Fastbond

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Legality

Format Legality
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander: Rule 0 Legal
Custom Legal
Freeform Legal
Highlander Legal
Leviathan Legal
Limited Legal
Oldschool 93/94 Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Rules Q&A

Fastbond

Enchantment

You may play any number of lands on each of your turns.

Whenever you play a land, if it wasn't the first land you played this turn, this deals 1 damage to you.

PrincessOfFriendship on Darkest Depths

2 weeks ago

SufferFromEDHD Love the suggestions, I will work them in and see how it feels. Fastbond and Exploration definitely, think I'll use Yavimaya, Cradle of Growth since I'm adding green and I completely forgot about Minamo, Fully appreciate the suggestions, thanks so much!

SufferFromEDHD on Darkest Depths

2 weeks ago

3x Crop Rotation was the only glaring omission in this powerful creative pile. Without knowing how it pilots I would suggest cutting 1 Horn of Greed and 2 Tolaria West.

No Fastbond!? I like the idea of Horn of Greed in Vintage, a notorious low land count format, but if you aren't running Fastbond or Exploration you aren't abusing to full potential.

4x Tabernacle would benefit from a single copy of Urborg, Tomb of Yawgmoth or Yavimaya, Cradle of Growth.

Cut an island for Minamo, School at Water's Edge. Untapping Tolarian Academy seems good.

Boseiju, Who Endures answers problematic permanents to the strategy.

legendofa on Beta Brackets Update Today

7 months ago

TheoryCrafter I can see a Bracket 6 that basically acts as the banlist/anything goes area, but some of the stuff on the banlist makes Dockside Extortionist and Jeweled Lotus look like Strike it Rich and Chromatic Star. Even in the rarefied airs of Bracket 5, what would happen?

Usual disclaimer that I don't cEDH at all, but something like Oloro + Lotus + Lurrus (even in the 99--tutors ahoy!), or Temur Tolarian Moxen 'n' Treasures into copy-spammed Tinker and Upheaval with a side of Fastbond, sounds eye-rendingly miserable to my Bracket-3-or-less-dwelling carcass.

willmarkov on Aesi, Tyrant of Gyre Strait EDH

9 months ago

Andramalech appreciate the feedback. I like koma as well, had to start making some tough choices to slim down to 100. I should leave a few of the good choices on the maybeboard. Uro, Titan of Nature's Wrath seems interesting. Most of my additional land drops are tied to creature affects or things like Cultivate and Kodama's Reach. With a somewhat limited number of basic lands I'd be concerned with having too many options to Tutor out all my basics, then end up with dead cards. I could be wrong there though. Fastbond also seems like it could be a good addition. I had Growth Spiral and Farseek on an earlier list as well, just didn't end up making the cut.

Andramalech on Aesi, Tyrant of Gyre Strait EDH

9 months ago

Anything with Aesi is worthy of an upvote. Personally, I like Koma- but for actual recommendations I think you've hit the standard deck construction parameters. Maybe an Uro, Titan of Nature's Wrath would be nice to see, and I'd also mention Kodama of the West Tree purely because you need more concrete ways to simply put the lands down onto the field. Enter the Unknown, Thirsting Roots, Evolution Witness, just so many different cards i think to mention here for you, but i understand not all of them (or any of them) may be precisely what you're looking for. I myself am a long time fan of Vorinclex  Flip and his associated cards, so if you were waiting for someone to rip on you/ support you in that choice, I'd say go for it. I believe the new god from Aetherdrift would be helpful. There's a mention for Fastbond and Manabond, and plenty of room to discuss stuff like Growth Spiral, Farseek, etc. Best of luck building Aesi, the one bit of advice that helped me while I was constructing was you could never have too many lands. Cheers! +1

legendofa on Cast And You Shall Reap

1 year ago

As I understand the Commander banlist (and as a very casual Commander player), it's kind of the "default" rule 0 discussion, intended for people who may not play with the same groups regularly. Personally, I'd rather have a default banlist and play a match than spend an hour debating whether or not Fastbond is fair in a deck that's "about a 7" whenever someone new shows up.

Once you have a dedicated and reliable group, it's perfectly acceptable to make your own banlist. If your group's okay with a proxied Ancestral Recall into Erayo's Essence  Flip + Arcane Laboratory lock in an otherwise mid-power deck, go for it! Your group, your rules. But two groups' definition of what's reasonable and fair can be completely different (which means a whole new rule 0 discussion from scratch), there has to be some level of compatibility between groups (otherwise it's not a meaningful format), and organized Commander tournament settings shouldn't be purely pay-to-win. The ban list is there to give a little bit of standardization for a format that's notoriously hard to standardize.

Andramalech on Shifty Crabs!

3 years ago

lhetrick13 you make a good point. Scythe Leopard and Kazandu Mammoth  Flip struck a cord with me for the same reason, but that ended up with me building in Vintage (I'll tag the slug below) so I could include Fastbond and Manabond. I also really like how Dryad Arbor functions for a build like this.

The Vintage one: UG Crabs

Squee_Spirit_Guide on Shifty Crabs!

3 years ago

IXALAN_Crazy, I want to keep the deck modern legal, but it I were stretching to legacy I'd definitely run Exploration, and Fastbond as well for vintage. They would be great with this strategy!

CommanderNeyo, I've been hesitant to up the fetch count because the damage piles up and the deck can't defend itself very well (or at all), but I think you're right that the fetch count needs to be higher. I think I'll bump up to a playset of each and see what that looks like. The increased speed might offset the additional damage.

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