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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Shauku, Endbringer
Legendary Creature — Vampire
Flying
Shauku, Endbringer can't attack if there's another creature in play.
At the beginning of your upkeep, you lose 3 life.
Tap: Remove target creature from the game and put a +1/+1 counter on Shauku.




Neotrup on do cards like Dark Impostor …
2 months ago
When mimeoplasm says "exiled by it" it means specifically those exiled by another ability printed on the card, specifically it's first ability. This is because the two abilities are what are known as "linked abilities." Granting it a different ability such as those of Oona, Queen of the Fae or Shauku, Endbringer won't link the abilities and won't allow you to target cards exiled with those abilities.
607.2a If an object has an activated or triggered ability printed on it that instructs a player to exile one or more cards and an ability printed on it that refers either to “the exiled cards” or to cards "exiled with [this object]," these abilities are linked. The second ability refers only to cards in the exile zone that were put there as a result of an instruction to exile them in the first ability.
trojenpig on do cards like Dark Impostor …
2 months ago
so I'm building the new Mimeoplasm, Revered One for commander and there's a few things I'm looking for clarification on
1st can I use ability's like Oona, Queen of the Fae or Shauku, Endbringer to add to to the cards that copy with mimeoplasm assuming that I copy there ability first.
2ed if I can, what happens if I exile a commander I know effects like Banishing Light have wired interactions with the command zone so if I banish a commander can I still copy its ability's or ones it leaves the exile is it just gone
and dose the same applies to ability's like Nephalia Smuggler
seshiro_of_the_orochi on
Don´t be afraid to give blood
2 years ago
Strefan akways looks pretty brutal to me, dropping all these vampire beaters. You seem to have most of the big bad bloodsuckers in here, but maybe I can suggest some you haven't considered yet:
Drana, Kalastria Bloodchief is powerful, and you can even pump her right after dropping her.
Skeletal Vampire is a lot worse, but still interesting.
Bishop of the Bloodstained will propably deal quite a bit of damage.
Bloodline Necromancer is fine recursion.
Champion of Dusk is a big draw spell.
Defiant Bloodlord will deal lots of damage here.
Kalitas, Bloodchief of Ghet is fun.
Marshland Bloodcaster is powerful ramp.
Shauku, Endbringer looks pretty cool in here, and if only to have it enter attacking in spite of its static ability.
DrukenReaps on Is Commander Legends a New …
2 years ago
I play plenty of old cards. I think the issue is less of a power creep and more that folks just don't go looking for cards. Some things that use to have rather awful downsides to deal with like Shauku, Endbringer are really not anymore. And she provides a relevant powerful ability. Not for every deck but it works wonders in my Mairsil, the Pretender and Olivia, Crimson Bride. I always find something worthwhile when I go poking around long enough.
I don't play competitive however but even that seems to rely on particular older cards.
And there's plenty of newer cards that are overly restrictive. Keeping older cards plenty useful. I'm not as likely to include Welcoming Vampire as I am Mentor of the Meek for example.
VampDemigod on Sleighs & Gifts Needed
4 years ago
A few cards that haven’t been mentioned yet, and that are relatively budget: Nine Lives Forbidden Crypt Immortal Coil Nefarious Lich Abyssal Persecutor works as a great insurance policy when it’s in the other side of the battlefield, as well as protecting yourself and stopping the opponent from using “win the game” cards. Soul Echo is pretty nice, it only requires a gift effect. Transcendence is similar, but can’t be cast when you’re above 19 life. Stunning Reversal can help save you if you can’t give one of your self-harm spells to your opponent. It’s also a great way to save yourself. Exquisite Archangel works similarly. Demonic Pact Curse of Vengeance gives you a nice boost when you eliminate a player. Shauku, Endbringer is a slower self-harm, which can be used on your side too. If you want, you can also use a Pacifism effect on it and give it to an opponent.
Duplicity is a great card for more co-op builds.
Spell_Slam on
"Toss A Coin"
4 years ago
Great idea!
Liliana definitely gives me some pretty big Yennefer vibes. Maybe a few copies of her would be good? Liliana, Heretical Healer Flip and Liliana of the Veil could work.
The Gitrog Monster could work well as the Ofiri prince in the sewers of Oxenfurt from the HoS DLC.
Necrophages are pretty easy to find in Black. I'm thinking of the new art on Carrion Feeder would work well, so would Phyrexian Ghoul. Wraiths of all kind are also pretty easy to find. Frozen Shade from 5th Edition, Chilling Shade, Liliana's Shade and Nightwing Shade all seem like good options.
Higher Vampires are also pretty easy, you can take your pick from tons of options. Maybe you could put in some legendary vampires that could represent Detlaff and Regis? Maybe Baron Sengir and Crovax the Cursed? Shauku, Endbringer looks like an Alp or Bruxa.
You need a horse and a boat! Sleek Schooner looks about right. There are a surprising amount of horses in Black and Green, the best of which are Nightmare, Timbermare and Vine Mare. Roach looks a bit more like Dusk Charger (minus the red eyes).
The Wild Hunt and the White Frost could be represented by a Snow subtheme. A handful of snow basics, Boreal Druid and Rimebound Dead could be a decent start, along with a few more things like Dead of Winter.
I'll give this some more thought later. Hopefully this gave you some ideas you like!
DrukenReaps on Philosophy Represented
5 years ago
Mairsil, the Pretender- I love this card because it enables combos that normally are not and his effect is just narrow enough without being too restrictive to allow creative deck building. Even makes bad cards like Shauku, Endbringer into pretty awesome cards.
Stuffy Doll- Who doesn't like voodoo dolls? Weird interactions and punishments are my jam. I was tempted to put Manabarbs as another of my 3 but there might be Repercussions if I did that. These cards are all up side :) They also hurt my opponents without actually stopping them from doing their thing.
Vraska the Unseen- Could have put Liliana's Contract, Felidar Sovereign, Mortal Combat or any of those other similar cards. I'm sure you can see what these have in common. For me these serve a few purposes. First closing out the game needs to happen eventually. I enjoy long games where everyone gets to do something but someone has to win too. Second I've shut some people up after they complain about me winning with combo "all the time". These don't require any combo, they just synergize with the deck they are in.
I am very much a combo player but I enjoy weird things that shouldn't happen or happen rarely more than the typical combos that happen all the time. I also enjoy when something isn't a combo but has the same game ending capabilities. I love seeing what someone's deck will do too but don't expect to do it without some form of punishing effect going on.
Last_Laugh on
Should I Pretend This Or That?
5 years ago
I really want to see someone use Shauku, Endbringer in Mairsil... that's an amazing activated ability on an otherwise bad card.
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