.

SmokeyBear15 on Let 'em Die [Primer: Shirei, Shizo's Caretaker]

9 months ago

Yep, I'm aware that Noxious Toad hits each opponent. I'm having a hard time finding one to trade for, but that's why it's still in the list (trust me, i've cut a lot of other discard dudes).

I don't usually have a problem getting things back from my graveyard, so Phyrexian Reclamation probably won't be seeing play here. If I lose something to the grave, I'm more prepared to just carry on without it for a while rather than devote any more card slots to extra recursion options beyond what I have.

I've never seen Phyrexian Tribute before. I might be sold on that if I can find a spot to fit it in. I was thinking of Xenic Poltergeist as a way to make artifacts easier to deal with, but it's not a guarantee.

shub on Let 'em Die [Primer: Shirei, Shizo's Caretaker]

9 months ago

A point on Noxious Toad: if you read the errata on Gatherer it says 'each opponent'. So this guy actually gives you a mass discard effect. It draws a lot of hate.

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