Ramp for the Love of Ramp
Commander / EDH
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More gates and aligning around Child of Alara —Aug. 17, 2023
21 cuts and additions. If there's a theme to this modification, it's to focus more on land ramp & gates, remove pillowfort cards, and make a more proactive deck.
Cut Angel of Suffering, add Kaldra Compleat. Indestructible makes a persistent blocker/threat considering my general. Angel of Suffering is a little like Platinum Angel, where if you're going to lose, a single creature delaying the outcome often isn't enough to turn the game around in your favor. I need more win cons to be viable in a 4 player pod.
Cut Chromatic Lantern and Arcane Signet, add Oracle of Mul Daya and Baldur's Gate. The colorfixing is nice, but these mana rocks will get wiped by my general. I don't feel great about these cuts as they're premium rocks, but I've decided that hitting more land drops is better than a rock in my GY after Child pops.
Cut Propaganda, add Tireless Tracker. More leaning into my general more as my primary deterrent, and cutting early permanents that get wiped when Child pops. Tireless tracker creates value and has really high upside with any of my bulk land fetch. I don't know if that can offset the heat that Propo takes off me, but we'll see.
Cut Rootbound Crag, Flooded Grove, Glacial Fortress, Hinterland Harbor, Slayers' Stronghold. Add Basilisk Gate, Selesnya Guildgate, Izzet Guildgate, Heap Gate, Strip Mine. Cut my good mana fixing to fit in more gates. I may want to roll back cutting the green producing lands if having green mana becomes an issue. It should not be by the hypergeometric numbers with mulligan. I may also want Stronghold back depending on if lack of haste is hurting me.
Cut Kiora, the Crashing Wave, add Circuitous Route. Fetching 2 gates is so good.
Cut Stroke of Genius, add Finale of Revelation. This is a near strict upgrade in this deck since I don't do things instant speed and if X=5 I should be able to come up with UU.
Cut Regrowth, add Dryad Arbor. Regrowth was stuck in hand a lot of the time, and Dryad is a lot of small utility.
Cut Beast Within, add Swords to Plowshares. Since my general wipes the board, I want all my spot removal to exile. The prior addition of Strip Mine covers the land removal issue.
Cut Gift of Immortality, add Day of Judgment. Gift was too oppressive, and hitting Day off Bring to Light is huge.
Cut Wooded Bastion, Vivid Grove, Temple of Mystery, Botanical Sanctum. Add Verdant Catacombs, Overgrown Tomb, Breeding Pool, Godless Shrine. More shocks and fetches.
Cut Counterspell, add An Offer You Can't Refuse. The U is much easier to keep up than UU in a 5 color deck.
Cut Crush Contraband, add Pir's Whim. The removal side of Whim is less targeted, but friend or foe can be used for politics. This is primarily another land tutor.
Cut Ponder, add Nine-Fingers Keene. Selection is good, but repeatable ramp is better.