Circling Vultures

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Big Apple Highlander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Circling Vultures

Creature — Bird

Flying

You may discard Circling Vultures any time you could play an instant.

At the beginning of your upkeep, sacrifice Circling Vultures unless you remove the top creature card in your graveyard from the game.

legendofa on split second combo stack manipulation …

1 year ago

TL;DR: Look for triggered abilities, and keep those face down creatures on standby. They're probably the most useful thing that can happen.

To answer the rules question, split second prevents players from casting spells or activating non-mana abilities. Triggered abilities can still trigger, either from casting the split second spell or from a special action that doesn't use the stack. Here's a list of those special actions that don't use the stack, courtesy of rule 116.2:

  • playing a land (sorcery speed)

  • unmorphing, uncloaking, or otherwise flipping something face up (instant speed)

  • delaying or ending certain effects, like Quenchable Fire or Tempting Licid (read the card for timing restrictions)

  • paying to ignore certain effects, like Leonin Arbiter or Volrath's Curse (instant speed as needed)

  • discarding Circling Vultures (instant speed)

  • suspending a card (normal timing restrictions for whatever you're suspending)

  • adding a companion to your hand from outside the game (sorcery speed)

  • foretelling a card from your hand (instant speed during your turn)

  • rolling the planar die in a Planechase game (sorcery speed)

  • revealing a Conspiracy card in a Conspiracy draft format (instant speed)

  • plotting a card from your hand (sorcery speed)

  • unlocking a Room (sorcery speed)

Most of these don't apply to your deck or the situation, or are restricted to sorcery speed and can't be used around split second.