FNM
Archipelago, 11 years ago
This deck went 5-0 at FNM last night. I was very pleased with its performance, even when I pulled a win off of a mulligan to 3.
Replacements - sideboarding
pF.AngryDragon, 11 years ago
Took out: 1x Gush, 4x Mana Leak, 1x Early Frost, 1x Foresee, 4x Preordain, 2x Syncopate, 1x AEtherize
Replaced with:
1x Counterspell, 1x Misdirection, 2x Brainstorm, 2x Remand, 1x Hallowed Fountain, 1x Jace Beleren, 4x Condescend, 1x Supreme Verdict, 1x Venser, the Sojourner

Big (And Good) Changes!
assassin54853, 11 years ago
I took first place at the last FNM with this deck and its new revision! I like it a lot!
Skraz1265, 11 years ago
-1x Turn / Burn -2x Polukranos, World Eater +3x Dissolve
I felt like I needed more control in the main, so gonna try some testing with dissolve rather than polukranos.

![Thespian's Stage feature for [GP Paris]Junk Loam](http://static.tappedout.net/mtg-cards-2/M3C/thespians-stage/regular-1717570496.png)
3/1 fnm
Felixlives, 11 years ago
Round one went against my friend and his new deck b/u human heroic. He pwned me 0/2 for my only loss of the night. His deck is really quite decent with the ability to force me to sac creatures or the ability to make his guy a copy of them. He ended up top3 for the night. 0/2 Round two mono red aggro was a piece of cake. He used skull crack on me game two but it didnt do much against me having obzedat and adephage as well as lotleth troll as a 5/3. 2/0 Round three some hexproof enchantment shenanigans. He was able to get some big guys out boosting with ethereal armor and unflinching courage but having adephage started turning things around in the mid and after a few turns with him it didnt matter how much life he would gain or damage he would do because i would do more and gain double every turn. He was able to beat me game to due to all i was able to get on the board was all my satyr wayfinders and underworld connections. Had a few decent guys in my gy but never saw the whip. Golgari charms helped me a little against his enchantments but he was trampling big befor long. Game three i have the perfect hand start playing stuff fast with double caryatid then a whip nothing he can do to stop me i win 2/1 Last game against a similar deck to mine but jund i grinded it out game 1 but i was able to win with a late game whip. Game 2 i bring in putrefy to get rid of his regenerators and it works well. I played back a little slower round two so i could have regenerate mana for all his pesky removal. Dark betrayal is stupid. Again i win with a late game whip and obzedat shines when im getting double obzedate etb triggers each turn by repeatedly whipping one sacking the other. 2/0 Overall another night where i get 3/1
Mega7766, 11 years ago
Moved Skittles to the Commander. While the deck is silly, it needs to be faster
Myrror, 11 years ago
Revised with JOU in mind.
Seanez, 11 years ago
After some hints and tips, swapped out the Coursers and Dictate of Heliods for 4 Sylvan Caryatids, as an early play against aggro
brandaojatoba, 11 years ago
Changelog:
Added Silence and Indestructibility to the maybeboard. Deck description expanded.

space saver
C.H.O.C.O.L.A.T.E., 11 years ago
saving space.
Kelpie, 11 years ago
L'ho fatto un sacco di tempo fa, quando avevo iniziato a interessarmi al commander ma gira malissimo "-_- è troppo lento
roflcow, 11 years ago
I think i will be making this a 4 color deck once (maybe 5) when journey into nyx comes out
3rd at FNM!
GeneticArtificer, 11 years ago
Overall, I'm glad with this deck's power. It was very easy to defeat my opponents, so here's my round breakdown:
-
2-0 Round one was against a fellow playing mono-white M14 stuff. It was filled to the brim with baddies such as Archangel of Thune, Fiendslayer Paladin, and Ajani, Caller of the Pride. This round wasn't too bad. In the first round he got caught on 3 mana, and with my sheer speed and strength, I took him down relatively easily. Overall though, I was confused by the deck: It didn't really have a straight winning path, oh well.
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2-0 Round two was against a kid playing a black, white, and green life gain. It focused around using Oreskos Sunguide and a lot of late game beat-down. Frankly, my deck had more efficient creatures, and they were more powerful. For example, turn two he'd play a Oreskos Sunguide, and turn two I'd play a Loxodon Smiter. Originally this kid hadn't won his first round, but there was an odd number of people, so I was placed down.
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1-2 This round was amazing. It was probably the most fun I'd had all night. He was playing a red white burn deck. It focused on Satyr Firedancer and Chandra's Phoenix. Game 1: I lost very fast due to the fact that he played two dancer's. This destroyed all of my creatures before I could attack. Game 2: This game was one by me due the awesome power of Fiendslayer Paladin. Every turn I would attack and then pump it. Game 3- It started off as a normal game, but towards the end things got crazy. I was at seven life, and I had a Fiendslayer Paladin and a Scavenging Ooze. I also had a pump spell in hand, and I was ready to jump back up to a safe life total. I swung, pumped up the ooze, and then he got priority... Skull Crack! This ruined my life gain and opened me up to two Chandra's Phoenix. Hopefully I'll do better next time!
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Shout out to TheBefuddledMagician for winning (1st place) and giving me some packs at the end. Thanks, man! Also to ClansInitiate, and Da_Necromancer for coming along. GO BLUE-WHITE!!!

Fandango47, 11 years ago
Made some changes. Mostly inserts from the new set. A lot of intriguing cards in the set for heroic but really need that +3 on the power to get the win fast before people pump out there big planeswalkers. This deck needs to be quick to get the win.
Ral Zarek
xXChriHXx, 11 years ago
Have just added 2x Ral Zarek to the main board, and have removed 1 Island and 1 Divination from the main board, have replaced the Volcanic Geyser with the Divination.
GrandMasterPenta, 11 years ago
4/19/2014
My Friend and I went to FNM Last night, and I've lately being playing my Real Aggro deck (http://tappedout.net/mtg-decks/real-aggro/) at FNM lately and haven't shown this beauty of a deck any love lately, so I decided to give it a shot. First round, got stomped by a R/B Rakdos burn deck. With a Rackdos Cackler garenteed to be placed onto my opponents side of the battlefield by turn one, and a me not being to be able to have a single creature stay on the battle field, my defeat was imminent. From there, my games at FNM had a ton of ups and downs. It was too much of a bumpy road.
Alas, I decided that a play set of Ajani, Caller of Prides and Oreskos, King of Brimaz is a MUST have for this deck. I also replaced my 2x of Karametra, God of Harvests *f-etch* with 2x Heliod, God of the Sun. Being able to put Heliod's spear onto the battlefield combined with all of my creatures having Vigilance gave me a good edge when it came to some of my matches. I also decided that I need to replace my playset of Mortal's Ardor with a play set of Brave the Elements. Along with that, as the night went on I gained a further understanding that my deck is definitely not a Heroic based deck, so why do I have 3x Vanguard's of Brimaz? Sure, they creature some Purty Ketty Tokens every time I can slap a Mortal's Ardor onto him or somethin'. But, ultimately, I realized he isn't exactly fit for the deck so I took him out completely. I also decided that Collective Blessings was a little unnecessary and I don't need it on the field, even if I did currently posses the mana to place it down onto the field.
All in all,
I'm waiting for Ajani, Mentor of Heroes still xD

Granger, 11 years ago
-2x Mountain -I already have enough mana
-2x Dynacharge - Didnt really work how I wanted it to
-3x Fanatic of Mogis - I found better cards. Plus he is a 4 drop I couldnt get out much.
-3x Gore-House Chainwalker - Too slow
+2x Titan's Strength - Helped a ton
+2x Madcap Skills - Same as above
+4x Mogis's Warhound - Playtested with him.Comes in handy.
+2x Prophetic Flamespeaker - Still debating on him, but comes in handy with madcap skills/warhound on him.
Thoughts on updates?

Journey into nyx is coming out
mtgchoi, 11 years ago
Since journey into nyx is almost here, I decided to add the one drop Minotaur they came out with just to fill my curve. Gnarled Scarhide. I'm also considering a felhide petrifier but not 100% on it.
More Changes
GeoKinetic, 11 years ago

FNM Update (4/18/14) 3rd Place Again!
MattTheNinja, 11 years ago
I can't seem to get over this 3rd place score, but atleast I'm placing haha. I went 3-1 again this past Friday and got to play against some new decks. I definitely could have done better, possibly even gone undefeated, but I wasn't at my best that night and made quite a few misplays.
2-0 vs Naya Aggro
1-2 vs U/W Control (I made a TON of misplays here and I seriously think I could have won that game 3)
2-1 vs Jund Control
2-0 vs W/G Heroic (Charging Badger Voltron lol)

Fall of the Hammer < Turn // Burn
Hammerfall95, 11 years ago
Today I found a card that I had forgotten about. Namely, Turn / Burn. I believe that this is Izzet's most powerful killing spell. For CMC 5, you can in instant speed kill anything that doesn't have protection from it or hexproof, no matter if it's indestructible or has some annoying skill that could save it, such as regenerate. So I swapped out Fall of the Hammer for this one as the hammer only can smash when Deadly Recluse is around and Turn / Burn can be used more effectively on more targets.
to defy god or not...
Warzin, 11 years ago
I'm still not sure if i should keep in Pharika, God of Affliction. She has her obvious upsides of being indestructible and a 3 cmc god with 5/5 body and the ability to keep pooping out creatures if your opponent keeps clearing your creatures. but she still seems underpowered compared to the rest of the deck and doesn't really have synergy with the +1/+1 theme. (except ofcourse being a 5/5 body if there is at least 5 devotion on the table if you play her and experiments are starting to become big)
So i would love some advice on if i should keep her in. And if not what i should replace her with. The cards in my maybe board could fit in her spot.

