Gatstaf Arsonists

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Gatstaf Arsonists

Creature — Human Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Aronsists.

iDescendance on Card creation challenge

4 years ago

Name: The Greathammer of Lokvar

Legendary Artifact - Equipment

Equipped creature gets +5/+0 and has vigilance. If the equipped creature would die from combat damage, deal damage equal to its power to target creature your opponent controls.

Equip


Create a transforming lizard that's akin to Gatstaf Arsonists  Flip

Epicurus on Card creation challenge

4 years ago

A15Life there are a lot of werewolf creatures with transform. In fact, the transform mechanic was created around werewolves. There's a shit-ton of werewolves with the transform mechanic:

And all of this is without mentioning all of the non-werewolf HUMAN creatures with the transform mechanic, and the card I created makes all humans werewolves too. So yeah, there's a bit of use for Autumn Moon's ability to make a werewolf transform.

Sorry. Continue.

BigBoyBeau on Dab on Your Enemies (Cards You Can Dab To)

6 years ago

Gatstaf Arsonists  Flip for the double dab. Ulvenwald Primordials gets it. And Tormented Pariah  Flip gets caught in the act.

HairyManBack on

8 years ago

Nature's Way is the superior replacement for Rabid Bite. But I'd just go with 4x Moonlight Hunt. As it's superior to the theme than any other fight cards. I'd also consider Incendiary Flow over Burn from Within. Much easier on the curve.

I think Lambholt Pacifist  Flip is an auto 4x of in any werewolf deck running some instants. If anything it's a great early blocker, which this deck seems to be weak against aggro. I'd take out both Gatstaf Arsonists and probably 2x Shrill Howler  Flip. Definitely will help the mana curve go down and play aggressive-tempo.

Azuriae on EMN Sealed League

8 years ago

Week 4: 2-0

Traded
+ Galvanic Bombardment
+ Gatstaf Arsonists  Flip (Traded, added to Sideboard)
- Fiery Temper (No madness enablers, double red cost was pretty restrictive. 3rd Galvanic Bombardment should top it.

Rexapex on Gruul Is best

8 years ago

Arlinn and Decimator will both improve if you play a 4 or 5 drop creature. Barrage Tyrant might be an great combo with Decimator. Gatstaf Arsonists  Flip is beefy. Outland Colossus would benefit hugely following Arlinn, coming in with haste. I use Mirrorwing Dragon

landofMordor on Pack Attack

8 years ago

Seems like you've got a lot of non-essentials in the deck -- most Standard decks are 60 cards (~24 lands and ~36 spells) so that you've got a higher chance of drawing the good cards. Right off the bat, Convicted Killer  Flip is objectively worse than Lambholt Pacifist  Flip, so ideally you'd have 4 of the Pacifist and no Killers. Hinterland Logger  Flip, Gatstaf Arsonists  Flip, Ember-Eye Wolf, Howlpack Wolf, and Solitary Hunter all seem like they clog up your draws and unnecessarily tie up your mana. On the noncreature side, you don't need so many combat tricks, especially Aim High, Might Beyond Reason, Goblin War Paint, Senseless Rage, and Haunted Cloak. The other plus side to thinning out your creatures is that you don't need so many combat tricks and auras, so the ones you do keep can be your best ones.

Also, if you're going for Delirium activation, I'd recommend Vessel of Nascency over Nissa's Renewal (since it's so much faster and gets stuff in your grave). In general, I'd recommend a Spirit of the Hunt or two to replace combat tricks, Prey Upon for Rabid Bite (less mana), a Silverfur Partisan or two to deter control, Howlpack Resurgence as a permanent version of one of your combat tricks, and more Werewolf lords in general -- Geier Reach Bandit  Flip especially. Those should mostly be really budget options you should be able to trade for easily.

Good luck, and keep brewing! Let me know if that helps!

whompkin on Werewolf's hurt (budget)

8 years ago

I have 4 sin prodders in my deck at the moment, but I may swap a couple for Stromkirk Occultist at some point, since I am mostly playing vampires. This my deck BTW: SOI Relentless Damage. With your deck I'd probably take out a Gatstaf Arsonists  Flip, an Ember-Eye Wolf and a couple of Senseless Rages. I'd also run 4 Fiery Temper, but at at the end of the day I'd keep whatever you find is working as you will have the most play test experience with it.

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