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sg_86 Thanks for the comment. I always appreciate suggestions!
So, here is my deal: First of all, as I am sure most competitive Magic players will agree, one of the biggest differences between the Standard format and the Modern format is speed. Unfortunately, Panharmonicon is just too slow for the deck. Without any sort of mana ramp, the soonest it would be on the field would be turn 4, which means the soonest it would see any use would be turn 5. If you haven't lost by turn 5 in Modern, you're either about to die.. or about to win.
As for Trespasser's Curse, I have already addressed this before, but I used to run this in a very early build of the deck. And through playtesting I have found that it takes the spot of Blood Seeker, and therefore reducing the creature count in the deck to 12. The entire win condition of this deck hinges on my creatures and board presence. Also, to keep myself alive in many matchups in early turns, I have found that a chump blocker or two can be the difference between life and death. So, as much as Trespasser's Curse seems like a good fit for the deck, in playtesting, it just doesn't work out that way.
December 15, 2017 1 p.m.
gebell, thanks for the compliment and your thoughts on the deck. First of all, I do already run a couple of Pongify's in the sideboard for when I am up against creature heavy decks. I have also found Displacement Wave to add some unneeded control to the deck, when you consider that I already run 4x Ratchet Bomb's, 4x Illness in the Ranks, and 4x Repeal's. Essence Flux has multiple uses in the deck, but first and foremost acts as protection for the win cons. Being able to blink a creature off of the board in response to a Fatal Push is invaluable. Then of course, you get the added bonus of their ETB effect again, which can often lead to game-ending results for the opponent. And then, extra added bonus to giving a +1/+1 counter to the big unblockable Phantasm in the deck.
Also, yes, I have tried Trespasser's Curse in an early version of the deck, but I found that it replaces a much needed body on the board. Replacing a creature in the mainboard with an enchantment left me too open with too little board presence. I think having the Seekers really fill that spot in the deck better.
December 12, 2017 11:54 p.m.
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