Sphinx's Insight

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Oathbreaker Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ravnica Allegiance (RNA) Common

Combos Browse all

Sphinx's Insight

Instant

Draw two cards.

Addendum — If you cast this spell during your main phase, you gain 2 life.

Browse Alters

Sphinx's Insight Discussion

blzd4dyz on dark horse's control

2 months ago

I would use Chemister's Insight instead of Sphinx's Insight .

That way, you can re-cast it by discarding a less useful card (like an extra land) later in the game.

It wouldn't trigger Hero of Precinct One , but I think it's still a much better choice.

Love the deck! Thanks for sharing.

Poaralion on WAR Jeskai Heroic Drakes

3 months ago

I'm not sure about Sphinx's Insight , it does trigger the Hero but Chemister's Insight is really good the re-cast value. Same for Invade the City , is it just to have a big multicolored dude for the Hero ?

Otherwise, deck is looking quite solid !

adventfaith on Azorious Mill/Control

4 months ago

@SoulsSlayerKnight So, I love Drowned Secrets , I have a Mono Blue deck built around it, I actually made this deck after that one. I've been thinking about placing it in this deck as well.

This is a control deck first, mill second, Seal Away is a highly useful card for this deck with the nearly 0 creatures. My reasoning for using Chemister's Insight is the jump-start and the instant speed which I use for a few reasons, but primarily to proc Dovin's Acuity .

I am looking at a few cards to replace Thought Collapse since it has a 2 Blue cost. Currently Eyes Everywhere , Sphinx's Insight , Precognitive Perception and Unwind .

But I still need more playtesting on this to figure it out a bit more, I notice a few problems it has in it's current state

The_Fallen_Duke on Golden Azorius

5 months ago

I would get rid of Sphinx's Insight : 4 CMC for drawing two cards in my opinion is too expensive and the addendum effect is negligible. I'd rather opt for Opt (no pun intended), which for gives you 1 card AND let you scry.

I agree with the other users above who suggested Absorb for a useful counterspell and Chart a Course for extra draw.

Araignee on Petition the Pillow Tax

5 months ago

I like your build, I was also toying with having a Petitioner EDH for the fun factor.

I would run Absorb from the new block, not sure if also Sphinx's Insight could be worth it instead of Sphinx's Revelation .

Also a nice card to have could be Strionic Resonator .

Since you are going for alternative mills, maybe Fleet Swallower could work better than Traumatize ?

Nice thing is also blinking your creatures through Eerie Interlude , Ghostway or Brago, King Eternal .

One minor point, you cannot use Talisman of Dominance , because it also generates black mana.

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