Revel in Riches

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Tokens

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Revel in Riches

Enchantment

Whenever a creature an opponent controls dies, create a colorless Treasure artifact token with "T, Sacrifice this artifact: Add one mana of any color to your mana pool."

At the beginning of your upkeep, if you control ten or more Treasures, you win the game.

Crow_Umbra on Petrified by the Gorgussy [Primer]

6 days ago

Thank you for taking the time to offer your feedback, and for reading through the primer Profet93, I appreciate it.

I like what you've suggested and wanted to offer my thoughts in turn:

  • Skullclamp - A great card draw staple. I think I didn't initially consider this one mostly because I currently have ~8 creatures with 1 toughness, & don't really make small 1/1 tokens besides Preacher of the Schism. High likelihood for revisiting & inclusion.

  • Sakura-Tribe Elder/Rampant Growth - I could see Steve slotting in over Farseek. I have Farseek in here as a means of grabbing Overgrown Tomb for quick fixing.

  • Viridian Longbow - This was also suggested by UltimateRoxas40. Definitely a kind of cheeky include. I used to run it in an early version of my Prosper, Tome-Bound deck. The higher concentration of Deathtouch in this deck raises its ceiling. I don't play with equipment much beyond Skullclamp, Lightning Greaves, & Swiftfoot Boots, but might consider swapping one of the instant/sorcery removal spells depending on how first irl playthroughs go.

  • Academy Manufactor - I considered this for the deck initially, but it turns out it would be a non-bo with Vraska, the Silencer. Her wording reads "Whenever a nontoken creature an opponent controls dies, you may pay . If you do, return that card to the battlefield tapped under your control. It's a Treasure artifact" Manufactor only makes its plethora of tokens whenever an effect creates a Treasure, Food, or Clue token. Currently, Deadly Dispute, Tireless Provisioner, & Revel in Riches are my only cards that make treasure tokens.

  • Mastermind Plum - He has replaced Preacher of the Schism in a couple of my other decks already, so I guess I might as well continue the trend. I think I picked Preacher mostly because I have copies on hand, & my Mastermind Plum is already in another deck.

  • Infectious Bite - Forgot about this card & must have overlooked it in my initial brewing. Will likely swap out with Bite Down.

  • Bootleggers' Stash/Parallel Lives - Ehhhhh, I kinda like Revel in Riches as my awkward value 5 drop more than Bootlegger's Stash. I don't think I'd consider Parallel Lives for similar reasons listed as Academy Manufactor.

Regarding all the anti-token stuff you mentioned, I agree that Pernicious Deed is what I'm most likely to include. I had it in the initial draft of this deck, but swapped it for some other removal.

  • Liquimetal Torque - Definitely a case of "I know I have this on hand". I was also considering Fellwar Stone for this slot. As cool as Jet & Emerald Medallion are, I don't have a copy of either yet. I usually try to focus on what I have initially, then save stuff like the medallions for future upgrades if I like a deck enough to continue investing in it.

  • Kura, the Boundless Sky - I typically play against a Kangee, Sky Warden deck quite frequently in my meta. My friend that pilots the deck will frequently go after decks that don't have flying defenses up, & tends to avoid swinging at boards that will stop the flyers. So Kura is here to play mind games with him & deter aggro as a deathtouch flyer, but also is just a bigger body that can help soar over defenses & chip people for 4 damage until they can do something about it. Once he does die, I will pick the land option.

  • Saryth, the Viper's Fang - I feel like I tend to see 1-2 wipes per game, but much more targeted removal. Wipes are inevitable, so I don't really worry about them. I'd rather dissuade targeted removal, or at least speedbump folks by offering Saryth up as the bottleneck to the rest of my board without a wipe. If she is too redundant, this could be a potential swap out.

  • Questing Beast - I like it for being a haste-y body that also blocks well against aggro crack back. More importantly it helps negate the occasional Fog effect. Because of my main meta being more aggro, I'd rather have bodies on board than to a certain extent than a higher volume of kill spells. The deck started off with more instant & sorcery speed removal, but felt anemic for board presence.

  • Guardian Project - Don't think I've ever encountered anyone killing creatures in response to the trigger for denial. Maybe it's happened once or twice, but I don't think it's happened with any kind of consistency to make me worried about it.

  • As for the 3 X finishers, this is definitely another case of "I have these on hand". Most of the time Damnable Pact will be a draw spell for myself, but does have that corner case potential to finish off someone that's low enough. I've seen Exsanguinate enough in my meta, & if it hasn't acted as a finisher, it helps its caster stabilize enough to attrition everyone else out. I think I'd rather include Rise of the Dark Realms over Finale, mostly for budget purposes.

Thank you for the questions and suggestions! Definitely a fun thought exercise to get my day started.

DreadKhan on SQUIRREL!!!

2 weeks ago

Have you ever tried Revel in Riches? It's not a bad card with your Commander, especially since you can use treasures and squirrels to kill small stuff, very handy vs decks with plenty of X/1s. I was also curious if you have tried Mitotic Slime, it's an impressive source of bodies/tokens for a Golgari deck, it's very possible to build combos with it and Demon of Dark Schemes, and the Demon also kinda likes Chatterfang since he makes bodies while other cards make treasures!

I was so interested in this deck that I finally pulled out Haakon from my Meren deck, replacing him with Chatterfang. This deck convinced me that he's probably a better fit in a combo oriented deck.

skoobysnackz on Foods and Doods

2 months ago

Hey! Thanks for the recommendations Coward_Token! I know Delney doesn't double Merry or Welcoming Vampire's triggers but it still does synergize with almost two thirds of the creatures in the deck so I think its still worth it. I like the Monologue Tax, though Lotho, Corrupt Shirriff arguably does it better, still redundancy might not be a bad thing. I think Smuggler's Share is really interesting, but maybe too easy to play around the part that gives me the treasures? I love Revel in Riches, had it in and Admiral Beckett Brass deck a while back so it could definitely be a worthy inclusion. Not sure the rest do more than anything I already have but I'll do some testing and then decide. I really appreciate the suggestions!

Coward_Token on Foods and Doods

2 months ago

Delney, Streetwise Lookout doesn't work with Merry, but could still be worth it

Some ways of triggering Merry on other people's turns: Monologue Tax, Smuggler's Share Search the Premises, Syndicate Heavy Revel in Riches, Illustrious Wanderglyph, Old Flitterfang

FormOverFunction on Treasure Gun CEDH deck

3 months ago

Not sure what happened to my prior post (apologies if both show up) but I was on the receiving-end of a Makeshift Munitions and Revel in Riches deck and it was pretty great. I can’t remember exactly how it worked, but you might want to look at that!

NV_1980 on Pulling the Strings - Tivit EDH

3 months ago

The flavor is interesting. The main strategy is to win through the generation of treasure tokens (along with stuff like Mechanized Production and Revel in Riches)? If so, cards like Anointed Procession and Mondrak, Glory Dominus could help out (bit expensive, but probably excellent cards if I guessed your strat right).

Nickthefoxable on Torment of Riches

3 months ago

Update: Reconsidered dropping 2 Swamps, 1 Revel in Riches, and 1 Hoard Robber

Crow_Umbra on Puro Pinche Party [Primer]

4 months ago

Those are some solid suggestions Profet93, thank you again.

In the games I've played Soul Partition, I typically have used it on Commanders, or permanents that are at least 2-3 cmc. In one of the games, the commander it was used on was not re-cast again, and opponents more often than not haven't re-cast the permanent I exiled. From post-game discussions, they shared with me that they felt they had to pivot, or the exiled permanent was out of their ability to replay for a few more turns. By the time they had enough mana to replay it, the game had shifted enough that it didn't feel as impactful. Good point about the ETB creatures, but I don't think I'd use it against those.

  • Exotic Orchard is definitely a leftover of the initial precon upgrades that I've kind forgotten about since it is functional enough. Shizo could definitely be a better fit to help give Burakos some evasion.

  • Scout's Warning is definitely a pet card. It's something I picked up years ago for an old "Modern" Allies jank deck. The times I've used it to flash something in, it was typically to have a surprise blocker, or to play something at endstep before my turn. Imp's Mischief could def be a better fit.

I used to have Revel in Riches in this deck as another alt wincon, in addition to the combo, and combat damage as a last resort. I've more often than not won with the combo than I have with little incidental combat damage.

I'll definitely consider the combo pieces that you suggested, but I think I'd be more likely to add in Fiend Hunter and/or Revel in Riches (again). Both used to be in the deck.

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