Why is Archangel of Thune going up in price..?

General forum

Posted on July 27, 2013, 10:08 p.m. by thehatter831

Just not getting it, its a 3/3 flyer with a semi-decent ability..someone?

IzexD says... #2

Because in the current format it has tons of utility and if you dont kill it it wins the game by itself, also it should go down, its similar to Sublime Archangel which was really high in price when it came out.

July 27, 2013 10:16 p.m.

Dylan says... #3

3/4 flyer

July 27, 2013 10:16 p.m.

vampirelazarus says... #5

Well, things like mana ramping make it quicker.

Thragtusk is still in standard, so is its twin Restoration Angel .

Riot Control also has lifegaining abilities.

Azorius Charm gives lifelink.

Just throwing some ideas out there.

July 27, 2013 10:31 p.m.

MagicalHacker says... #6

I don't understand why you are complaining! Be happy you can trade it off for a bunch of moneys since you think it's crap! :D

July 27, 2013 10:34 p.m.

bman5604 says... #7

2 card infinate life combo in modern with Spike Feeder and Archangel of Thune . Which gives melira pod more reach.

July 27, 2013 10:35 p.m.

vampirelazarus says... #8

That reason is better than mine.

July 27, 2013 10:40 p.m.

Zephiel says... #9

What are you talking about? It's been steady at 30$ for 2 weeks now.

July 27, 2013 10:43 p.m.

capriom85 says... #10

Archangel of Thune is a bonkers card in standard right now. It synergizes so well with life gain abilities, which are all over the place. G/W lets it buff your whole crew using Scavenging Ooze , then you rebuff after the attack. Junk allows her to feed off the same ooze, but also Deathrite Shaman . Those are just the tips of the iceburg. Also, how about run her with Rhox Faithmender ? I'd like a 9 point swing that buffs my whole crew. Thragtusk will have 2 months of coming in as a 6/4...can't spear him away anymore. Basically...she wins games and must be dealt with. This is a good reason many people will be running Doom Blade heavily in standard for a while. As for the price....wait and see what happens. If no one plays her successfully, then it will drop of course. It is kind of like Voice of Resurgence of the M14 set. Way higher price tag than anything else in the set, but no one seems to want to run her. I run Voice, he gets there. I am also running the Angel....I believe she will get there, too. For such a high price tag....there will be uses.

July 27, 2013 10:43 p.m.

Guys, channelfireball.com has Archangel of Thune for $30.00. For any that want to snatch a few up.

July 27, 2013 11:05 p.m.

gufymike says... #12

I,all just leave this here

July 27, 2013 11:08 p.m.

Zephiel says... #13

TCGPlayer.com has had Archangel of Thune at 30.00$ for 2 weeks now: The week before its release and the week after. I don't know where you're getting this idea that it ever "rose" in price because it didn't. If anything, it went down only very slightly.

July 27, 2013 11:10 p.m.

Unforgivn_II says... #14

Let her keep rising. Maybe I can turn mine into 2 Kalonian Hydra after a bit...

July 27, 2013 11:48 p.m.

Zephiel says... #15

Archangel is worth more than Hydra right now.

July 27, 2013 11:51 p.m.

Slycne says... #16

Heh, we've all been spoiled on haste and enter the battlefield abilities. I wonder if Baneslayer Angel would even get play in standard, other than it looking really pretty across the board from Thundermaw Hellkite .

That's basically what Archangel of Thune is though. A big threat that demands an answer. It's a great creature, but I think a lot of people simply prefer to play a more active game than 'hope your opponent can't interact with you for a full turn'. It's got that little bit of win-more mentality. If they didn't have something to stop it, it will certainly end the game quickly, but chances are their lack of interaction would mean that any decent threat, that might be better in other circumstances, would as well.

July 28, 2013 12:16 a.m.

assassin54853 says... #17

Not a single person at my game store has even seen an Archangel of Thune . My friend, however, has found 5 Ajani, Caller of the Pride s.

July 28, 2013 12:40 a.m.

heuertag says... #18

You can get the angel for about $23 on tcgplayer. never pay starcitygames prices for cards

July 28, 2013 2:08 a.m.

Nah, was looking at channelfireball.com's prices. Starcity says $40.00.

July 28, 2013 2:51 a.m.

EpicWizard says... #20

hey if its not a bother please check out my Angelic Submission deck that i had posted up in deck builder. i appreciate the feedback and suggestions. thanks...

July 28, 2013 2:53 a.m.

IAmKingTony says... #21

It's a strong card in Standard and has an infinite combo in Modern, what else do you want?

July 28, 2013 4:07 a.m.

Zephiel says... #22

You can get the angel for about $23 on tcgplayer. never pay starcitygames prices for cards

You're looking at the wrong price, then. The price you're suppose to look at is the mid price.

July 28, 2013 4:35 a.m.

guessling says... #23

Well we see in that play video that its impact is likely to be more important the turn after playing it - it needs to survive to win the game. It can have some impact the first turn with the right set-up and it can be protected with the right support in the deck. Having multiples of it would help a lot, too.

I don't play modern but modern is a format that supports higher prices for cards than EDH. EDH (just by itself) can keep a card between 3 and 7 bucks - but modern can drive it up to the sky! If it has an infinite combo in modern then EDH people better get them while they can LOL.

I have to dig in my heals, though. I have never ever paid more than $15 for a card. It is a hard-set limit for me as a casual player with too many other hobbies and things. If a deck really requires multiple cards that go over that hard limit then I just don't build it or play it. period.

I still say that in EDH it would be like Krenko, Mob Boss - but better because it is white and white has far more protection than red - but still, in EDH alone that would probably only bring it up to that $7 upper limit. But now it isn't just EDH alone so with modern involved I really don't see a limit - just availability, really. I'd say it will be more like $15 - $30 on the long term in that case (because of recent availability - otherwise it could be more, even).

July 28, 2013 10:15 a.m.

EpicWizard says... #24

i like your explanation. i use angels and i intend to make another angel deck solely based on Archangel of Thune . id like to ask you to pleaee view comment and +1 my deck in the two comments above yours.

July 28, 2013 10:22 a.m.

EpicWizard says... #25

please****

July 28, 2013 10:22 a.m.

Extort as well its not as good as the other combos but it still works nicely with it

July 28, 2013 1:27 p.m.

nfcnorth says... #27

No mention of Trostani, Selesnya's Voice ? She is ridiculously good with Archangel of Thune especially with Lingering Souls still in the format.

July 28, 2013 1:34 p.m.

EpicWizard says... #28

now is it each time like effect or does each individual life give counters. example i gain 7 life with Angel's Mercy twice. do i get 2 counters or 14 counters?

July 28, 2013 1:44 p.m.

Zephiel says... #29

No, you gain life per source of lifegain. It works the same way Drogskol Reaver does.

July 28, 2013 1:48 p.m.

guessling says... #30

I'm pretty sure it would be 2 counters.

She would be good in my Mikey's Many Good Friends Mikaeus EDH deck because of this combo:

Note: with the kind of life gain described above, there would be massive numbers of counters generated because each creature would trigger each life-gain effect triggering Archangel of Thune each time.

With any of Twilight Drover , Court Street Denizen , Mikaeus, the Lunarch (even better with Ring of Thune or Illusionist's Bracers ), or Cathars' Crusade in play - it is even better.

However, unless the rest of the multi-player pod allows me to keep Shrine of Loyal Legions , Extraplanar Lens , or a storage land loaded and un-removed, what it really would be is probably just playing it and using Elspeth Tirel 's ability or something weaker but cheap to cast like Gather the Townsfolk and then getting Archangel of Thune removed during the next round of turns (instead of one of my opponents' things getting removed - or maybe instead of getting my Mikkaeus taken out) or worse yet - a board wipe gets motivated because of it and I need to start over because I tapped out to do that turn and couldn't cast Rootborn Defenses even if I had it and even if it would help (because bounce board-wiping essentially is the same as destroying it all since it's all mostly counters and tokens that take time to build up).

For this to be worth more than a couple bucks, therefore, in my deck - I need to only play it against really casual decks that don't run wipes or removal (why then bother with adding her) - or - replace a bunch of my other slots with things to protect her. If I go with the second option, is she actually affecting my deck in a positive or a negative way?

I'd say she would be worth $7 for me - I can draw a board-wipe or removal spell out with her or get a quick bonus when I would be attacking anyway. For me to get her for more than that with her being just one of 99 in a commander deck (and her not being the commander itself), I would need to add tutors and lots of protection which would basically mean making a different deck than this one - a much more expensive deck - the kind of deck that I usually let someone else build LOL.

July 28, 2013 2:34 p.m.

guessling says... #31

But because she is cool - I might playtest her and if that went well - drop money on her on the off-hand chance I could get her to go off even just once - for less than $15 ...

Not every playgroup uses quite as much disruption as mine does (especially me and my close friend that I duel with often (and especially creature disruption in his case - I tend to be more diverse in my disruption) ... we are often the source of a lot of it, actually, and we disrupt each other mercilessly in any match - sometimes a match between us becomes a simple game of "who got the most disruption spells" LOL - I have to take that into account when considering this card's value for me).

July 28, 2013 2:38 p.m.

EpicWizard says... #32

lol well good luck to you let me know how it works

July 28, 2013 2:45 p.m.

guessling says... #33

Someone else who wanted to make a pricier (and also more powerful) deck could take those 30 odd cards that I listed, add in green and make Trostani, Selesnya's Voice the commander instead of Mikaeus, the Lunarch , add in a bunch of green ramp and protection like Asceticism and Privileged Position , add in green creature tutors like Tooth and Nail , add in things to "cheat out" Archangel of Thune the turn right before your own like Winding Canyons , Seedborn Muse (for the mana to do it), AEther Vial , and Quicksilver Amulet ), add in a handful of other Selesnya EDH staples - and there you go. That would probably give you a new version that was more powerful and harder to stop. But I think every card I listed to add (except for the ramp) is over $5 - and Thuney herself is worth almost as much as my whole deck as it stands in its updated mono-white version. So I hope someone else builds this - it would rock to see it - it just won't be me LOL.

The price-tag of just the cards to add to my existing deck would be like half of what I was planning to spend for updating/re-vamping 9 EDH decks and 2 pauper EDH decks. I would personally get more mileage out of having 9 decks to choose from at varying levels of "competitiveness" rather than one (or even five for that matter) that are all at the same level of "competitiveness".

Maybe I'll do this next year - or maybe I'll wait until Archangel of Thune and Trostani, Selesnya's Voice are both cycled out. Since this is EDH I am talking about, I can wait like that and put together these more reasonable priced decks in the mean time.

July 28, 2013 3:31 p.m.

Dake says... #34

Archangel of Thune is fantastic. It feeds into it's own ability for starters, gaining you life with lifelink and +1/+1 counters. It compliments junk like it was made for it. T5 they usually have used Lingering Souls at least once and have a Voice of Resurgence down with some other small dudes. Next turn swing in the air, gain life no matter if they block or don't block, and your goofy 1/1 flyers are now 2/2s. Throw an Obzedat, Ghost Council in with the mix and things get stupid.

Moral of the story? Archangel of Thune is almost certainly the best card in m14. It works by itself and only gets better the more creatures you have. I think a deck with this, Increasing Savagery , Kalonian Hydra and some Gavony Township would be alot of fun. Maybe make it naya and throw in some Savageborn Hydra for the giggles. It's no tier 1 deck but things would get silly.

July 28, 2013 3:36 p.m.

This discussion has been closed