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Jurrane on Commander Collection: A Long-Expected Party
1 hour ago
BirdieGirlie, thank you so much! :)
Jurrane on Commander Collection: Stampida
1 hour ago
christ4like2l0ve thank you! I'm glad you found it useful. Happy to answer questions if needed.
ihatemakingaccountsforthings on Retro Wizards (Grixis)
3 hours ago
I like it. It's easy to splash in modern and hard removal is nice. I can't play FNM anyways because I proxied my deck so I just play against my friend's Omnath Blink deck and Assassin's Trophy is very helpful in that match up. You can always build your own wizards list without green.
EvilVult on Literally just a list of …
6 hours ago
The thing you're missing in a deck of UNBLOCKABLE cards is the enchantment... Celestial Mantle!!!!
Enchant creature
Enchanted creature gets +3/+3.
Whenever enchanted creature deals combat damage to a player, double its controller's life total.
Frankly, I'd have 2-4 of these in this deck. In an ideal world, you could have over 100 life if you hit 3 of these!
Polaris on Replication Technique + Drowner of …
7 hours ago
You would not. While Drowned Jungle Flip is a double-faced card, the permanent in play is Drowned Jungle itself, and that's what you'd make a copy of.
With transforming DFCs it's a little different, as the copy will be a transforming double-faced token that might be able to be flipped over by an effect, but that doesn't happen with MDFCs.
See rule 712.8f: While a modal double-faced spell is on the stack or a modal double-faced permanent is on the battlefield, it has only the characteristics of the face that’s up.
Belfore on Meren, the algebra professor
7 hours ago
not sure what your price cap is per card but Yawgmoth, Thran Physician, Braids, Arisen Nightmare, Oriq Loremage, no Fleshbag Marauder iterations. Just to name a few things you could be looking at
SaberTech on Utopian Prosperity
7 hours ago
To help illustrate some of the things I was talking about regarding Jenara, this is an oooooold Jenara list I used to run. I took it apart 9 years ago. Sky Queen of Bant
If I were to rebuild it there are a number of changes that I would make, but I think that it still generally shows what my design philosophy was around her at the time. I was getting in more 1v1 commander games so it's a bit more geared towards dueling, as opposed to brawling in a multiplayer setting, but I made efforts to try to reduce how much mana I had to invest into Jenara to ramp up her damage. Various ways to give double strike, cards with exalted so I could build my board while still increasing her damage output, cards that could pump power as an option or could pump power in addition to doing something else, and various protection options.
The rest of the deck became a bit of a control build. Roon of the Hidden Realm and Crystal Shard helped me get extra value out of creatures with ETB effects. Sun Titan helped me get back cheap utility creatures. The planeswalkers had useful effects while staying on the board after a wrath wiped away creatures. The main plan was always to try to out-tempo my opponent and kill them with commander damage but the deck at least had a backup plan if the game went longer.
I remember Mother of Runes, Simic Charm, and Vines of Vastwood being pretty standout cards at the time.
Some more modern cards I know off the top of my head that I would consider if I were to rebuild it are Duelist's Heritage, Loran of the Third Path, Esper Sentinel, Tocasia's Welcome, and Welcoming Vampire. The deck would need more card draw engines if I was adapting it to multiplayer games.
christ4like2l0ve on Torens, Humanity's Hope
7 hours ago
Love the deck! Really cool list, and I appreciate the breakdown as well. It was very insightful. Great work mate!
DemonDragonJ on Mana Rocks or Mana Dorks?
8 hours ago
SaberTech, that is some very valuable advice, so I may need to deliberate that, before I make any further decisions for those two decks, and I thank you, very much, for your feedback.
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