Dark Privilege

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Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Premodern Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Dark Privilege

Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

Sacrifice a creature: Regenerate enchanted creature.

Gadianten on Abdel the Worldgorger

3 weeks ago

You have tutor spells pretty well covered, but if you wanted to slip in another that can be abused by your commander consider Heliod's Pilgrim as it is able to tutor missing pieces of the combo.

If you do add Pilgrim you might also try Dark Privilege as a sacrifice outlet you can tutor for if you already have the other part of the combo and as a bonus it fits the cultist background flavor well.

multimedia on commander horde

5 months ago

Hey, you're welcome.

Some advice for the first thing to consider changing is adding a few more lands since 32 is low amount. Try adding two utility lands and 1x more Swamp for 35 lands?

  • High Market: sac outlet.
  • Tyrite Sanctum: repeatable way to make Wilhelt bigger by putting +1/+1 counter on him. After it's put a counter on Wilhelt it can be saced later to make Wilthelt indestructible.

To add three more lands consider cutting a few of the lesser nonZombie cards such as Mind Rot, Hideous End and Weave Fate?


Some budget Zombie upgrades to consider:

Some budget nonZombie upgrades to consider:

Undead Augur, Dreadhorde Invasion, Fleshbag Marauder are in the precon.

Death Tyrant has a powerful repeatable effect with Wilhelt and decayed. Any creature you control that attacked and dies while in combat you create a 2/2 Zombie. When decayed Zombies attack they're saced at the end of combat step. At the end of combat step decayed Zombies are still attacking therefore with Tyrant when they're saced you create a 2/2 Zombie for each one.

With Wilhelt and a sac outlet such as Carrion Feeder you attack with your Zombies and then sac them in combat to create 2/2 Zombies and decayed 2/2 Zombies from Wilhelt. On your next turn you attack with all the 2/2 Zombies and decayed Zombies and while in combat sac them again to make 2/2 Zombies and decayed 2/2 Zombies. Death Tyrant lets you repeatedly recycle all attacking decayed Zombies into 2/2 Zombies that don't have decayed. This recycling results in a lot of die triggers which Zombies can take real advantage of with many different die effects.

Hope this helps and if you have any questions about these card suggestions, ask here.

multimedia on Budget Olivia

6 months ago

Hey, this is a really good start for could be less than $50, but you did forget Sol Ring.

Anje Falkenrath is a nice budget legendary Vampire for repeatable loot to help to setup Olivia. Consider more sac outlets? Goblin Bombardment and High Market are excellent and Undercity Informer is fine. Consistently you really want a sac outlet to protect creatures you reanimate with Olivia from being exiled.

Falkenrath Aristocrat is a creature who Olivia can reanimate and since it has flying that helps it to survive combat since it enters attacking. Dark Privilege is a budget old/rarely seen card, but can be powerful when enchanted to Olivia. Repeatable regeneration can protect Olivia from combat damage letting her more freely attack to trigger. The creature Olivia reanimated can be fodder to sac to regenerate her which is helpful when you're reanimating a creature who has an ETB effect such as Vile Entomber. Viscera Seer is a one drop sac outlet that gives you some library manipulation to help draws.


Anje and the sac outlets are support cards and I think you can afford to cut a few high CMC creatures who have redundant effects to add them. You have many ways to tutor directly for a creature of your choice and put it into your graveyard which gives you leeway to play mostly the better creatures here to reanimate.

Some cuts to consider:

Good luck with your deck.

Meachman on Elenda's Thorns

1 year ago

Some aristocrats additions worth considering: Viscera Seer Bastion of Remembrance Vindictive Vampire Yahenni, Undying Partisan

Erebos, Bleak-Hearted can give you card draw and removal options.

The equipment package makes it look like there might be a Voltron sub-theme to get Elenda big and punch in. Fallen Ideal would give evasion and Dark Privilege would give protection in an aristocrats-y way. And Rogue's Passage could be a nice swap for Reliquary Tower if you're not drawing very much.

PaulMuadDib on Grenzo Take the Wheel

1 year ago

Carnival of souls is quite the pick! I don't think I would run it, seems too easy to kill yourself. Though with enough aristocrats effects, I suppose you can get by.

In my grenzo deck I have about 20 non-creature cards. 2 of them inherently can be used in the graveyard and I decided on the others because I needed more interaction in the group I was playing against. Out of those ones which you aren't running and I don't see in your maybe pile or deck that you should consider are:
Thran Turbine essentially a sol ring that you can use only during your upkeep on grenzo
Elixir of Immortality a way to protect your graveyard from someone trying to exile it
Desecrated Tomb makes each successful grenzo activation net you a Bat
Tel-Jilad Stylus lets you do 2 things -- repeat an etb of a creature already out, protect a creature from being interacted with. You can even activate grenzo and then use this in response to avoid targeted destruction. I've used this thing on Faceless Butcher to save grenzo from boardwipes.
Dark Privilege lets you block most creatures with grenzo, use it as a sac outlet and increases his power and toughness by 1. It also avoids lots of targeted removal, though not the most popular boardwipes.
Songs of the Damned depending on where the game is, this can be worse than dark ritual or net you 10 mana.

I would additionally suggest giving Warp World a spin because it is some very good disruption, removes enchantments and lands. If you're lucky it can be a red timewalk due to bringing in the lands untapped.

A land you might want is Scorched Ruins . As far as you are concerned, once grenzo is out, this is like playing 2 lands for one. though there are obviously downsides.

My mana base consists of 36 lands and 12 creatures that produce mana, or in the case of Burnished Hart ramp you.
You have 6 out of the 12, and are running palladium myr which isn't a bad pick and I honestly forgot about it. The 5 which I haven't mentioned are Basal Thrull , Generator Servant , Treasure Nabber , Blood Vassal and Catalyst Elemental . With the exception of Nabber, they all replace themselves manawise due to generation 2 mana. I would avoid putting in manadorks that do not make 2 or more mana.

You might additionally want to consider Junktroller which lets you recur creatures or disrupts someone else's grave.

Since a grenzo deck usually does not cast that many spells, you can try throwing in some asymmetrical effects, such as Soot Imp or Eidolon of the Great Revel to leverage that, though with the direction your deck is currently in, that doesn't seem necessary.

Additionally Shrieking Mogg can be used both offensively and defensively. If you know it's on the bottom, you can tap down an opponent before their declare attackers step. If it's your turn, tap down their creatures during your declare attackers step and all of their blockers will be tapped. It also neatly fits into the goblin theme you already have present.

PaulMuadDib on Vito, Thorn of Dusk Rose

1 year ago

You are going to need more than 12 lands. Whenever I build a deck, I always start with 40 lands and then for every 3 pieces of ramp, which for a mono black deck would be a mana rock or swamp doubler or ritual spell like Dark Ritual, I remove a land.
Please retune the deck with 12 non-land mana sources and 36 swamps for starters and you can think of non-swamp lands you want to include later.
My suggestions for those sources are any 12 of the following, depending on your budget:
Sol Ring
Star Compass
Commander's Sphere
Crypt Ghast
Charcoal Diamond
Soldevi Adnate
Songs of the Damned
Worn Powerstone
Dark Ritual
Everflowing Chalice
Ashnod's Altar
Cathodion
Guardian Idol
Hedron Archive
Mind Stone
Magnifying Glass
Millikin
Prismatic Lens
Cabal Coffers <- could replace a swamp
Bubbling Muck
Pristine Talisman <- defiantly want that

After that you've got the commander, which takes up 1 card slot, so that leaves you with 51 cards to choose from.

I see the bare beginnings of either an aristocrats or a reanimator deck. In my opinion you should push more for aristocrats. It can draw you tons of cards and gain you quite a lot of life. There's no harm in keeping some reanimation spells in there though.

You want a good number of sacrifice outlets. I haven't heard of what a hard number should be so I'd shoot for at least 5. Here's a list of some that I remember off hand:
Witch's Cauldron
Vampiric Rites
Ashnod's Altar
Infernal Tribute <- has a funny synergy with Spine of Ish Sah
Gnawing Zombie
Altar of Dementia
Attrition
Blood Bairn
Bloodflow Connoisseur
Bloodsoaked Altar
Bloodthrone Vampire
Carnage Altar
Carrion Feeder
Corpse Blockade
Culling Dais
Dark Privilege
Diamond Valley
Disciple of Griselbrand
Gutless Ghoul
Lampad of Death's Vigil
Mind Slash
Spawning Pit
Phyrexian Plaguelord

For this strategy you'll need recurring creatures or token generators
Ghoulcaller Gisa
Reassembling Skeleton
Endless Cockroaches
Tenacious Dead
Nim Devourer
Bridge from Below
Open the Graves
Sanitarium Skeleton
Gravecrawler

value
Pitiless Plunderer
Bolas's Citadel

Lifegain
Blood Artist is a staple
Plunge into Darkness is something you might want for the pure lifegain of 3 per creature you sacrifice. Not sure that you want to use the "exile a bunch of your deck" too often.
Bontu's Monument
Corrupt
Drain Life
Shadows of the Past

reanimation
Living Death
No Rest for the Wicked
Sepulchral Primordial
Zombify
Rise from the Grave
Victimize
Apprentice Necromancer
Call of the Death-Dweller

spot removal/board wipes
Mutilate
Damnation
Defile
Hero's Downfall
Vona's Hunger

draw
Read the Bones
Sign in Blood
Damnable Pact
Smothering Abomination
Ransack the Lab
Minions' Murmurs
Harvester of Souls

and so forth. I'd look through some already built aristocrats decks to see exactly whether you want to take that strategy.

Oh yeah, for utility lands I'd choose any of the following within your price range:
Leechridden Swamp
Bojuka Bog
Reliquary Tower
Cabal Stronghold
Volrath's Stronghold
Phyrexian Tower
Myriad Landscape
Terrain Generator
Geier Reach Sanitarium

Squirrel_of_War on Deliberate Denial of Death to the Dead

2 years ago

Dark Privilege is an all-star in Shirei decks. The art also happens to be awesome!

MultiverseSentinel on Alesha Budget WIP

2 years ago

A cheap removal spell in this deck would be a Bone Splinters this of course depends on your meta.

Falkenrath Noble is another good card that also punishes other players who try to set up their sac engine and moves you toward your goal of winning.

I know it is a little pricier at $2ish but a Swords to Plowshares will be invaluable at keeping you alive.

I like Kambal, Consul of Allocation I didn't even know about that card. It doesn't synergize as much with the deck (except for it being a two power card) but it is a nice deterrent.

I dislike Ankle Shanker in this deck because his deathtouch/first strike ability don't trigger when you bring him onto the battlefield from the graveyard tapped and attacking. Which is a HUGE bummer.

I want to get the Archetype of Finality for my deck as well that is pure value in Alesha.

Overall I like it, you have all of the essentials in here. The biggest thing that I notice though is that you don't seem to have that many sacrifice outlets for this deck to get your infinite Anafenza, Kin-Tree Spirit + Murderous Redcap combo off. I'd recommend Ashnod's Altar and Phyrexian Altar but those are pricey af and I can only recommend if you REALLY like this deck. But there are plenty of cheap ones that I run!

Bloodflow Connoisseur

Bloodthrone Vampire

Cartel Aristocrat

Dark Privilege

All of the above are under a dollar in price and able to get that sac engine up and running for you.

Anyway I know this was a lot but I hope that it helps you have a good deck here. Enjoy it!

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