Dack's Duplicate

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Dack's Duplicate

Creature — Shapeshifter

You may have Dack's Duplicate enter the battlefield as a copy of any creature on the battlefield except it gains haste and dethrone. (Whenever it attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

AkaAkuma on Miirym, Spooky Lizard Flap-Flap!!!

3 months ago

It seems that you already lean into the idea with Spark Double/Cursed Mirror - but i build Miirym as a "copy" commander, and only included some of the beefy dragons to top it off.

Visage Bandit can be plotted turn(s) before Miirym enters, then you cast the bandit on the turn Miirym enters. Miirym creates a non-legend token, Visage bandit dies by legend rule but now you have copy token that can be copied without legend rule issues.

1 Miirym turns to 2, another copy now makes 5 Miirym (2 existing + 2 new + copy), a third copy spell and you have 11 Miiryms... And this gets wild easily with Dragon Tempest or Scourge of Valkas.

Other good options are Naga Fleshcrafter that can make everything a Miirym (or a Utvara Hellkite) in a pinch. Pirated Copy is a great one. Dack's Duplicate gives all Miirym tokens haste,... and there are many more options.

I also really love Sneak Attack with Miirym, and another fun one to copy etb's is Mirror of Life Trapping. Just make sure the mirror isn't removed while Miirym is exiled with it.

Jabberjaw46 on Niv-Mizzet is your Superfriend!

4 years ago

not walkers, but still some cards to consider

Any 2 color clone just gives you another Niv Mizzet trigger

Dack's Duplicate, Evil Twin, Altered Ego

also

Soulherder and Mistmeadow Witch

more triggers= more walkers

Vallaris on Mizzet's Multiplicious Megalomania

4 years ago

This deck is utterly salt inducing hahahaha. It's so janky, there are barely any instants and sorceries, in a Niv deck of all things, but once the cloning really gets rolling, this thing turns into a mass removal engine with every card drawn.

I think this was the deck where you said Sprite Dragon didn't fit? You might like Dack's Duplicate since that has a clone effect.

Last_Laugh on Animar's Bouncing Friends Rev2

4 years ago

The main thing I'm seeing that this deck needs some work on is lowering your non-creature spells by a LOT and adding bounce enablers. Most Animar decks run less than 20 non-creatures and instead run similar effects on their creatures.

I.e. Glen Elendra Archmage, Draining Whelk and Stratus Dancer instead of most traditional counterspells.

Temur Sabertooth, Equilibrium, and Cloudstone Curio are 100% needed here. Curio is expensive but it's worth its weight in gold here.

Birds of Paradise, Wild Cantor, or many other mana dorks over Artifact and Spell ramp.

Other random suggestions: Walking Ballista is your most mana efficient finisher with Ancestral Statue. Vizier of the Menagerie is excellent draw on a damn good card. Shrieking Drake is a fairer version of Ancestral Statue. Clones like Dack's Duplicate, Stunt Double, etc. work great with land untappers like Great Whale and the others you already run.

Feel free to check out my list for ideas. It's not budget friendly but there's still budget cards to pick through. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid

ChickenBoy13 on Smashing 1000 faces (vial smasher/Sakashima)

5 years ago

Maybe you could add more clones? (Mirror Image, Clever Impersonator, Stunt Double, and/or Dack's Duplicate)

Nice deck btw.

chriscross25 on

5 years ago

Lokotor

My theft type of cards are there for a "controlly" way. Since those effects are on creatures i have the abilitiy to threaten the board of my opponents with them.

To River Kelpie: In my games i played this deck this card was one of the best cards. It is hard to remove even on its own because of it's ability. Also the cards you can draw with it is too much to value to cut it. Another reason i think it is quiet good is because it triggers on every player. Midnight Reaper and Nikara, Lair Scavenger are in my mind but i do not love their abilities since they are not a may trigger. What i experienced is that for me it works better when i can control my life. At the moment i think i have enough ways to control it to trigger dethrone everytime i need to. But still those two cards are good cards for this deck. Maybe in the future i reconsider them.

To Dack's Duplicate and the fork effects: I put them in because of the meta i play in. Also i really think those fork effects are a bit underrated in EDH because you often do not see them coming and are good for diffrent situations. I like them more than counterspells because they are more restrictive. For example you will not counter a ramp spell but to copy it when you need the ramp is great. But i fully understand why you will not consider them in your build but for me they worked very well. If you have not already maybe try one or two out if it works for you.

Twilight's Call: I think you are right there. It costs to much and you can lose too much. I think i was to blended by Living Death because that won me the game already. :D That is why i swaped it with more interaction (Swan Song).

Dictate of Erebos and Grave Pact: I considered them at the beginning of the deck but i do not need them really. When i want to clear the board i have other ways and also that is one reason why i put those theft effects in. I look more to Butcher of Malakir because i could protect it more and better than both entchantments. But for seven mana i think it is to high. Maybe as another win con i would put it in.

Lokotor on

5 years ago

I'm not exactly sure where you're taking your list. are you going for aristocrats? theft? control? it feels a bit spread out at the moment.

it might help to specifically pick one of those themes and go through the list and ask "how does this card contribute to that theme?"

A few cards i'm not sure make sense generally:

you have a lot of Fork effects. is there a particular reason why? if not you may want to consider some less situational cards.

you should probably replace River Kelpie with something like Midnight Reaper or Nikara, Lair Scavenger since they can come out 2-3 turns sooner and give the same effect more or less.

I personally feel Dack's Duplicate doesn't add much, but depending on your meta it might be a good fit.

I don't think Twilight's Call is a good card for you. Living Death is ok since it can be pretty one sided a lot of the time, but generally i've never found I am in great need for mass reanimation effects. I think between Reanimate and Victimize you'll have enough if you need it.

Grave Pact/Dictate of Erebos would probably be a big help for you.

you should also check out the marchesa subreddit and discord server

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