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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Clockwork Swarm
Artifact Creature — Insect
Clockwork Swarm enters the battlefield with four +1/+0 counters on it.
Clockwork Swarm can't be blocked by Walls.
At end of combat, if Clockwork Swarm attacked or blocked this combat, remove a +1/+0 counter from it.
, : Put up to X +1/+0 counters on Clockwork Swarm. This ability can't cause the total number of +1/+0 counters on Clockwork Swarm to be greater than four. Activate this ability only during your upkeep.
ClockworkSwordfish on Squidward's Horrorble Drawings
6 years ago
I've never heard of clockwork playstyle! I was just referring to the various Clockwork creatures, such as Clockwork Swarm or Clockwork Steed.
I'm mostly here for the latter, but I'm happy to help, too. Having a creature you don't mind being bounced would be an interesting vector - Snapcaster Mage is probably the most obvious example, but I'm not going to pretend there's any universe in which he's a "budget" choice. Something like Mulldrifter or Draining Whelk might do the trick.
The other option isn't very creative, but Delver of Secrets is bound to get results in a deck this spell-heavy. While you'd have to transform him again if he's bounced, he's only one mana so it's not a huge loss.
forevermayhem on Johan
8 years ago
I went through the rest of the cards in the shoebox and made the following tweaks. With the few cards I have, it looks like I can lead toward elf tribal. I should probably post this as a new deck because it's very much different.
Land:
In: Forgotten Cave, Contested Cliffs, Tranquil Thicket, 1 Forest, 1 Mountain
Creatures:
In: Clockwork Steed, Clockwork Swarm, Mobile Fort, Kelsinko Ranger, Nomad Decoy, Witch Hunter, Seasoned Marshal, Ardent Militia, Anger, Wall of Fire, Wall of Diffusion, Centaur Chieftain, Harvester Druid, Werebear, Wall of Ice, Sylvan Hierophant, Llanowar Knight, Llanowar Elves, Elvish Scrapper, Wellwisher, Wirewood Elf, Wirewood Herald, Skyshroud Elf, Fyndhorn Elder, Elvish Pathcutter, Symbiotic Elf, Heedless One
Out: Balduvian Barbarians, Centaur Rootcaster, Dire Wolves, Folk of the Pines, Horned Kavu, Hungry Mist, Ironroot Treefolk, Kavu Climber, Kei Takahashi, Krosan Tusker, Lightning Elemental, Marble Titan, Panther Warriors, Pincher Beetles, Rowan Treefolk, Ruham Djinn, Sawtooth Ogre, Soldevi Golem, Spined Wurm, Treespring Lorian, Viashino Grappler
Instants:
In: Giant Growth, Run Wild, Moment's Peace, Wirewood Pride, Shatter, Lead Astray, Shield Wall, Accelerate
Out: Alabaster Potion, Ambush, Aura Blast, Blood Lust, Death Ward, Fiery Temper, Lightning Blast, Naturalize, Second Thoughts, Serene Offering, Soothing Balm, Thunderbolt, Violent Eruption
Sorcery:
In: Defiant Stand, Sacred Nectar, Reckless Charge, Nature's Lore, Aftershock
Out: Desert Twister, Lava Axe, Nostalgic Dreams, Scorching Missile, Sizzle
Enchantments:
In: Wild Growth, Serra's Embrace, Shackles, Primal Order, Elvish Guidance
Out: Arcane Teachings, Armor of Faith, Goblin War Drums, Granite Grip, Holy Armor, Primal Frenzy, Regeneration, Seton's Desire
Artifacts:
In: Touchstone, Jade Monolith, Icy Manipulator
Out: Crown of the Ages, Thran Forge